Derived stats
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[[File:Derived_stats.jpg]]  | [[File:Derived_stats.jpg]]  | ||
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| − | | The derived stat screen displays a lot of useful information on your character, such as [[Armor Class]], [[Critical Hit|Critical Chance]] or [[Resistances]]. Those stats depend on your SPECIAL  | + | | The derived stat screen displays a lot of useful information on your character, such as [[Armor Class]], [[Critical Hit|Critical Chance]] or [[Resistances]]. Those stats depend on your SPECIAL.    | 
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| + | * '''Hit Points''' : How much damage your character can take before dying.  | ||
| + | * '''Healing Rate''' : The percentage of your maximum Hit points that are regenerated in total each minute. Healing occurs four times per minute.  | ||
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[[Category:TobeCompleted]]  | [[Category:TobeCompleted]]  | ||
[[Category:Character]]  | [[Category:Character]]  | ||
Revision as of 03:09, 5 September 2014
| The derived stat screen displays a lot of useful information on your character, such as Armor Class, Critical Chance or Resistances. Those stats depend on your SPECIAL. | 
- Hit Points : How much damage your character can take before dying.
 - Healing Rate : The percentage of your maximum Hit points that are regenerated in total each minute. Healing occurs four times per minute.
 
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