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Messages - RazorRamon

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621
Suggestions / Re: ZC Tweek
« on: October 02, 2014, 06:58:54 AM »
Anything that brings the lazy PVErs into the core is a good change to me

622
Developer Corner / Re: Assault Rifles
« on: October 01, 2014, 12:20:13 PM »

Its shit right?
every scoped weapon will have an efficient range of Minimum (i.e. if a target is too close to you, you are less likely to hit it), then ARs will get a 2nd breath.

Oh that's an idea but I'm sure more than half the server will flip shit.

DO IT


623
Suggestions / BG Sniper Balance
« on: September 29, 2014, 08:53:49 PM »
Two videos of Lawyers in action, recorded by Black Gold some days ago
Spoiler for 2nd one :

Big Snipers = balanced as fuck

624
Game Tips & Guides / Re: Easiest way to boost persuasion?
« on: September 29, 2014, 12:56:57 PM »
I often make bulk purchases of 10-20 ammo crates or 10 pieces of armor for 1000-4000 caps

usually get multiple skillups from the same big transaction

625
Game Tips & Guides / Re: Sniper with 5PE?
« on: September 29, 2014, 11:22:24 AM »
Good luck with that

i found 1 blood moon and 1 radscorpion egg so far in a hundred hours played

626
Developer Corner / Re: Sneak
« on: September 29, 2014, 10:53:52 AM »
i found picking watchtower perk wery good thing

This perk is an counter for long range sneekers and if you dont pick it, it is your foult you get raped by sneekrs 50bmg

And if you really nerf bg sneek you shoud remove this perk cuz whats point of it then

You should try reading what the perk says

627
Deutscher Sprachraum / Re: Offizieller Stammtisch
« on: September 28, 2014, 07:47:36 AM »
Ja

Aber in den letzten drei Tagen nur eine Vtec Zone Control mitbekommen

Entweder also ich wechsle Factions oder ich sterbe an Langeweile

628
Developer Corner / Re: Sneak
« on: September 27, 2014, 05:24:32 PM »
Yeah that would work too

should only count the weps in your 2 active slots though

629
Developer Corner / Re: Sneak
« on: September 27, 2014, 06:04:03 AM »
-sneak penalties depending on weapon type and changing weapons unsneaks you

should solve most problems

630
Developer Corner / Re: Sneak
« on: September 26, 2014, 09:18:34 PM »
I believe it can be balanced around all playstyles with the right penalties.

That's what I was talking about in my first post wasn't I?

Making it a wakizashi specific skill is basically throwing it away from the game. But those "numerous" melee fans would be happy yes, without doubt.
Where did i say something like this? I'd be happy if there were more actual sneak weapon options (aka needler and silenced SMGs need some reworking).

631
Developer Corner / Re: Sneak
« on: September 26, 2014, 08:43:12 PM »


Lold hard. He is melee. And his suggestion is all about melee. Why gimp a skill so hard that only one single class can benefit from it?

Because that's what it should be? A build that has a specific playstyle

Sneak as it is right now is just a straight up upgrade for EVERY weapon type

Edit: Now that i think about it, turning sneak into a 250% main skill would also fix the current problems of sneak being the must have secondary skill (250% being as effective as the current 200% detection wise of course). Would have to add a few more weapons for that though, especially low budget T1 options like the shiv or silenced pistols and maybe some high end T3 weapons too.

632
Developer Corner / Re: Sneak
« on: September 26, 2014, 06:00:51 PM »
-75% while holding heavy weaponry
-50% while holding two handed guns
-25% with HtH weapons and 1 handed pistols/SMGs
+/- 0% with sneak based weapons

is what i was thinking of

633
General Discussions / Re: SMGS are useless?
« on: September 26, 2014, 05:09:44 PM »
I can two shot bluesuit with sterling smg hollow point ammo, so OP. :o

Someone with a Remington can kill a bluesuit in 36 AP

But that's not what the weapons should be balanced around

634
Suggestions / Re: Some cover at the family gate
« on: September 25, 2014, 05:25:45 PM »
1 sniper? who cares

sniper squad: you're fucked

stealth sniper squad: second holocaust

635
Suggestions / Re: Some cover at the family gate
« on: September 25, 2014, 04:19:14 PM »
If there's more cover i can restealth almost everywhere

do you really want that?

636
Changelogs / Re: 25.09.2014 Changelog
« on: September 25, 2014, 04:16:57 PM »

12 hours until things go real good or bad! (forced rerolls)


fugg

please not like the text based ~reroll
i cant use that one to get to 10 PE because i took four eyes

637
Changelogs / Re: 25.09.2014 Changelog
« on: September 25, 2014, 08:49:45 AM »
Plasma cannon needs to hit harder or have a faster projectile

638
Suggestions / Re: Mission Selection Changed
« on: September 24, 2014, 09:49:01 PM »
Disagree

You should be forced to play even those types that you dont like once in a while.

Everyone would always just take whatever type he can clear fastest otherwise. I'd always take assassination missions since i can solo clear them quickly even on A or S rank just by sneaking and picking off the civilians with a sniper rifle.

639
Challenges & Accomplishments / Re: PvP Movies and Screens
« on: September 24, 2014, 09:28:16 PM »






Remember kids, big numbers = big penis

640
Seems Family got its first fan, vtech Ramon following us and telling our location to the lawyers. Guess he isn't too happy we used his blood to paint our gate the other day  ::)

Told you guys the lawyer location too, just wanted to clean up the survivors of that battle

And boy did i do that  ;D

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