heres the list with the available weapons perks. Each tier 2 and tier 3 weapons, which applies to about 80% of the weapons, are tier 2 and have 5 perks, unlocked at 15, 715, 200, 225 and 250 skill
#define WP_FASTER_RELOAD (1) //10% faster reload
#define WP_BONUS_DAMAGE (2) //5% more damage
#define WP_KNOCK_BACK (3) //20% chance to knock back
#define WP_SUPPRESSION (4) //20% chance (per bullet, even if missed) to suppress
#define WP_ACCURATE (5) //+30% hit chance (aka +3% max range)
#define WP_BONUS_RANGED_DAMAGE (6) //+2 damage per bullet
#define WP_HIT_THE_GAPS (7) //10% DR and DT reduction
#define WP_IGNORE_AC (8) //WIP: Ignore 10 AC
#define WP_SCOPED (9) //WIP: +1 Pe for sight bonus purposes
#define WP_MORE_CRITS (10) //+2% base crit chance
#define WP_BETTER_CRITS (11) //+5 to crit strength roll
#define WP_MORE_BLEED (12) //+30% chance to cause bleed (relative to original bleed chance)
#define WP_BETTER_BLEED (13) //+20% bleed strength
#define WP_RELIABLE (14) //WIP: less chance to critically fail
#define WP_KNOCKOUT_STRIKE (15) //-2 for target's stat roll when crit roll to cause KO.
#define WP_BETTER_KNOCKOUTS (16) //+20% knockout duration
#define WP_AP_DRAIN (17) //20% chance that target will lose 15 AP
#define WP_SLOWER_DET (18) //WIP: slower deterioration
#define WP_BLINDING_STRIKE (19) //-2 for target's stat roll when crit roll to cause blindness or disorient
#define WP_CRIPPLING_STRIKE (20) //-2 for target's stat roll when crit roll to cripple limb