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Messages - lvhoang

Pages: 1 ... 8 9 [10] 11
181
Game Tips & Guides / Re: damage dealt with bare hands
« on: September 20, 2014, 03:50:30 AM »
Sorry can you please elaborate, i didnt understand what you meant by Sneaky Melee Fix?

182
Game Tips & Guides / damage dealt with bare hands
« on: September 20, 2014, 03:40:34 AM »
Hi guys,

Before my reroll, my bare hands damage was 14-34 with Strength 7

After reroll, its 9-15 with Strength 5.
Have you guys got the sane stats or is it that my character had a bug that got corrected? Im not using any drugs.

183
Changelogs / Re: 18.09.2014 Changelog
« on: September 19, 2014, 06:32:13 PM »
You guys are doing a great job!
Thank you for everything :D

184
Changelogs / Re: 18.09.2014 Changelog
« on: September 19, 2014, 06:02:46 PM »
1 more question from the developers please:

I rerolled my SPECIAL stats.

You mentioned int he future we would be able to re-change our Perks and Traits as well. In that case, when that happens, if I change my traits to "Skilled" and I am above level 24 already where the soft cap has applied, do you think it will also re-apply the skill points so that we can re-max our skills in another way?

It would seem logical, but I just would like a confirmation from your side that it is possible so I don't have to re-do another character again :D

Thank you :D

185
Changelogs / Re: 18.09.2014 Changelog
« on: September 19, 2014, 04:31:39 PM »
I am level 19....
Does it mean once I reach level 24 I can reroll my SPECIAL stats and all my skillpoints?


186
Game Tips & Guides / Re: Bonus Rate of Fire
« on: September 19, 2014, 01:56:30 PM »
I havent tried it, but its for "firing" so Im guessing only ranged weapons.
Does the perk have any real effect? 10% looks low....

187
Game Tips & Guides / DOdger Perk
« on: September 19, 2014, 01:54:52 PM »
Hello,

Does the dodger perk have any real effect?

The reason why I am asking is that I ve got the impression that as long as you re within the effective range of a given weapon, you ll always be at 95%. So im wondering if I should take it?

188
Game Tips & Guides / Re: skill points amd damage
« on: September 19, 2014, 04:29:58 AM »
Im guessing the ennemies had metal armor that would explain why. I dont use finesse ;)

189
Game Tips & Guides / skill points amd damage
« on: September 19, 2014, 03:46:46 AM »
Hi all,

I got 250% small guns - with bleedover i can use energy weapons for example. I was trying out laser rifle  and super sledge (melee and EW 100% ) but i saw the damage inflicted was very low compared to the description in my inventory.

Could it be the case that a low level skill will affect the damage you do?



190
Game Tips & Guides / Re: Containers capacity
« on: September 18, 2014, 10:35:09 AM »
As I can see, even if theres no storage left, you can still put as many caps as you wish (no weight)

191
Game Tips & Guides / Containers capacity
« on: September 17, 2014, 11:14:22 AM »
Hello all,

I have tried many types of containers, and it looks like the one that has the most capacity is the Metal Locker (the most expensive one).
And the one with the least capacity is the small pot.

Is it just my impression or have you had the same experience?

192
Game Tips & Guides / Re: Engineering
« on: September 16, 2014, 03:05:38 AM »
Yes and thats why generally I believe most players have a lower engineeering than science skill.

I only repair if its worth it. The oil / kevlar are only worth it for high lvl armors.

Its odd bevause i made 8 super sledges and it increased my engibeering by 1 and science by 2. I thought it would only go to engineering.

193
Game Tips & Guides / Re: Perception 8 + Sharpshooter + Hawkeyes
« on: September 15, 2014, 08:23:33 AM »
If someone knows olease dhare the knowledge  :D

194
Game Tips & Guides / Perception 8 + Sharpshooter + Hawkeyes
« on: September 15, 2014, 06:18:15 AM »
Hi Guys,

Im testing a build Perception 8 + Sharpshooter + Hawkeyes,

Both of the Perks give +2 PE but apparently serve different purposes.

Do they have any effects when my PE is already at 8? Or should I lower to 6 PE (I am not sure if those bonuses stack the same way, and not even if they serve the same purpose).


195
Game Tips & Guides / Re: reaching 250 in a combat skill
« on: September 14, 2014, 07:05:56 PM »
Got it thanks ^^


196
Game Tips & Guides / HP Calculation
« on: September 14, 2014, 07:00:33 PM »
Hell all,

I believe my HP has a bug, or maybe I just need some clarification on how to determine it.

Here are the stats for one of my builds:
ST 7
EN 7


No Optional traits that influence the HPs.

So i start with 236 HP and every level I get +3 HP.

I am now at level 9 so I should get 236 + (3*8)=260.

However my character has 258.

Is my reasoning incorrect?

Thanks!

197
Game Tips & Guides / Re: reaching 250 in a combat skill
« on: September 14, 2014, 03:41:12 AM »
Thanks guys for the detailed explanations.

I have GIFTED but not Skilled. And my combat skills started at 75%.
Wondering if even in that case I'd be able to max a combat skill to 250% (and hoe many skill point would be left in that case for other skills)?



198
Game Tips & Guides / reaching 250 in a combat skill
« on: September 13, 2014, 01:57:03 PM »
Hi guys,

How is it possible to reach 250 in a given combat skill?
It looks impossible as after 150 you need 4 points to raide 1 skill point.... what will it be at 200 :s
I have 8 INT

199
Game Tips & Guides / super sledge
« on: September 13, 2014, 01:04:54 PM »
What attack mode has the higher knockdown? Or is it just the damage that changes?
I was under the impression that Thrust had more knockback and knockdown.

Would anyone know the difference besides the damage?

200
Game Tips & Guides / Re: Trouble with the Family Beginning Quests
« on: September 13, 2014, 09:09:33 AM »
Believe it or not I had the same issue.
Then 1 day, totally randomly, I couldnt move out of my room - had no idea why.
Pressed A then I say the rat....
I believe it only appears randomly, so be patient. In the meantime you still have your room so its not a big issue.

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