What about this: you get an movement speed bonus based on you AP+ and remaining AP.
Formula will be (100-remaining AP) * Extra AP/2
If you have 4.04 you will gain 20.02% at 0 AP, and 40% if you have 8 extra AP
So if you have high AP Regen the bonus last shorter but it will be higher.
BTW: i would love to have AG conected with movement speed, even if the increase its very low
That is an interesting approach, though low AG characters will still be slightly advantaged in that they can maintain it for longer, but it is a different and interesting idea, I kind of like it. (Unfortunately people with psychopath still lose out on potential move speed when they kill a player, so killing and running isn't as effective for them, where it should be).
2 Duke, sorry I can only read english currently, i ran that through google translate, but to no avail.
As a side note it would be awesome to see leather armor get a move speed buff trait too, say on mk 2 or above it gets sprinter, where as leather jackets get sprinter at trait 1 and again (to sprinter x2) as the 4th or 5th armor trait (on CLJ or CLC).