Author Topic: Bloodthirst Activation  (Read 11022 times)

BirdOfPrey

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Bloodthirst Activation
« on: January 16, 2015, 05:44:50 PM »

it seems unusual that it wouldnt be activated by someone dying from your trap.

Picture this; enemies are marching through the forest, you're hidden behind a tree, one enemy falls into your trap and dies.. the other enemies would be on edge and start searching, you'd run as fast as you can out of there because you had just killed an enemy and they didnt know what hit them. Bloodthirst should be activated logically.

I'm saying that bloodthirst should not be limited to obvious kills but should also be activated when an enemy dies to a trap you have set?
« Last Edit: January 16, 2015, 05:58:52 PM by BirdOfPrey »
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mAdman

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Re: Bloodthirst Activation
« Reply #1 on: April 04, 2015, 08:35:53 AM »

Sorry to necro this post, but I agree, I also wonder if it applies to bleed damage, I have been meaning to try out a build or two with this perk.
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SnowCrash

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Re: Bloodthirst Activation
« Reply #2 on: April 07, 2015, 01:58:35 PM »

I said before, but for me this trait its too specific, and after the waki nerf, is even harder to kill someone and remain stealted.
The activation should be linked to the distance of the kiled target, no matter if you are stealted or no, something like if you kill a player at 1-2 hexes you get +30% speed. from 3 to 9 +20% and from 10 to 16 + 10% . So it will be a great option for close combat players
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