Psycho
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| − | + | | '''Effect''' || +2 Strength <br>20% Damage taken converted into Bleed <br> -5 Perception <br> -20 Bleed Resistance <br> <span style="color:#900000">30 seconds Disoriented effect after wear off</span> | |
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| − | | '''[[Weight]]''' || | + | | '''[[Weight]]''' || 0 Grams |
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| colspan="2" | <center><big>1x</big> [[File:Psycho.png]]</center> | | colspan="2" | <center><big>1x</big> [[File:Psycho.png]]</center> | ||
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! Resources | ! Resources | ||
| − | | | + | | <span style="color:#009000">Batch of 10x</span><br> 2x [[Chemicals]] <br> 10x [[Red Mutfruit]] <br> 10x [[Xander Root]] |
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| + | ! Workbench | ||
| + | | [[Chemical Laboratory]] | ||
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| − | ! | + | ! Time |
| − | | | + | | Instant |
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! XP | ! XP | ||
Revision as of 20:50, 19 May 2019
Back to see a list of Drugs
The classic Psycho. Increases character's damage resistance and strength, but you're AP+ Regeneration slows down. You can obtain them by scavenging the core or buying them from Merchants.
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| An unique delivery system filled with strange and unknown chemicals of probably military origin. It is suppose to increase the combat potential of a soldier. | |
| Effect | +2 Strength 20% Damage taken converted into Bleed -5 Perception -20 Bleed Resistance 30 seconds Disoriented effect after wear off |
| Weight | 0 Grams |
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| Resources | Batch of 10x 2x Chemicals 10x Red Mutfruit 10x Xander Root |
| Workbench | Chemical Laboratory |
| Time | Instant |
| XP | NA |
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