Hi all
I am new to AoP, as I discovered it a few days ago. I spent some time on the wiki. I didn't play the game of course, but the new game mechanics looks awesome. Much more realistic than others fonline games. We'll see more different tactics, weapons and builds, pvp will be very interresting for sure.
I know the wiki is still work in progress, but some stuff was wierd. The crit page reffers to perks that aren't in the perk list, such as better critical, more criticals (described as +2% crit chance wich is pretty useless) and 4 eyes something (scope bonus doubled). Maybe others are missing, I don't know. The crit with bursts aren't explained. Are there any damage increases from critical hit?. There are some typing mistakes a bit everywhere. Also, is it planned to add perks requirements to the wiki? or is it to be discovered ingame? Does a character planner exist? I thaught not, so I'm trying to make a cheap one with excell (to be shared if I can make something correct).
The skill cap sounds interesting, as it will make ape fighters less effectives, but what is the base sp/lvl? still 5+2*I? Adding info about the sp cost for skill increase would be nice. I know it gets higher as the skill rise, but I would like to make some accurates calculations.
The bleeding seems nice too, but I didn't understand something: can the bleeding put a guy down when he reaches 0 HP? or if he gets shot below 0, can bleeding finish him off? And if yes, will it be possible to revive a guy that had half his blood outside his veins? So many questions...
I can't wait to play the game!!!!!