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Electro SMG

 
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'''Back to see a list of [[Energy pistols & SMG's]]'''
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'''Back to see a list of [[Energy Weapons]]'''
  
 
Nice smg if you are a fan of electricity
 
Nice smg if you are a fan of electricity
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|-
 
|-
 
! [[Damage]]
 
! [[Damage]]
| 30-60(single) <br> 15-25(burst)
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| 45-100(single) <br> 15-25(burst)
 
|-
 
|-
 
! Single
 
! Single
| AP: 30<br>Range: 45
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| AP:45<br>Range:35
 
|-
 
|-
 
! Burst
 
! Burst
| AP: 35<br>Range: 30 <br>Spreed: 3<br>OneHex: 100
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| AP: 20<br>Range: 25 <br>Spreed: 3<br>OneHex: 100
 
|-
 
|-
 
! Reload
 
! Reload
| AP: 35
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| AP: 27
 
|-
 
|-
 
! Traits
 
! Traits
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|-
 
|-
 
! [[S.P.E.C.I.A.L.#Strength|Strength]] required
 
! [[S.P.E.C.I.A.L.#Strength|Strength]] required
| 4
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| 3
 
|-
 
|-
 
! Type
 
! Type

Latest revision as of 11:45, 25 March 2016

Back to see a list of Energy Weapons

Nice smg if you are a fan of electricity

Electro SMG
DAMPistol.png
A hybrid weapon in the sense that it shoots convential flechette ammunition, but infuses them with an electrical charge, first. The built in power source has a charging mechanism activated by holding the trigger for a second before releasing it giving single shots much greater energy
Damage 45-100(single)
15-25(burst)
Single AP:45
Range:35
Burst AP: 20
Range: 25
Spreed: 3
OneHex: 100
Reload AP: 27
Traits AP Drain
Weapon Perks Faster Reload
2x Bonus Damage
Bonus Rate of Fire
Hit the Gaps
Damage type Electrical
Strength required 3
Type One-Handed
Weight 3628 grams
Base price N/A
Tier 2
Crafting table
DAMPistol.png 1x
Requirements Energy Weapon Blueprints
Resources 3x Components
3x Alloys
5x Junk
2x Metal Parts
5x Electronic Parts
1x Energy Transformer
Tools Workbench
XP N/A
(Difference between revisions)
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