Author Topic: reaching 250 in a combat skill  (Read 5780 times)

lvhoang

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reaching 250 in a combat skill
« on: September 13, 2014, 01:57:03 PM »

Hi guys,

How is it possible to reach 250 in a given combat skill?
It looks impossible as after 150 you need 4 points to raide 1 skill point.... what will it be at 200 :s
I have 8 INT
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3.14

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Re: reaching 250 in a combat skill
« Reply #1 on: September 13, 2014, 02:14:26 PM »

As far as I know it was always like that if Fallout games.
1% to 100% costs 1 Skill point
101% to 125% costs 2 Skill points
126% to 150% costs 3 Skill points
151% to 175% costs 4 Skill points
176% to 200% costs 5 Skill points
201% to 300% costs 6 Skill points
Something around ~550 points (Fermi estimation) are needed get a skill to 250
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Prosector

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Re: reaching 250 in a combat skill
« Reply #2 on: September 13, 2014, 03:56:24 PM »

Lets say you tagged small gun, you started a new char and its 100% right now. Lets say you have 5 int (= 15 sp/lvl)
You gonna max it, so it will take 2x25 to get 125, 3x25 to get 150, 4x25 to get 175, 5x25 to get 200, 6x50 to get 250.
(2x25)+(3x25)+(4x25)+(5x25)+(6x50)=50+75+100+125+300= 650
You would need 650 skill point. But you tagged it, so you get 2% for every single skill point.
650/2 = 325 (this is the real amount of sp you will need for a tag skil)
You get 15 sp per level, you advance 23 level to get lvl24.
15x23 = 345
345>325
So you can max a combat skill even with 5 int, but you will have only 20 skill point remaining for other skills.

However if you go with 10 int + education perk, you will have 621 sp total, which means you will have to spend:

325 sp for tagged combat skill to get 250 from 100
175 sp for secondary #1 to get 200 from 100
and remains 121 point for the seondary #2, so you reach 177 from 100.


It means later (at level 100 or so) you can max all of your combat skill, max a secondary skill and get all other secondary skill to 177 according to wiki. (http://fonline-aop.net/wiki/index.php?title=Level_cap)

The maximum skillpoint build is 10 int, educated and the Skilled trait, which lets you 736 sp in total, so you can max everything out (you can do this without education too, which is recommended because you will lose 2 perks due to Skilled trait anyway).

Even with Gifted (you cant tag) + Skilled, you can max a weapon skill, but i dont know what happens to the secondary skills after lvl24 if you tagged none of them (maybe all become unupgradeable)
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JokeMaster

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Re: reaching 250 in a combat skill
« Reply #3 on: September 13, 2014, 04:30:47 PM »

And the gifted case is an interesting one im also wondering what happens with the secondary ones.
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lvhoang

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Re: reaching 250 in a combat skill
« Reply #5 on: September 14, 2014, 03:41:12 AM »

Thanks guys for the detailed explanations.

I have GIFTED but not Skilled. And my combat skills started at 75%.
Wondering if even in that case I'd be able to max a combat skill to 250% (and hoe many skill point would be left in that case for other skills)?


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Myakot

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Re: reaching 250 in a combat skill
« Reply #6 on: September 14, 2014, 03:44:08 AM »

And the gifted case is an interesting one im also wondering what happens with the secondary ones.
What's so interesting about that? Your sec.skills can be upgraded up to NOT tagged skill, but to a SECOND HIGHEST, what is so interesting here?
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Prosector

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Re: reaching 250 in a combat skill
« Reply #7 on: September 14, 2014, 08:10:54 AM »

Thanks guys for the detailed explanations.

I have GIFTED but not Skilled. And my combat skills started at 75%.
Wondering if even in that case I'd be able to max a combat skill to 250% (and hoe many skill point would be left in that case for other skills)?

Then you would need 675 point to max it out which is currently impossible without the Skilled because even with 10int+educated, you get 621.
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lvhoang

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Re: reaching 250 in a combat skill
« Reply #8 on: September 14, 2014, 07:05:56 PM »

Got it thanks ^^

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