Bugs:-Fixed missing loot spawn in phoenix archives dungeon
-Dynamite Spear & Piston Spear melee animations fixed
-Adrenaline rush now properly giving DT
-Suppression / Winded / Disorient now properly reduce DR by 10%
-Nerves of Steel now working properly
Tweaks:-Deterioration of items have been quartered for new mechanics. [ A Quality "Normal" item will have the old rate of deterioration ]
-Entering Stealth only drains 200 energy if suffering from sneak debuff
-Throwing spears can crit [ Except Plasma, Energy, Dynamite ]
-Melee Damage on Dynamite Spear 80 - 120 => 40 - 60
Additions:- Tier 3 crafting materials added to the global loot table.
- Change in deterioration , crafting and loot system
In the scale of 0 = Mint , 10 = Garbage
Crafted items will be within the 0~4 quality range.
Store bought items be between 2~5 quality range
Found items between 0 ~ 10+.
Item deterioration speed will be multiplied by quality.
Each repair will have a chance of increasing quality by 1.
- The HellHole dungeon open [ Paradise Valley ]
- Salvaged Power Armor added
http://fonline-aop.net/forum/index.php?topic=2048.0Run Updater