Electro SMG
| Line 12: | Line 12: | ||
|- | |- | ||
! [[Damage]] | ! [[Damage]] | ||
| − | | | + | | 45-100(single) <br> 15-25(burst) |
|- | |- | ||
! Single | ! Single | ||
| − | | AP: | + | | AP: 40<br>Range: 35 |
|- | |- | ||
! Burst | ! Burst | ||
| − | | AP: | + | | AP: 18<br>Range: 25 <br>Spreed: 3<br>OneHex: 100 |
|- | |- | ||
! Reload | ! Reload | ||
| − | | AP: | + | | AP: 27 |
|- | |- | ||
! Traits | ! Traits | ||
| Line 33: | Line 33: | ||
|- | |- | ||
! [[S.P.E.C.I.A.L.#Strength|Strength]] required | ! [[S.P.E.C.I.A.L.#Strength|Strength]] required | ||
| − | | | + | | 3 |
|- | |- | ||
! Type | ! Type | ||
Revision as of 08:00, 24 March 2016
Back to see a list of Energy Weapons
Nice smg if you are a fan of electricity
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| A hybrid weapon in the sense that it shoots convential flechette ammunition, but infuses them with an electrical charge, first. The built in power source has a charging mechanism activated by holding the trigger for a second before releasing it giving single shots much greater energy | |
| Damage | 45-100(single) 15-25(burst) |
| Single | AP: 40 Range: 35 |
| Burst | AP: 18 Range: 25 Spreed: 3 OneHex: 100 |
| Reload | AP: 27 |
| Traits | AP Drain |
| Weapon Perks | Faster Reload 2x Bonus Damage Bonus Rate of Fire Hit the Gaps |
| Damage type | Electrical |
| Strength required | 3 |
| Type | One-Handed |
| Weight | 3628 grams |
| Base price | N/A |
| Tier | 2 |
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|---|---|
1x | |
| Requirements | Energy Weapon Blueprints |
| Resources | 3x Components 3x Alloys 5x Junk 2x Metal Parts 5x Electronic Parts 1x Energy Transformer |
| Tools | Workbench |
| XP | N/A |
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