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Damage

(Created page with "Damage is a measurement of how much Health points the target loses when it's shot. When a character takes Damage, it is subtracted from his or her Hit Points. Damage will caus...")

Revision as of 00:42, 22 April 2014

Damage is a measurement of how much Health points the target loses when it's shot. When a character takes Damage, it is subtracted from his or her Hit Points. Damage will cause death when a character's hit points reach -100.


All Weapons have base damage values. But the final damage delivered to the target, can be modified by:

  • Critical Hit (Knockout, knockdown, critical hit damage)
  • The condition of the target's armor
  • Damage Modifier of the ammunition
  • Damage Resistance of the targets ammo or armor
  • Damage Threshold of the target's armor
  • Perks



Damage type:

   Normal
   Laser
   Fire
   Plasma
   Explode
   Electrical
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