Author Topic: Some crafting bugs  (Read 2668 times)

Sir Craftkid

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Some crafting bugs
« on: March 08, 2014, 02:27:59 PM »

As these were not fixed a few days after I contacted a GM about them, I will post them here just to make sure. The silenced uzi, DSR 50, and AS50 are not present in the crafting menu after learning them. Molotov cocktails are mislabeled as poison in the chat menu when the guy teaches you. Rad SMG is called plasma SMG in said chat, but that could be intentional. Assault rifle and HK CAWS have two different recipes. The assault rifle ones both use the same materials and create the same weapon, but one has the description of a ext mag assault rifle. Both HK CAWS recipes create the same weapon, but use different materials, and one of them has "qweqwe" as its craft menu description. Feel free to add anything else here if somebody stumbles upon something I missed. I still do not have full assault rifle/explosives/drug branches.
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John Porno

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Re: Some crafting bugs
« Reply #1 on: March 08, 2014, 02:35:03 PM »

ah, seems quite a bit is wrong there. I'll check it out later.

Just for general information though, all updates would be announced. It's not possible to update a running server so since the uptime currently is 5 days, there havent been any during that time.

Also, blueprint related bugs can't be fixed as they require a wipe. I can only add on top of the crafting tree but can't change anything halfway through without causing tons of errors, unfortunately.
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John Porno

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Re: Some crafting bugs
« Reply #2 on: March 08, 2014, 04:38:50 PM »

I dont understand the bug with molotov coktails being mislabelled as poison. There is no mention of molotov cocktails in teh script at all, the first chem you learn is indeed the poison.

I also can't find any hint as to why some people keep having 2 recipes for CAWS, I think that stems from previous changes to the script while people already where halfway through.

The recipes for AS50, DSR-50 and silenced uzi were indeed missing though and are added now. The assault rifle Ext. Cap should be craftable, too. The other issues I cant to anything about without wiping though.
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Sir Craftkid

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Re: Some crafting bugs
« Reply #3 on: March 08, 2014, 09:56:30 PM »

I dont understand the bug with molotov coktails being mislabelled as poison. There is no mention of molotov cocktails in teh script at all, the first chem you learn is indeed the poison.
Then there was another bug, as I had poison in my craft menu the first time I logged in after the update, before I had any traps/explosives recipes. I can't remember if I had molotovs, but I presumed those were the new recipe.
EDIT: just checked on a new character, both the molotovs and poison are available without any learned recipes.
« Last Edit: March 08, 2014, 09:58:36 PM by Sir Craftkid »
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