If anybody wants to do it instead of me effects are:
"Base Boost Value is 1.8 HP",
"Base Boost Value is 3% Limb Regen, 1 Healing Rate",
"Base Boost Value is 3 Armor Class",
"Base Boost Value is 5 kg Carry Weight",
"Base Boost Value is 1% Damage Resistance",
"Base Boost Value is 4% Critical Strength",
"Base Boost Value is 4% Critical Perception",
"Base Boost Value is 4% Critical Endurance",
"Base Boost Value is 4% Critical Agility",
"Base Boost Value is 3% to chance to be Suppressed",
"Base Boost Value is 1% Bleed Resistance",
"Base Boost Value is 2% Less Severe Armor Bypasses",
"Base Boost Value is 0.1s Shorter Knockouts",
"Base Boost Value is 2 to Sight Range",
"Base Boost Value is 2% to chance to cause AP Drain",
"Base Boost Value is 2% Critical Chance",
"Base Boost Value is 3% Better Bleed",
"Base Boost Value is 4% More Bleed",
"Base Boost Value is 2% Damage with Fire",
"Base Boost Value is 4% More Suppression",
"Base Boost Value is 2% Less Reload Time",
"Base Boost Value is 10 AP for killing",
"Base Boost Value is -1 Run time",
"Base Boost Value is 10 AP per 100s",
"Base Boost Value is 0.8% Weapon AP Cost",
"Base Boost Value is 0.1s Knockouts Duration",
"Base Boost Value is 2% Better Armor Bypasses"
Sorted in the order of added effects to the page currently
Don't wanna write the modules' names though xD