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Psycho

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|-
 
|-
 
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| width="33%" | '''Effect''' ||   +10 Damage Threshold<br>+2 Strength<br>-5 Perception<br>-0.2 AP Regeneration+
+
| '''Effect''' || +2 Strength <br>20% Damage taken converted into Bleed <br> -5 Perception <br> -20 Bleed Resistance <br> <span style="color:#900000">30 seconds Disoriented effect after wear off</span>
 
|-
 
|-
| '''[[Weight]]''' ||   0 Grams  
+
| '''[[Weight]]''' || 0 Grams  
 
|}
 
|}
  
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|-
 
|-
 
| colspan="2" | <center><big>1x</big>  [[File:Psycho.png]]</center>
 
| colspan="2" | <center><big>1x</big>  [[File:Psycho.png]]</center>
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! Requirements
 
| Drug Blueprints
 
 
|-
 
|-
 
! Resources
 
! Resources
| 1x [[Rot Gut]]<br>1x [[Super Stimpack]]<br>3x [[Chemical Components]]
+
| <span style="color:#009000">Batch of 10x</span><br> 2x [[Chemicals]] <br> 10x [[Red Mutfruit]] <br> 10x [[Xander Root]]
 +
|-
 +
! Workbench
 +
| [[Chemical Laboratory]]
 
|-
 
|-
! Tools
+
! Time
| [[Scientific Tools]] or [[Scientific Instruments]]
+
| Instant
 
|-
 
|-
 
! XP
 
! XP

Revision as of 21:50, 19 May 2019

Back to see a list of Drugs

The classic Psycho. Increases character's damage resistance and strength, but you're AP+ Regeneration slows down. You can obtain them by scavenging the core or buying them from Merchants.

Psycho
Psycho.png
An unique delivery system filled with strange and unknown chemicals of probably military origin. It is suppose to increase the combat potential of a soldier.
Effect +2 Strength
20% Damage taken converted into Bleed
-5 Perception
-20 Bleed Resistance
30 seconds Disoriented effect after wear off
Weight 0 Grams
Crafting table
1x Psycho.png
Resources Batch of 10x
2x Chemicals
10x Red Mutfruit
10x Xander Root
Workbench Chemical Laboratory
Time Instant
XP NA
(Difference between revisions)
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