Psycho
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− | + | | '''Effect''' || +2 Strength <br>20% Damage taken converted into Bleed <br> -5 Perception <br> -20 Bleed Resistance <br> <span style="color:#900000">30 seconds Disoriented effect after wear off</span> | |
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− | | '''[[Weight]]''' || | + | | '''[[Weight]]''' || 0 Grams |
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| colspan="2" | <center><big>1x</big> [[File:Psycho.png]]</center> | | colspan="2" | <center><big>1x</big> [[File:Psycho.png]]</center> | ||
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! Resources | ! Resources | ||
− | | | + | | <span style="color:#009000">Batch of 10x</span><br> 2x [[Chemicals]] <br> 10x [[Red Mutfruit]] <br> 10x [[Xander Root]] |
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+ | ! Workbench | ||
+ | | [[Chemical Laboratory]] | ||
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− | ! | + | ! Time |
− | | | + | | Instant |
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! XP | ! XP |
Revision as of 21:50, 19 May 2019
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The classic Psycho. Increases character's damage resistance and strength, but you're AP+ Regeneration slows down. You can obtain them by scavenging the core or buying them from Merchants.
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An unique delivery system filled with strange and unknown chemicals of probably military origin. It is suppose to increase the combat potential of a soldier. | |
Effect | +2 Strength 20% Damage taken converted into Bleed -5 Perception -20 Bleed Resistance 30 seconds Disoriented effect after wear off |
Weight | 0 Grams |
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Resources | Batch of 10x 2x Chemicals 10x Red Mutfruit 10x Xander Root |
Workbench | Chemical Laboratory |
Time | Instant |
XP | NA |
(Difference between revisions)