There should totally be a sneak nerf/rework from the way i see things. At first i figured they should simply be removed from the game altogheter, but i GUESS they would be okay as scouts and video makers. (What they were always meant to be)
What is definatly NOT okay however, is the retarded invisible mass murderers of the X dimensions that we currently have. This isnt wizards online, and that ''invisibility spell'' on the sneaks is just plain dumb. I.E.: im walking around with a friend....he gets bursted by a sneak like 3-4 bursts in a row, i notice the guy, click him....aim-time aaaaand he vanished before i can shoot! NPC patrols also dont react when sneaks shoot you, even if your only 10 hexes from them....Heck npc patrols dont even react when you DO manage to shoot the sneak, ya gotta shoot em twice!
When the whole map is owned by hound swarm, and suddenly we get v-tec sneaks everywhere camping the gates, murdering all bluesuits that go to scavenge for no apparent reasons.....this comes to mind:Law 5. Feature abusing
Finding a new evil plan to smash your enemies hard is usually tolerated in FOnline, as the wasteland is a place for smart and cunning people. However, we do not allow anyone to simply ruin the experience of others.
Long story short: Remove the ''sneak'' weapon perks on all guns: Problem fixed.
Sneaks will once again have to show themselsves if they want to murder someone, making it not only much more tactical play but giving a chance to the would-be victim to do something. Instead of just crushing everyone with the power of mathematics.....3Invisible guysx3 burst each= Win!
*Yes, i WOULD leave sneak perks for some melee weapons, because you at the very least get the chance to see your killer. And also because it's not broken like hell*
**This would probably get us like 100 players back too**