View source for Perks You do not have permission to edit this page, for the following reason: The action you have requested is limited to users in one of the groups: Users, Wiki Editor. You can view and copy the source of this page: [[Category:TobeCompleted]] [[Category:Character]] Perks are passive abilities that improve your character in some way. There are different categories of perks: some you select when you level up (you get a new one every third or fourth level, depending on if you have the Skilled [[Trait]] or not), some are awards for completing certain quests, and others are tied to a specific weapon or item and unlocked by your skill levels. == Level up perks == If you don't have the Skilled trait, you get to choose a new perk every third level (so level 3, 6, 9, etc), up to and including level 24. If you do have the skilled trait, you only get a perk every fourth level (level 4, 8, 12, etc), up to and including level 24. Skill related perks require 100 in that skill to unlock. So you need 100 doc or FA to unlock Faith Healer, Living Anatomy (that one also requires awareness), Field Medic and Dr. Strangelove. You need 100 traps to unlock Evil Scientist and Light Step. You need 100 sneak to unlock Watchtower and Bloodthirst. The perks you can choose from are these: ==Perk Table== <table border="1" cellspacing="0" cellpadding="4"> <tr> <td bgcolor="#F5 DE B3" width="130px" height="40px"><div align="center">Name</div></td> <td bgcolor="#DE B8 87" width="160px"><div align="center">Requirements</div></td> <td bgcolor="#D2 B4 8C" width="520px"><div align="left"> Effect</div></td> </tr> <tr> <td bgcolor="#DA A5 20" width="130px" height="40px"><div align="center">[[Man of Steel]]</div></td> <td bgcolor="#B8 86 0B" width="70px"><div align="center">Lvl 3</div></td> <td bgcolor="#CD 85 3F" width="400px"><div align="left"> You gain +2 Luck for the purposes of resisting critical strikes.</div></td> <tr> <td bgcolor="#D2 B4 8C" width="130px" height="40px"><div align="center">[[Toughness]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 6</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> When you are tough, you take less damage. This Perk adds +5% Damage resistance and +2 Damage Threshold against all damage types</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Improved Hemostasis]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 3</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> Your body has adapted to better prevent hemmorrhaging. With +20% bleed resistance, you accumulate less bleed than normal</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Critical Strength]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 9</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> When it comes to resisting nasty critical effects, you are exceptionally strong. You are 25% more likley to pass critical rolls vs Strength.<br> Can exceed 100% (You can still fail a critical roll, rarely)</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Critical Perception]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 9</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> When it comes to resisting nasty critical effects, you are exceptionally perceptive. You are 25% more likley to pass critical rolls vs Perception. <br> Can exceed 100% (You can still fail a critical roll, rarely)</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Critical Endurance]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 9</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> When it comes to resisting nasty critical effects, your Endurance is exceptional. You are 25% more likley to pass critical rolls vs Endurance. <br> Can exceed 100% (You can still fail a critical roll, rarely)</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Critical Agility]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 9</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> When it comes to resisting nasty critical effects, you are exceptionally agile. You are 25% more likley to pass critical rolls vs Agility. <br> Can exceed 100% (You can still fail a critical roll, rarely)</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Lifegiver]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 12</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> You get a one time bonus of 20 Hit Points</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Quick Recovery]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 3</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> You are quick at recovering from being knocked out or knocked down</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Quick Recovery II]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 6</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> You recover 20% faster than normal from temporary ailments such as disorientation, suppressive fire and being winded</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Armor Efficiency]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 6</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> You know the weak spots of your armor by heart and you have learned to overcome them, A partial armor bupass is 15% less severe for you</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Nerves of Steel]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 9</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> You have nerves of steel! You get +10 DR and +10 CR (instead of -10 CR) whenever you are disoriented, winded or suppressed</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Adrenaline Rush]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 9</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left">Psysical pain makes the adrenaline flow, the lower your HP gets the more DR and DT you get (up to +10/4) Adrenaline rush gives bonus DR according to this formula:<br> '''DR += 10 - 10*currentHP/maxHP'''</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Dodger]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 9</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> You are less likely to be hit by single shots in combat if you have this Perk.You get +25 to your Armor Class'''</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Action Boy]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 15</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> Each level of Action Boy gives you +2 in Agility for the purpose of Action Point regeneration. This allows you to perform tasks faster</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Bonus Rate of Fire Perk]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 15</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> This Perk allows you to pull the trigger a litle faster and still remain as accurate as before. Each ranged weapon attack cost 10% less action poinst to perform.</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Fast Reload]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 15</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> Years of practice have finally paid off. You can reload any weapon 10% faster than before.</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Psychopath]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 15</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> You don't care about people dying, you care about striking the final blow yourself! Whenever you kill another player, you instantly regenerate 15 action points.</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Hawk Eyes]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 6</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> Your eye sight is phenomenal.You get +2 Perception for the purposes of determining sight range.</div> </td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Sharp Shooter]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 6</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> You have a talent for hitting things at longer distances. You get a +2 Perception for the purposes of determining range modifiers. It's easier than ever to kill at longe range!</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Weapon Handling]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 6</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> You can wield weapons much larger than normally allowed. You gain a +2 to your strength for the purposes of Strength checks when trying to wield weaponary</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Educated]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 3</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> Adds +2 skill points when you gain a new experience level. Skill points are given retro-actively for previous level-ups</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Fearless]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 12</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> You are 30% less likely to suffer from supressive fire.</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Faith Healer]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 3,100 doc or FA</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> You ignore half the bandaged penalty for first aid.</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Living Anatomy]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 3,100 doc or FA, Awareness</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> You have a better understanding of living creatures and their strengths and weaknesses. You get +x% crit chance, and you can see exactly how much Bleed damage any patient (or target) has, as well as whether or not it's bandaged. (requires awareness).</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Field Medic]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 3,100 doc or FA</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> You are able to heal others with first aid and doctor skill 50% faster.</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Dr. Strangelove]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 3</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> +5 bonus resistance to explosive damage, you also heal 50 additional damage whenever you use first aid or doctor skill.</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Medicinae Doctor]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 3,100 doc or FA</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> The skill bleed over beetwen doctor and first aid is increased to 100% (this does not help to unlock any item perks).</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Autonomous Regeneration]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 9</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> Every time your body regenerates hit points, there's 40% chance that one of your crippled limbs will spontaneously heal itself. You als gain +2 to your healing rate.</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Silent Hill Death]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 15</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> Your brutality has reached mountainous proportions. The weaker your enemies are, the more damage you inflict (up to 30%). When using melee, you might actually cleave someone in half. <br>Click the Perk name to learn more.</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Do or Die]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 12</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> Like MacGyver, your're good when it counts, Your AP regen increases up to 2/s as your HP drops<br> Formula:<br> '''BonusAp/s = 2 - 2*currentHP/maxHP'''</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Gain Strength]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 21</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> With this Perk you gain +1 to your Strength</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Gain Perception]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 21</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> With this Perk you gain +1 to your Perception</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Gain Endurance]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 21</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> With this Perk you gain +1 to your Endurance</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Gain Charisma]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 21</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> With this Perk you gain +1 to your Charisma</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Gain Intelligence]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 21</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> With this Perk you gain +1 to your Intelligence</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Gain Agility]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 21</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> With this Perk you gain +1 to your Agility</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Gain Luck]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Lvl 21</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> With this Perk you gain +1 to your Luck</div></td> </table> ==Quest Perks== <table border="1" cellspacing="0" cellpadding="4"> <tr> <td bgcolor="#F5DEB3" width="130px" height="40px"><div align="center">Name</div></td> <td bgcolor="#F5DEB3" width="160px"><div align="center">Requirements</div></td> <td bgcolor="#F5DEB3" width="520px"><div align="left"> Effect</div></td> </tr> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Awareness]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Accomplished Quest</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> One of the best perks in the game. Allows you to see current/max hp of the target, as well as equipped weapon and armour. Depending on which faction you are in, you will have to do a small quest on obtaining this perk. WIP, click the name-link for quest info.</div></td> <tr> <td bgcolor="#FFFCD6" width="130px" height="40px"><div align="center">[[Silent Running]]</div></td> <td bgcolor="#FFFCD6" width="70px"><div align="center">Accomplished Quest</div></td> <td bgcolor="#FFFCD6" width="400px"><div align="left"> Allows you to run while sneaking. WIP click on the name-link for quest info.</div></td> </table> Return to Perks. ← Perks Jump to: navigation, search