Combat Shotgun
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! [[Damage]] | ! [[Damage]] | ||
− | | 80-100(single)<br>80-100( | + | | 80 - 100 (single)<br>80 - 100 (burst) |
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! Single | ! Single | ||
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| 12 Gauge Flechette <br> 12 Gauge Shotgun Shells <br> 12 Gauge Slugs | | 12 Gauge Flechette <br> 12 Gauge Shotgun Shells <br> 12 Gauge Slugs | ||
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− | ! [[Strength]] required | + | ! [[S.P.E.C.I.A.L.#Strength|Strength]] required |
| 5 | | 5 | ||
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Latest revision as of 20:45, 24 March 2016
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The classic shotgun in the Fallout series. Packs a deadly punch for close range enemies. Has the ability to knockdown your enemies within the burst range.
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A Winchester city-killer 12-Gauge combat shotgun, bullpup variant. In excellent condition, it has the optional DesertWarfare environmental sealant modification for extra reliability. | |
Damage | 80 - 100 (single) 80 - 100 (burst) |
Single | AP: 25 Range: 30 Spread: 15 OneHex: 75 |
Burst | AP: 65 Range: 20 Spread: 21 OneHex: 55 |
Reload | AP: 60 |
Traits | 2x Knockback Partial Reload |
Weapon Perks | 2x Faster Reload 2x Bonus Damage Bonus Rate of Fire |
Damage type | Normal |
Ammo | 12 Gauge Flechette 12 Gauge Shotgun Shells 12 Gauge Slugs |
Strength required | 5 |
Type | Two-Handed |
Weight | 3500 grams |
Base price | N/A |
Tier | 2 |
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Requirements | Shotgun Blueprints |
Resources | 4x Components 3x Alloys 5x Junk 4x Metal Parts 1x Spring |
Tools | Workbench |
XP | NA |
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