Author Topic: Deactivate losing reputation in base  (Read 4837 times)

wojciech

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Deactivate losing reputation in base
« on: September 11, 2014, 07:38:24 PM »

Please deactivate losing reputation while shooting with friends in base. When You want to test weapon You will lose reputation and You need to donate more relicts.

That reputation counter should be removed during ZC(friendly fire) and in Base.
« Last Edit: September 11, 2014, 07:41:09 PM by wojciech »
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Aco

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Re: Deactivate losing reputation in base
« Reply #1 on: September 11, 2014, 07:42:42 PM »

You really dont like the idea of realistic do you ?
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Shangalar

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Re: Deactivate losing reputation in base
« Reply #2 on: September 11, 2014, 07:43:59 PM »

Later on a shooting range will be added to headquarters.
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wojciech

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Re: Deactivate losing reputation in base
« Reply #3 on: September 11, 2014, 08:18:16 PM »

You really dont like the idea of realistic do you ?

It cant be realistic, there are no any post apo territories, and also noone would survive powerful sledgehammer swing in head xd.

I know that reputation is maily introduced to avoid pk inside factions. Well sometimes I am losing big ammount of reputation by killing ninja looter from my faction but I dont care about it and I am aware that I will need to donate more relicts :D
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Stem Sunders

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Re: Deactivate losing reputation in base
« Reply #4 on: September 11, 2014, 09:34:46 PM »

Test the weapons on the enemy my brother.
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Myakot

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Re: Deactivate losing reputation in base
« Reply #5 on: September 11, 2014, 10:12:00 PM »

Test the weapons on the enemy my brother.

Got a huge-ass rare BG sniper rifle from a fight? Go on and gather a 30 people squad in order to ensure you won't lose it ;)
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wojciech

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Re: Deactivate losing reputation in base
« Reply #6 on: September 12, 2014, 08:51:38 AM »

Our crafter can craft it.

LOL not everybody got a lot of time to test it on enemies....

It is stupid beacuse everybody is using weapons in base and just donating relicts .
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naossano

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Re: Deactivate losing reputation in base
« Reply #7 on: September 12, 2014, 09:37:43 AM »

It might be usefull to limit the number of relics given by each character.

Let's say player X already given 50 relics, (which provide him 60 000 reputation if he doesn't mess with it), the npc will refuse any relic he will try to give.

So it will limit the abuse of killing team mates.
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Stem Sunders

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Re: Deactivate losing reputation in base
« Reply #8 on: September 12, 2014, 09:38:59 AM »

@wojciech.
I know where you're coming from. The last post was more of a joke if anything :)  The addition of a shooting range should fix this to some extent.
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