Author Topic: [MECH] Dead critter's body disappear too fast.  (Read 5116 times)

mojuk

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[MECH] Dead critter's body disappear too fast.
« on: September 15, 2014, 06:49:03 AM »

After you kill critter in Phoenix it's body disappear very fast, so if you do that on range there is no chance to loot it.
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Doobee

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Re: [MECH] Dead critter's body disappear too fast.
« Reply #1 on: September 18, 2014, 05:25:25 AM »

Bump!

This is very big problem in case of Adventurers! I kill them for loot, I go loot the corpse, it disappears. Please look into that, or if its something rly bad, just force it to stay AT LEAST 10 seconds!
« Last Edit: September 18, 2014, 05:29:58 AM by Doobee »
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Benf

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Re: [MECH] Dead critter's body disappear too fast.
« Reply #2 on: September 18, 2014, 05:47:57 AM »

The problem seems to come when there are still survivors in a patrol, after a battle. The rest of NPC ends their patrol and the dead bodies link to the patrol desapear with them, even if a NPC just come to die. It is what i saw for me.

Maybe, in case of NPC, do disappear the dead body if nobody if looking at it?
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Doobee

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Re: [MECH] Dead critter's body disappear too fast.
« Reply #3 on: September 18, 2014, 06:48:36 AM »

First thing is Adventurer is solo NPC, not patrol. And like was mentioned, you kill, you go loot, its gone.
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clochard

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Re: [MECH] Dead critter's body disappear too fast.
« Reply #4 on: September 18, 2014, 07:51:21 AM »

yes, it happened to me with adventurers too.
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cirn0

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Re: [MECH] Dead critter's body disappear too fast.
« Reply #5 on: September 18, 2014, 11:47:31 AM »

Tell me if this still the case after the patch yesterday
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YOU CAN'T CUT BACK ON FEATURES! YOU'LL REGRET THIS!

mojuk

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Re: [MECH] Dead critter's body disappear too fast.
« Reply #6 on: September 20, 2014, 05:26:19 AM »

Seams to be working fine now.
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