Cattle Prod
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|} | |} | ||
+ | <div class="col-sm-6"> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="2" | <center>Crafting table</center> | ||
+ | |- | ||
+ | | colspan="2" | <center>[[File:Fo1_Cattle_Prod.png]] <br> x '''1''' </center> | ||
+ | |- | ||
+ | ! '''Requirements''' | ||
+ | | ??? | ||
+ | |- | ||
+ | ! '''Resources''' | ||
+ | | 2 x [[Alloys]] <br> 2 x [[Electronic Parts]] <br> 4 x [[Junk]] <br> 5 x [[Metal Parts]] <br> 1 x [[Energy Transformer]] | ||
+ | |- | ||
+ | ! '''Tools''' | ||
+ | | [[Workbench]] | ||
+ | |- | ||
+ | ! '''XP''' | ||
+ | | ??? | ||
+ | |} | ||
+ | </div> |
Revision as of 18:10, 26 September 2014
Back to see a list of Hand-to-hand weapons.
A classic Fallout Weapon. Turn your enemies into ash piles! Can be upgraded to the Super Cattle Prod.
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A farmers best friend model cattle prod from Wattz Electronics. Uses small energy cells for power. | |
Damage | 105 - 160 (Thrust) 65 - 85 (Swing) |
Swing | AP: 30 Range: 1 |
Thrust | AP: 55 Range: 1 |
Recharge (Reload) | 50 AP |
Traits | AP Drain Knockback |
Weapon Perks | 4x Bonus Damage Hit the Gaps |
Damage type | Electrical |
Ammo | Small or Weak energy cells |
Strength required | 4 |
Type | Two-Handed |
Weight | 1500 grams |
Base price | NA |
Tier | 2 |
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![]() x 1 | |
Requirements | ??? |
Resources | 2 x Alloys 2 x Electronic Parts 4 x Junk 5 x Metal Parts 1 x Energy Transformer |
Tools | Workbench |
XP | ??? |
(Difference between revisions)