View source for Damage You do not have permission to edit this page, for the following reason: The action you have requested is limited to users in one of the groups: Users, Wiki Editor. You can view and copy the source of this page: Damage is a measurement of how much Health points the target loses when it's shot. When a character takes Damage, it is subtracted from his or her Hit Points. Damage will cause death when a character's hit points reach -100. All Weapons have base damage values. But the final damage delivered to the target, can be modified by: * Critical Hit (Knockout, knockdown, critical hit damage) * The condition of the target's armor * Damage Modifier of the ammunition * Damage Resistance of the targets ammo or armor * Damage Threshold of the target's armor * Perks Damage type: The most common type of damage is normal. * Normal * Laser * Fire * Plasma * Explode * Electrical Return to Damage. ← Damage Jump to: navigation, search