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Not if balances, cars couldnt drive into houses and would be easily killed by explosive and traps/fire weapons...
its not unpossible to do just because this engine doesnt use tactics grid system doesnt mean its undoable, original fallout developers had this idea in head aswell but it never made the cut...
So why he pointed out classes of light, medium and heavy vehicles? What's the point of damn tank? :O
So I was right you wanna make it usefull.
Right but mechanics-wise, how many hexes large/long do the cars ocupy?how does turning works? what speed does it travel to? can you just run-over players with your hummer? Can you fire from the windows while inside and be totally immune from ennemy fire until car itself gets destroyed (like in Tactics)?Seems to be a lot of stuff to work out, and probably the reason original fallout devs abbandoned the idea.Also some gates would be much harder to navigate trough....that forest in fam gates and all the junk and narrow alleys in Church gates for example.
Quote from: Weasel on June 04, 2016, 10:03:01 PMRight but mechanics-wise, how many hexes large/long do the cars ocupy?how does turning works? what speed does it travel to? can you just run-over players with your hummer? Can you fire from the windows while inside and be totally immune from ennemy fire until car itself gets destroyed (like in Tactics)?Seems to be a lot of stuff to work out, and probably the reason original fallout devs abbandoned the idea.Also some gates would be much harder to navigate trough....that forest in fam gates and all the junk and narrow alleys in Church gates for example.all of these should be directly ripped from fot and no one gives fuck what other gates have cars should wreck the trees