Author Topic: Hounds Base Worldmap Spawns  (Read 3764 times)

powerplay

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Hounds Base Worldmap Spawns
« on: May 06, 2016, 08:22:53 PM »

its not possible to choose where you want to spawn from wm of hounds base !

please add spawns for us, its annoying to run from red grid into room/platoon every single time, i know that devs are aware of it but its already more then week and its disadvantage for us
or at least change default spawn to inside part of base instead of outside as temporary solution
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Smalltime

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Re: Hounds Base Worldmap Spawns
« Reply #1 on: May 06, 2016, 08:30:30 PM »

It's the same for church as well, so you're not the only ones at a disadvantage.
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powerplay

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Re: Hounds Base Worldmap Spawns
« Reply #2 on: May 06, 2016, 08:33:27 PM »

well then church and hounds, still doesnt changes facts :/
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faopcurious

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Re: Hounds Base Worldmap Spawns
« Reply #3 on: May 06, 2016, 08:45:31 PM »

and bases with long halls still don't have teleport servants -_-
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Smalltime

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Re: Hounds Base Worldmap Spawns
« Reply #4 on: May 06, 2016, 09:16:42 PM »

and bases with long halls still don't have teleport servants -_-
tfw vtec never had them last season either
I'm not the guy who usually takes care of it because the FOGM is witchcraft, but I will look into it now.

Edit: I looked into it, it's still witchcraft.
« Last Edit: May 06, 2016, 11:24:59 PM by Smalltime »
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