Disoriented and winded
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Those are [[Critical Hit|critical hit]] effects. | Those are [[Critical Hit|critical hit]] effects. | ||
+ | |||
+ | * Their default duration is 5 seconds though some special items can extend it. | ||
+ | * If active, those effects are represented on your [[Interface|interface]]. | ||
== Disoriented == | == Disoriented == |
Revision as of 16:24, 13 March 2014
Those are critical hit effects.
- Their default duration is 5 seconds though some special items can extend it.
- If active, those effects are represented on your interface.
Disoriented
Lowers your sight range and hit chance resulting in a temporary blind.
Winded
Knocks the wind out of you, making you unable to run for a short amount of time.
(Difference between revisions)