As you said before, many bugs on the dev server are already known, but I'm posting what I find just in case one of them isn't known.
*Poison is still available as a base recipe, while it is the first blueprint learned in the drug category.
*Heavy and Machine Guns are flipped in NPC chat(Asking for a heavy gives a LMG recipe, asking for LMG gives heavy recipe)
*Super Cattle Prod is mislabeled as Super Battle Prod when getting the recipe
*Rad SMG is mislabeled as Plasma SMG when getting the recipe
*Red fruits, and I believe normal ones, are labeled as error
*Multiple LMGs are missing their reload sound
*FN LAR has a very simple craft recipe. That and its description imply that it should use a FN FAL in its creation, which it does not.
*Steyr AUG has no overworld sprite: it is a small red box with a question mark in the middle
*Powderbag description says "thrown at en enemy's face"
*Smoke grenade description says "tacticool" instead of tactical