Author Topic: 27-01-2015 Changelog #3  (Read 14250 times)

John Porno

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27-01-2015 Changelog #3
« on: January 27, 2015, 02:02:52 PM »

Fixes:
- Fixed deployment bug


Changes:
- Reworked stats, traits and perks of Colt m1911, .223 Pistol and 14mm Pistol to give them a special playstyle, most notably the addition of Djibouty Shooty
- "Nerfed" machineguns:
Full auto mode: Decreased burstcount from 15 to 12 and decreased Ap cost to a smaller extent
Burst mode: Unchanged
Ammo: Generally decreased DTmod while increasing bleed. Dont use the wrong ammo in the PK
- UKM-2000p deals less damage than M240 but has greatly reduced deployment cost in order to make that an option as well

M60 remainds unchanged but has been "buffed" in perspective.

RUN UPDATER FOR NEW AOE GRAPHICS

And you should cirn0's post.

« Last Edit: January 28, 2015, 02:27:49 AM by cirn0 »
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Stem Sunders

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Re: 27-01-2015 Changelog #2
« Reply #1 on: January 27, 2015, 02:14:48 PM »

Two changelogs in one day  :D

Love it.

Now I don't know what most of this means yet but, reduced deployment time baby  8)

My beloved deagles still wimpy though? :( *Tear*
Hopes one of these others will replace them. I miss em so much, I science 30 of them because I couldn't take the pain!
« Last Edit: January 27, 2015, 02:19:15 PM by Stem Sunders »
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John Porno

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Re: 27-01-2015 Changelog #2
« Reply #2 on: January 27, 2015, 02:20:52 PM »

My beloved deagles still wimpy though? :( *Tear*
Yes, I wanted to work on it but the others were like NOOOOOO WE HAVE TO PATCH!!!!!! NAO!!!11111
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Stem Sunders

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Re: 27-01-2015 Changelog #2
« Reply #3 on: January 27, 2015, 02:22:04 PM »

My beloved deagles still wimpy though? :( *Tear*
Yes, I wanted to work on it but the others were like NOOOOOO WE HAVE TO PATCH!!!!!! NAO!!!11111
Damn! May the Sugarman take them all! :(

So next time maybe?
« Last Edit: January 27, 2015, 02:24:27 PM by Stem Sunders »
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cirn0

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Re: 27-01-2015 Changelog #2.5
« Reply #4 on: January 28, 2015, 02:07:12 AM »

Made a stealth patch at night.

Run updater to get new and improved AoE images as requested!

If you don't like em, you can edit them yourself inside /data/art/cirn_stuff/aoe_markers/
We've put in up to 4 radius, it can handle up to 9 radius weapons so 0~9.png respectively if you want to edit / add yourself.

Also Defib works from util slot, keep defib in util and use your UTIL_SLOT key and click corpse to defib. Now 100% painless.
Also works for the doctor bag / first aid kits, hit UTIL_SLOT key and click wounded allies!

Also hit chance is displayed for utility slot thrown nades.
« Last Edit: January 28, 2015, 02:37:32 AM by cirn0 »
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Niamak

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Re: 27-01-2015 Changelog #3
« Reply #5 on: January 30, 2015, 07:41:00 AM »

AOE Graphics look awesome :D
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Caboose

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Re: 27-01-2015 Changelog #3
« Reply #6 on: January 30, 2015, 09:53:39 AM »

Really love Milkor hex shooting graphic :)
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PusiteGA

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Re: 27-01-2015 Changelog #3
« Reply #7 on: February 01, 2015, 09:42:11 AM »

did you nerf afecct dragunow cuz it uses pks ammo cuz now it 2 hits vs combat armor it did 19 22 perk hit
« Last Edit: February 01, 2015, 09:55:06 AM by PusiteGA »
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