Combat Shotgun
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| '''[[Damage type]]''' | | '''[[Damage type]]''' | ||
| Normal | | Normal | ||
+ | |- | ||
+ | | '''Ammo''' | ||
+ | | | ||
+ | * 12 Gauge Flechette | ||
+ | * 12 Gauge Shotgun Shells | ||
+ | * 12 Gauge Slugs | ||
|- | |- | ||
| '''[[Strength]] required''' | | '''[[Strength]] required''' |
Revision as of 03:19, 28 March 2014
The classic shotgun in the Fallout series. Packs a deadly punch for close range enemies. Has the ability to knockdown your enemies within the burst range.
Combat Shotgun | |
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| |
A Winchester city-killer 12-Gauge combat shotgun, bullpup variant. In excellent condition, it has the optional DesertWarfare environmental sealant modification for extra reliability. | |
Damage | 80-100(single), 80-100(Burst) |
Single | AP:25 Range:23-30 Spread: 15 OneHex: 75 |
Burst | AP:65 Range:14-20 Spread:21 OneHex:55 |
Reload | AP:60 |
Traits | 2xKnockback, Partial Reload |
Weapon Perks | Faster Reload, Bonus Damage, Bonus Rate of fire |
Damage type | Normal |
Ammo |
|
Strength required | 5 |
Type | Two-Handed |
Weight | 4052 grams |
Base price | NA |
Tier | 2 |
Crafting table | |
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x 1 | |
Requirements | Shotgun Blueprints |
Resources | 4xComponents, 3xAlloys, 5xJunk, 4xMetal Parts, 1xSpring |
Tools | Workbench |
XP | NA |
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