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  1. (hist) ‎Tag skills ‎[0 bytes]
  2. (hist) ‎I Accuracy Bonus: 25 ‎[13 bytes]
  3. (hist) ‎I Accuracy Bonus:15 ‎[13 bytes]
  4. (hist) ‎Bonus Damage ‎[14 bytes]
  5. (hist) ‎Son of Bob ‎[16 bytes]
  6. (hist) ‎Pat ‎[16 bytes]
  7. (hist) ‎Dan ‎[16 bytes]
  8. (hist) ‎Doug ‎[17 bytes]
  9. (hist) ‎Willy ‎[18 bytes]
  10. (hist) ‎Ralph ‎[18 bytes]
  11. (hist) ‎Better Bleed ‎[19 bytes]
  12. (hist) ‎Improved healing ‎[19 bytes]
  13. (hist) ‎Bonus Ranged Damage ‎[20 bytes]
  14. (hist) ‎Slaughter Shot ‎[20 bytes]
  15. (hist) ‎Improved Healing ‎[21 bytes]
  16. (hist) ‎Ignore AC ‎[22 bytes]
  17. (hist) ‎Hemorrhage ‎[22 bytes]
  18. (hist) ‎Hit the Gaps ‎[23 bytes]
  19. (hist) ‎Better Knockouts ‎[23 bytes]
  20. (hist) ‎Anti Hemorrhagic ‎[23 bytes]
  21. (hist) ‎Hit The Gaps ‎[23 bytes]
  22. (hist) ‎Knockback ‎[23 bytes]
  23. (hist) ‎Ignore Armor Class ‎[23 bytes]
  24. (hist) ‎Knock Back (weapon perk) ‎[24 bytes]
  25. (hist) ‎More Criticals ‎[24 bytes]
  26. (hist) ‎Auto Knockdown ‎[24 bytes]
  27. (hist) ‎KnockBack ‎[24 bytes]
  28. (hist) ‎Slower Deterioration (weapon perk) ‎[25 bytes]
  29. (hist) ‎More Bleed ‎[26 bytes]
  30. (hist) ‎Less Spread ‎[26 bytes]
  31. (hist) ‎More Dakka ‎[27 bytes]
  32. (hist) ‎More Spread ‎[28 bytes]
  33. (hist) ‎Slower Deterioration ‎[28 bytes]
  34. (hist) ‎Ghost I ‎[31 bytes]
  35. (hist) ‎Easier to Heal ‎[31 bytes]
  36. (hist) ‎Harder to Heal ‎[31 bytes]
  37. (hist) ‎Super Knockout ‎[31 bytes]
  38. (hist) ‎More Area of Effect ‎[32 bytes]
  39. (hist) ‎More Area Effect ‎[33 bytes]
  40. (hist) ‎Knockout Strike ‎[34 bytes]
  41. (hist) ‎Blinding Strike ‎[35 bytes]
  42. (hist) ‎Lazer Rifling ‎[35 bytes]
  43. (hist) ‎Antiseptic ‎[36 bytes]
  44. (hist) ‎Quick Scope ‎[37 bytes]
  45. (hist) ‎Deep Wounds ‎[38 bytes]
  46. (hist) ‎Crippling Strike ‎[39 bytes]
  47. (hist) ‎Ghost II ‎[40 bytes]
  48. (hist) ‎Bonus Rate of Fire ‎[46 bytes]
  49. (hist) ‎Bonus Rate of Fire (weapon perk) ‎[46 bytes]
  50. (hist) ‎Silent Attack ‎[46 bytes]
  51. (hist) ‎Available controls ‎[49 bytes]
  52. (hist) ‎Max range & effective range ‎[49 bytes]
  53. (hist) ‎Item tiers ‎[49 bytes]
  54. (hist) ‎AP Drain ‎[49 bytes]
  55. (hist) ‎Rambo ‎[49 bytes]
  56. (hist) ‎Collectible items ‎[50 bytes]
  57. (hist) ‎Durable ‎[50 bytes]
  58. (hist) ‎Nature's Peace ‎[50 bytes]
  59. (hist) ‎Faith Healer ‎[51 bytes]
  60. (hist) ‎Fragile ‎[51 bytes]
  61. (hist) ‎Radiation ‎[53 bytes]
  62. (hist) ‎Poison ‎[53 bytes]
  63. (hist) ‎Mines ‎[53 bytes]
  64. (hist) ‎Fearless ‎[55 bytes]
  65. (hist) ‎Increased DR ‎[55 bytes]
  66. (hist) ‎Decreased DR ‎[55 bytes]
  67. (hist) ‎Decreased DT ‎[55 bytes]
  68. (hist) ‎Djibouti Shooty ‎[56 bytes]
  69. (hist) ‎Unstable Gravitron ‎[56 bytes]
  70. (hist) ‎Critical Strike ‎[56 bytes]
  71. (hist) ‎Unstable Graviton ‎[57 bytes]
  72. (hist) ‎PMS Defence ‎[58 bytes]
  73. (hist) ‎Gravitron (Weapon Perk) ‎[58 bytes]
  74. (hist) ‎Gravitron (Weapon Trait) ‎[58 bytes]
  75. (hist) ‎Graviton (Weapon Trait) ‎[58 bytes]
  76. (hist) ‎Bonus Rate of fire ‎[59 bytes]
  77. (hist) ‎Dijibooti Shooti ‎[60 bytes]
  78. (hist) ‎EMP ‎[60 bytes]
  79. (hist) ‎Limb Shredder ‎[62 bytes]
  80. (hist) ‎Partial Reload ‎[62 bytes]
  81. (hist) ‎Field Inhibitorr ‎[65 bytes]
  82. (hist) ‎Locked Gauntlet ‎[66 bytes]
  83. (hist) ‎Inaccuracy 30 ‎[67 bytes]
  84. (hist) ‎I Accuracy Malus: 30 ‎[67 bytes]
  85. (hist) ‎Reliable ‎[68 bytes]
  86. (hist) ‎Gain Luck ‎[68 bytes]
  87. (hist) ‎Scoped ‎[69 bytes]
  88. (hist) ‎Metallic ‎[69 bytes]
  89. (hist) ‎Malus Rate of Fire ‎[69 bytes]
  90. (hist) ‎Unreliable ‎[69 bytes]
  91. (hist) ‎Phoenix ‎[70 bytes]
  92. (hist) ‎Lifegiver ‎[70 bytes]
  93. (hist) ‎Gain Agility ‎[71 bytes]
  94. (hist) ‎Field Medic ‎[71 bytes]
  95. (hist) ‎Gain Strength ‎[72 bytes]
  96. (hist) ‎Gain Charisma ‎[72 bytes]
  97. (hist) ‎Penetrator ‎[72 bytes]
  98. (hist) ‎Gain Perception ‎[74 bytes]
  99. (hist) ‎Silent Death ‎[74 bytes]
  100. (hist) ‎High Quality ‎[74 bytes]

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