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Armors

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Tiers 2 armors represent the most used armor sets in the Wasteland. Every set is balanced compared to each other, but each set of armor provides different stats, bonuses and maluses that fit to different playstyles. The Leather Jacket set will probably suit a sniper better while the Metal Armor set will please those adept at a closer combat style.
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=List of Tiers 2 armors=
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{| class="wikitable" style=width:690px;  float:left;
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|-
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! <center>Armor</center>!!<center>In-Game Look</center>!!<center>Protection Stats</center>!! <center>Armor Traits</center>
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|-
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|width="20%" |<center>[[Leather Jacket]]</center><center>[[File:Jacketinv.gif]] </center> ||width="20%" | <center>[[File:Jacketguy.gif]] [[File:Jacketgirl.gif]]</center> ||width="30%" |  <center> Normal - 5/40%<br>Laser - 3/35%<br>Fire - 5/20% <br>Plasma 3/20%<br>Electric - 5/65%<br>Explode - 3/40% </center> ||width="25%" | <center> [[Paper Wall]]<br>[[Sprinter]]<br>[[Quick Recovery]] </center>
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|-
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|width="20%" |<center>[[Combat Leather Jacket]]</center><center>[[File:Cmbtjacketinv.gif]] </center> ||width="20%" | <center>[[File:Jacketguy.gif]] [[File:Jacketgirl.gif]]</center> ||width="30%" |  <center> Normal - 7/45%<br>Laser - 3/40%<br>Fire - 7/40% <br>Plasma 4/20%<br>Electric - 7/65%<br>Explode - 4/40% </center> ||width="25%" | <center> [[Paper Wall]]<br>[[Sprinter]]<br>[[Quick Recovery]]<br>[[Bonus Rate of Fire]]</center>
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|width="20%" |<center>[[Combat Leather Coat]]</center><center>[[File:Coat.png]] </center> ||width="20%" | <center>[[File:Jacketguy.gif]] [[File:Jacketgirl.gif]]</center> ||width="30%" |  <center> Normal - 8/45%<br>Laser - 4/45%<br>Fire - 8/45% <br>Plasma 5/25%<br>Electric - 7/70%<br>Explode - 4/40% </center> ||width="25%" | <center> [[Paper Wall]]<br>[[Sprinter]]<br>[[Quick Recovery]]<br>[[Bonus Rate of Fire]]<br>[[Psychopath]]</center>
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|width="20%" |<center>[[Leather Armor]]</center><center>[[File:Leatherarmor.gif]] </center> ||width="20%" | <center>[[File:Leathergirl.gif]] [[File:Leatherguy.gif]]</center> ||width="30%" |  <center> Normal - 8/45%<br>Laser - 3/30%<br>Fire - 5/20% <br>Plasma 4/20%<br>Electric - 5/70%<br>Explode - 4/40% </center> ||width="25%" | <center> [[Confident]]<br>[[Easier to Heal]]<br>[[Quick Recovery]]</center>
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|width="23%" |<center>[[Leather Armor Mark II]]</center><center>[[File:Leather2.gif]] </center> ||width="20%" | <center>[[File:Leathergirl2.gif]] [[File:Leatherguy2.gif]]</center> ||width="30%" |  <center> Normal - 10/45%<br>Laser - 4/40%<br>Fire - 6/30% <br>Plasma 5/20%<br>Electric - 7/70%<br>Explode - 5/45% </center> ||width="25%" | <center> [[Confident]]<br>[[Easier to Heal]]<br>[[Quick Recovery]]<br>[[Bonus Rate of Fire]]</center>
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|width="23%" |<center>[[Fire Leather Armor]]</center><center>[[File:GeckoLeather.png]] </center> ||width="20%" | <center>[[File:Blueguy2.gif]] [[File:Bluegirl2.gif]]</center> ||width="30%" |  <center> Normal - 10/45%<br>Laser - 4/40%<br>Fire - 6/80% <br>Plasma 5/20%<br>Electric - 10/75%<br>Explode - 10/65% </center> ||width="25%" | <center>[[Quick Recovery]]<br> [[Bonus Rate of Fire]] <br>2x [[Confident]]<br> [[Faster Reload]]  <br>[[Easier to Heal]]</center>
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|width="23%" |<center>[[Metal Armor]]</center><center>[[File:Metalarmor.gif]] </center> ||width="20%" | <center>[[File:Metalguy.gif]] [[File:Metalgirl.gif]]</center> ||width="30%" |  <center> Normal - 13/55%<br>Laser - 8/70%<br>Fire - 8/10% <br>Plasma 8/35%<br>Electric - 2/10%<br>Explode - 8/45% </center> ||width="25%" | <center>[[Malus Rate of Fire]]<br> [[Stonewall]]<br> [[Confident]]</center>
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|width="23%" |<center>[[Metal Armor Mark II]]</center><center>[[File:Metal2.gif]] </center> ||width="20%" | <center>[[File:Metalguy.gif]] [[File:Metalgirl.gif]]</center> ||width="30%" |  <center> Normal - 15/55%<br>Laser - 10/75%<br>Fire - 8/15% <br>Plasma 8/40%<br>Electric - 4/20%<br>Explode - 8/50% </center> ||width="25%" | <center>[[Malus Rate of Fire]]<br> [[Stonewall]] <br> 3x [[Confident]]</center>
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|-
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|width="23%" |<center>[[Tesla Armor]]</center><center>[[File:Tesla.gif]] </center> ||width="20%" | <center>[[File:Metalguy.gif]] [[File:Metalgirl.gif]]</center> ||width="30%" |  <center> Normal - 10/40%<br>Laser - 15/80%<br>Fire - 8/10% <br>Plasma 12/70%<br>Electric - 15/80%<br>Explode - 8/40% </center> ||width="25%" | <center>[[Malus Rate of Fire]] <br>[[Stonewall]] <br>3x [[Confident]]</center>
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|width="23%" |<center>[[Combat Armor]]</center><center>[[File:Ca.gif]] </center> ||width="20%" | <center>[[File:Girl_ca.gif]] [[File:Guy ca.gif]]</center> ||width="30%" |  <center> Normal - 12/50%<br>Laser - 8/60%<br>Fire - 8/45% <br>Plasma 8/40%<br>Electric - 5/30%<br>Explode - 10/50% </center> ||width="25%" | <center>[[Bulky]]<br> [[Harder to Heal]]<br> 2x [[Confident]] </center>
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|width="23%" |<center>[[Combat Armor Mark II]]</center><center>[[File:CmbtMKII.gif]] </center> ||width="20%" | <center>[[File:Darkgray.gif]] [[File:Darkgirlca.gif]]</center> ||width="30%" |  <center> Normal - 13/50%<br>Laser - 9/65%<br>Fire - 9/50% <br>Plasma 9/40%<br>Electric - 10/35%<br>Explode - 15/55% </center> ||width="25%" | <center>[[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] </center>
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|width="23%" |<center>[[Combat Armor Mark III]]</center><center>[[File:CamkIII.gif]] </center> ||width="20%" | <center>[[File:Girl_ca.gif]] [[File:Guy ca.gif]]</center> ||width="30%" |  <center> Normal - 15/50%<br>Laser - 10/65%<br>Fire - 10/50% <br>Plasma - 10/45%<br>Electric - 9/30%<br>Explode - 15/50% </center> ||width="25%" | <center>
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[[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] <br>[[Bonus Critical Resistance]]</center>
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|width="23%" |<center>[[Support Combat Armor]]</center><center>[[File:ERArmor1.png]] </center> ||width="20%" | <center>[[File:Girl_ca.gif]] [[File:Guy ca.gif]]</center> ||width="30%" |  <center> Normal - 13/45%<br>Laser - 8/60%<br>Fire - 8/45% <br>Plasma 8/40%<br>Electric - 5/30%<br>Explode - 10/50% </center> ||width="25%" | <center> [[Quick Recovery]]<br> 2x [[Confident]]<br>  [[Faster Medic]]</center>
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|width="23%" |<center>[[Support Combat Armor Mark II]]</center><center>[[File:ERArmor2.png]] </center> ||width="20%" | <center>[[File:Darkgray.gif]] [[File:Darkgirlca.gif]]</center> ||width="30%" |  <center> Normal - 14/45%<br>Laser - 9/65%<br>Fire - 9/50% <br>Plasma 9/40%<br>Electric - 10/35%<br>Explode - 15/55% </center> ||width="25%" | <center> [[Quick Recovery]]<br> 2x [[Confident]]<br>  [[Faster Medic]] <br> [[Bonus Critical Resistance]]</center>
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|-
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|width="23%" |<center>[[Support Combat Armor Mark III]]</center><center>[[File:ERArmor3.png]] </center> ||width="20%" | <center>[[File:Darkgray.gif]] [[File:Darkgirlca.gif]]</center> ||width="30%" |  <center> Normal - 16/45%<br>Laser - 10/65%<br>Fire - 10/50% <br>Plasma - 10/45%<br>Electric - 9/30%<br>Explode - 15/50% </center> ||width="25%" | <center>[[Quick Recovery]]<br> 2x [[Confident]]<br>  [[Faster Medic]]<br>  2x [[Bonus Critical Resistance]]</center>
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|}
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=List of Tiers 2 faction armors=
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<br>In order to obtain faction armors, your faction has to control the 3 zones closest to their gate. Faction Armors will spawn in the trader that sells gear from obtaining zones. More zones your faction holds, more armors, weapons, and other supplies will spawn on him for trade.
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{| class="wikitable" style=width:690px;  float:left;
 +
|-
 +
! <center>Armor</center>!!<center>In-Game Look</center>!!<center>Protection Stats</center>!! <center>Armor Traits</center>
 +
|-
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|width="20%" |<center>[[Lawyer Combat Armor]] </center><center>[[File:Greyinv.png]] </center> ||width="20%" | <center> [[File:Greycmbtman.gif]] [[File:Greygirl.gif]]</center> ||width="30%" |  <center> Normal - 13/50%<br>Laser - 9/65%<br>Fire - 9/50% <br>Plasma 9/40%<br>Electric - 10/35%<br>Explode - 15/55% </center> ||width="25%" | <center>[[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] </center>
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|-
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|width="20%" |<center>[[Lawyer Combat Armor Mark II]] </center><center>[[File:Greyinv.png]] </center> ||width="20%" | <center> [[File:Greycmbtman.gif]] [[File:Greygirl.gif]]</center> ||width="30%" |  <center> Normal - 15/50%<br>Laser - 10/65%<br>Fire - 10/50% <br>Plasma - 10/45%<br>Electric - 9/30%<br>Explode - 15/50% </center> ||width="25%" | <center>
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[[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] <br>[[Bonus Critical Resistance]]</center>
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|-
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|width="20%" |<center>[[Family Combat Armor]] </center><center>[[File:DBrownCombat1.png]] </center> ||width="20%" | <center> [[File:Test2.gif]]  [[File:Browngirl2.gif]]</center> ||width="30%" |  <center> Normal - 13/50%<br>Laser - 9/65%<br>Fire - 9/50% <br>Plasma 9/40%<br>Electric - 10/35%<br>Explode - 15/55% </center> ||width="25%" | <center>[[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] </center>
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|-
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|width="20%" |<center>[[Family Combat Armor Mark II]] </center><center>[[File:DBrownCombat.png]] </center> ||width="20%" | <center> [[File:Test2.gif]]  [[File:Browngirl2.gif]]</center> ||width="30%" |  <center> Normal - 15/50%<br>Laser - 10/65%<br>Fire - 10/50% <br>Plasma - 10/45%<br>Electric - 9/30%<br>Explode - 15/50% </center> ||width="25%" | <center>
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[[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] <br>[[Bonus Critical Resistance]]</center>
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|-
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|width="20%" |<center>[[Brahminboy Combat Armor]] </center><center>[[File:CMBDMR1.png]] </center> ||width="20%" | <center> [[File:Rangerguy.gif]] [[File:Rangergirl.gif]]</center> ||width="30%" |  <center> Normal - 13/50%<br>Laser - 9/65%<br>Fire - 9/50% <br>Plasma 9/40%<br>Electric - 10/35%<br>Explode - 15/55% </center> ||width="25%" | <center>[[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] </center>
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|-
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|width="20%" |<center>[[Brahminboy Combat Armor Mark II]] </center><center>[[File:CMBDMR1.png]] </center> ||width="20%" | <center> [[File:Rangerguy.gif]] [[File:Rangergirl.gif]]</center> ||width="30%" |  <center> Normal - 15/50%<br>Laser - 10/65%<br>Fire - 10/50% <br>Plasma - 10/45%<br>Electric - 9/30%<br>Explode - 15/50% </center> ||width="25%" | <center>
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[[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] <br>[[Bonus Critical Resistance]]</center>
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|-
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|width="20%" |<center>[[V-Tec Combat Armor]] </center><center>[[File:BlueCombat1.png]] </center> ||width="20%" | <center> [[File:Bluecaguy.gif]] [[File:Bluecagirl.gif]] </center> ||width="30%" |  <center> Normal - 13/50%<br>Laser - 9/65%<br>Fire - 9/50% <br>Plasma 9/40%<br>Electric - 10/35%<br>Explode - 15/55% </center> ||width="25%" | <center>[[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] </center>
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|-
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|width="20%" |<center>[[V-Tec Combat Armor Mark II]] </center><center>[[File:BlueCombat.png]] </center> ||width="20%" | <center> [[File:Bluecaguy.gif]] [[File:Bluecagirl.gif]] </center> ||width="30%" |  <center> Normal - 15/50%<br>Laser - 10/65%<br>Fire - 10/50% <br>Plasma - 10/45%<br>Electric - 9/30%<br>Explode - 15/50% </center> ||width="25%" | <center>
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[[Bulky]] <br>2x [[Confident]]<br> [[Plated Gloves]]<br> [[Harder to Heal]] <br>[[Bonus Critical Resistance]]</center>
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Revision as of 12:33, 7 May 2021

Tiers 2 armors represent the most used armor sets in the Wasteland. Every set is balanced compared to each other, but each set of armor provides different stats, bonuses and maluses that fit to different playstyles. The Leather Jacket set will probably suit a sniper better while the Metal Armor set will please those adept at a closer combat style.

List of Tiers 2 armors

Armor
In-Game Look
Protection Stats
Armor Traits
Leather Jacket
Jacketinv.gif
Jacketguy.gif Jacketgirl.gif
Normal - 5/40%
Laser - 3/35%
Fire - 5/20%
Plasma 3/20%
Electric - 5/65%
Explode - 3/40%
Paper Wall
Sprinter
Quick Recovery
Combat Leather Jacket
Cmbtjacketinv.gif
Jacketguy.gif Jacketgirl.gif
Normal - 7/45%
Laser - 3/40%
Fire - 7/40%
Plasma 4/20%
Electric - 7/65%
Explode - 4/40%
Paper Wall
Sprinter
Quick Recovery
Bonus Rate of Fire
Combat Leather Coat
Coat.png
Jacketguy.gif Jacketgirl.gif
Normal - 8/45%
Laser - 4/45%
Fire - 8/45%
Plasma 5/25%
Electric - 7/70%
Explode - 4/40%
Paper Wall
Sprinter
Quick Recovery
Bonus Rate of Fire
Psychopath
Leather Armor
Leatherarmor.gif
Leathergirl.gif Leatherguy.gif
Normal - 8/45%
Laser - 3/30%
Fire - 5/20%
Plasma 4/20%
Electric - 5/70%
Explode - 4/40%
Confident
Easier to Heal
Quick Recovery
Leather Armor Mark II
Leather2.gif
Leathergirl2.gif Leatherguy2.gif
Normal - 10/45%
Laser - 4/40%
Fire - 6/30%
Plasma 5/20%
Electric - 7/70%
Explode - 5/45%
Confident
Easier to Heal
Quick Recovery
Bonus Rate of Fire
Fire Leather Armor
GeckoLeather.png
Blueguy2.gif Bluegirl2.gif
Normal - 10/45%
Laser - 4/40%
Fire - 6/80%
Plasma 5/20%
Electric - 10/75%
Explode - 10/65%
Quick Recovery
Bonus Rate of Fire
2x Confident
Faster Reload
Easier to Heal
Metal Armor
Metalarmor.gif
Metalguy.gif Metalgirl.gif
Normal - 13/55%
Laser - 8/70%
Fire - 8/10%
Plasma 8/35%
Electric - 2/10%
Explode - 8/45%
Malus Rate of Fire
Stonewall
Confident
Metal Armor Mark II
Metal2.gif
Metalguy.gif Metalgirl.gif
Normal - 15/55%
Laser - 10/75%
Fire - 8/15%
Plasma 8/40%
Electric - 4/20%
Explode - 8/50%
Malus Rate of Fire
Stonewall
3x Confident
Tesla Armor
Tesla.gif
Metalguy.gif Metalgirl.gif
Normal - 10/40%
Laser - 15/80%
Fire - 8/10%
Plasma 12/70%
Electric - 15/80%
Explode - 8/40%
Malus Rate of Fire
Stonewall
3x Confident
Combat Armor
Ca.gif
Girl ca.gif Guy ca.gif
Normal - 12/50%
Laser - 8/60%
Fire - 8/45%
Plasma 8/40%
Electric - 5/30%
Explode - 10/50%
Bulky
Harder to Heal
2x Confident
Combat Armor Mark II
CmbtMKII.gif
Darkgray.gif Darkgirlca.gif
Normal - 13/50%
Laser - 9/65%
Fire - 9/50%
Plasma 9/40%
Electric - 10/35%
Explode - 15/55%
Bulky
2x Confident
Plated Gloves
Harder to Heal
Combat Armor Mark III
CamkIII.gif
Girl ca.gif Guy ca.gif
Normal - 15/50%
Laser - 10/65%
Fire - 10/50%
Plasma - 10/45%
Electric - 9/30%
Explode - 15/50%
Bulky
2x Confident
Plated Gloves
Harder to Heal
Bonus Critical Resistance
Support Combat Armor
ERArmor1.png
Girl ca.gif Guy ca.gif
Normal - 13/45%
Laser - 8/60%
Fire - 8/45%
Plasma 8/40%
Electric - 5/30%
Explode - 10/50%
Quick Recovery
2x Confident
Faster Medic
Support Combat Armor Mark II
ERArmor2.png
Darkgray.gif Darkgirlca.gif
Normal - 14/45%
Laser - 9/65%
Fire - 9/50%
Plasma 9/40%
Electric - 10/35%
Explode - 15/55%
Quick Recovery
2x Confident
Faster Medic
Bonus Critical Resistance
Support Combat Armor Mark III
ERArmor3.png
Darkgray.gif Darkgirlca.gif
Normal - 16/45%
Laser - 10/65%
Fire - 10/50%
Plasma - 10/45%
Electric - 9/30%
Explode - 15/50%
Quick Recovery
2x Confident
Faster Medic
2x Bonus Critical Resistance

List of Tiers 2 faction armors


In order to obtain faction armors, your faction has to control the 3 zones closest to their gate. Faction Armors will spawn in the trader that sells gear from obtaining zones. More zones your faction holds, more armors, weapons, and other supplies will spawn on him for trade.

Armor
In-Game Look
Protection Stats
Armor Traits
Lawyer Combat Armor
Greyinv.png
Greycmbtman.gif Greygirl.gif
Normal - 13/50%
Laser - 9/65%
Fire - 9/50%
Plasma 9/40%
Electric - 10/35%
Explode - 15/55%
Bulky
2x Confident
Plated Gloves
Harder to Heal
Lawyer Combat Armor Mark II
Greyinv.png
Greycmbtman.gif Greygirl.gif
Normal - 15/50%
Laser - 10/65%
Fire - 10/50%
Plasma - 10/45%
Electric - 9/30%
Explode - 15/50%
Bulky
2x Confident
Plated Gloves
Harder to Heal
Bonus Critical Resistance
Family Combat Armor
DBrownCombat1.png
Test2.gif Browngirl2.gif
Normal - 13/50%
Laser - 9/65%
Fire - 9/50%
Plasma 9/40%
Electric - 10/35%
Explode - 15/55%
Bulky
2x Confident
Plated Gloves
Harder to Heal
Family Combat Armor Mark II
DBrownCombat.png
Test2.gif Browngirl2.gif
Normal - 15/50%
Laser - 10/65%
Fire - 10/50%
Plasma - 10/45%
Electric - 9/30%
Explode - 15/50%
Bulky
2x Confident
Plated Gloves
Harder to Heal
Bonus Critical Resistance
Brahminboy Combat Armor
CMBDMR1.png
Rangerguy.gif Rangergirl.gif
Normal - 13/50%
Laser - 9/65%
Fire - 9/50%
Plasma 9/40%
Electric - 10/35%
Explode - 15/55%
Bulky
2x Confident
Plated Gloves
Harder to Heal
Brahminboy Combat Armor Mark II
CMBDMR1.png
Rangerguy.gif Rangergirl.gif
Normal - 15/50%
Laser - 10/65%
Fire - 10/50%
Plasma - 10/45%
Electric - 9/30%
Explode - 15/50%
Bulky
2x Confident
Plated Gloves
Harder to Heal
Bonus Critical Resistance
V-Tec Combat Armor
BlueCombat1.png
Bluecaguy.gif Bluecagirl.gif
Normal - 13/50%
Laser - 9/65%
Fire - 9/50%
Plasma 9/40%
Electric - 10/35%
Explode - 15/55%
Bulky
2x Confident
Plated Gloves
Harder to Heal
V-Tec Combat Armor Mark II
BlueCombat.png
Bluecaguy.gif Bluecagirl.gif
Normal - 15/50%
Laser - 10/65%
Fire - 10/50%
Plasma - 10/45%
Electric - 9/30%
Explode - 15/50%
Bulky
2x Confident
Plated Gloves
Harder to Heal
Bonus Critical Resistance
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