Healing Items
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[[Main_Page#Items|Back to Items]] | [[Main_Page#Items|Back to Items]] | ||
− | Healing items, well, are items that will heal your character. If you have low first aid skill, this will probably be a good alternative option. They will restore your current [[Hit Points]] depending on which item you take consume. Other than healing, some of the items will help stop the bleeding of your character. | + | Healing items, well, are items that will heal your character. If you have low first aid skill, this will probably be a good alternative option. They will restore your current [[Hit Points]] depending on which item you take consume. Other than healing, some of the items will help stop the bleeding of your character or revive a fallen ally. |
'''These are the available healing items.''' | '''These are the available healing items.''' | ||
− | {| class="wikitable" style=width:670px; | + | {| class="wikitable" style=width:670px; |
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! <center>Healing Item</center>!! <center>Effect</center> | ! <center>Healing Item</center>!! <center>Effect</center> | ||
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− | | <center>[[ | + | | <center>[[Stimpak]]</center><center>[[File:Stimpack.gif|80px]]</center>|| <center> Immediate +50 [[Hit Points]] to current HP</center> |
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− | | <center>[[Super | + | | <center>[[Super Stimpak]]</center><center>[[File:Ss.gif|80px]]</center> || <center>20 Hit Points per second for 10 seconds, 200 HP in total</center> |
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| <center>[[Healing Powder]]</center><center>[[File:Healingp.gif]]</center>|| <center>10 Hit Points per second for 10 seconds, 100 HP in total. User becomes disoriented during the healing process</center> | | <center>[[Healing Powder]]</center><center>[[File:Healingp.gif]]</center>|| <center>10 Hit Points per second for 10 seconds, 100 HP in total. User becomes disoriented during the healing process</center> | ||
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− | | <center>[[Tourniquet]]</center><center>[[File:Tourniquet.png]]</center> || <center>Stops 80 | + | | <center>[[Tourniquet]]</center><center>[[File:Tourniquet.png]]</center> || <center>Stops 80/100 of bleeding</center> |
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− | | || | + | | <center>[[Bandage]]</center><center>[[File:Bandages.png]]</center> || <center>Stops 40/100 of bleeding</center> |
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+ | | <center>[[Automated External Defibrillator]]</center><center>[[File:Defibrillator.PNG]]</center> || <center>Must be used by another player. Revives a dead player to -90 to -50 HP. Doesn't require skill but 33% chance to revive.</center> | ||
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+ | | <center>[[Manual External Defibrillator]]</center><center>[[File:Defibril.png]]</center> || <center>Must be used by another player. Revives a dead player to -50 to 0 HP. Requires 150 [[Doctor]] skill. 100% chance to revive.</center> | ||
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− | + | Field kits and doctor's bags are very useful items for the medic class. You will do extra healing and it will cost less Action Points for you if you heal another player. These items can be placed on your utility slot, but you don't have to press E (or whatever your utility key). Just simply press 5 or 6 depending on skill and click on another player. First aid kits and Doctor bags unlock perks at skill levels 100, 125, 150, 175 and 200. | |
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− | + | '''These are the available Bags and Kits .''' | |
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+ | {| class="wikitable" style=width:670px; | ||
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+ | ! <center>Bag/Kit</center>!! <center>Item Traits</center>!! <center>Item Perks</center> | ||
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+ | | <center>[[Paramedics Bag]]</center><center>[[File:Parabag.gif]]</center>|| <center> [[Improved Healing]]<br>[[High Quality]]<br>[[Anti Hemorrhagic]]<br>[[Rapid Callus Formations]]</center>|| <center>[[Antiseptic]]<br>[[Anti Hemorrhagic]]<br>[[Improved Healing]]<br>[[Sal Volatile]]<br>[[Trauma Surgery]]</center> | ||
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+ | | <center>[[Doctor's Bag]]</center><center>[[File:Docbag.gif]]</center>|| <center> [[Improved Healing]]</center>|| <center>[[Rapid Callus Formations]]<br>2x [[Anti Hemorrhagic]]<br>[[Improved Healing]]<br>[[Sal Volatile]]<br></center> | ||
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+ | | <center>[[First Aid Kit]]</center><center>[[File:FAkit.gif]]</center>|| <center> [[Improved Healing]]</center>|| <center>[[Antiseptic]]<br>2x [[Anti Hemorrhagic]]<br>[[Improved Healing]]<br>[[Sal Volatile]]<br></center> | ||
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+ | | <center>[[Field Medic's First Aid Kit]]</center><center>[[File:Fieldkit.gif]]</center>|| <center>[[Improved Healing]]<br>[[High Quality]]<br>[[Anti Hemorrhagic]]<br>[[Antiseptic]]</center>|| <center>[[Antiseptic]]<br>[[Anti Hemorrhagic]]<br>[[Improved Healing]]<br>[[Sal Volatile]]<br>[[Trauma Surgery]]</center> | ||
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[[Category:Items]] | [[Category:Items]] |
Latest revision as of 14:21, 7 May 2021
Healing items, well, are items that will heal your character. If you have low first aid skill, this will probably be a good alternative option. They will restore your current Hit Points depending on which item you take consume. Other than healing, some of the items will help stop the bleeding of your character or revive a fallen ally.
These are the available healing items.
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Field kits and doctor's bags are very useful items for the medic class. You will do extra healing and it will cost less Action Points for you if you heal another player. These items can be placed on your utility slot, but you don't have to press E (or whatever your utility key). Just simply press 5 or 6 depending on skill and click on another player. First aid kits and Doctor bags unlock perks at skill levels 100, 125, 150, 175 and 200.
These are the available Bags and Kits .