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General Discussions / @Run Speed
« on: December 20, 2014, 05:52:18 PM »
http://fonline-aop.net/forum/index.php?topic=2265.msg18132#msg18132
im not visiting this forum much and i missed this topic.. i played melee for long time, alot of things did get changed but from times when i was playing i have to say that it was strong enough, 1v1 i had no challenge (at least in not much open field without leadership bonuses - with them i was feeling like monster as i had 10 CH and my only weakness was bypasses which was fixed by leadership bonus along with 80+ normal DR with only regular metal armor mk1 and 95% DR with voodoo.. oh god i was laughing when some players was hitting me for 5+- dmg ) however some run speed bonus is really needed because you just cant do anything when your target decides to run from you (you can see it on vid when i was running behind some player for like half of map and then i decided to change target)
tbh, i have no idea how this game looks like now, im just saying from what i remember from start of season
also that talking about 300-700 dmg hits is waste of time as HtH and sneaker are 2 different things, you cant balance them both with same things, regular HtH char needs it, sneaker not
you could always use voodoo which i found to be very strong drug on HtH, this DR and run speed bonus gives you ability to just rush enemies or catch them, however winded for 30 sec after that made me usually dead or useless for a while which was very annyoing during fights which was longer then 2mins and having to use it every time i have to catch someone isnt good thing, it has to be situational drug, noone should be really relying on it
sry for ressurecting locked topic, i just wanted to post my opinion on it as i was mentioned in topic and i played melee for some time, good that something like runspeed bonus will be done, ill be back after wipe for sure and probably as melee again
im not visiting this forum much and i missed this topic.. i played melee for long time, alot of things did get changed but from times when i was playing i have to say that it was strong enough, 1v1 i had no challenge (at least in not much open field without leadership bonuses - with them i was feeling like monster as i had 10 CH and my only weakness was bypasses which was fixed by leadership bonus along with 80+ normal DR with only regular metal armor mk1 and 95% DR with voodoo.. oh god i was laughing when some players was hitting me for 5+- dmg ) however some run speed bonus is really needed because you just cant do anything when your target decides to run from you (you can see it on vid when i was running behind some player for like half of map and then i decided to change target)
tbh, i have no idea how this game looks like now, im just saying from what i remember from start of season
also that talking about 300-700 dmg hits is waste of time as HtH and sneaker are 2 different things, you cant balance them both with same things, regular HtH char needs it, sneaker not
you could always use voodoo which i found to be very strong drug on HtH, this DR and run speed bonus gives you ability to just rush enemies or catch them, however winded for 30 sec after that made me usually dead or useless for a while which was very annyoing during fights which was longer then 2mins and having to use it every time i have to catch someone isnt good thing, it has to be situational drug, noone should be really relying on it
sry for ressurecting locked topic, i just wanted to post my opinion on it as i was mentioned in topic and i played melee for some time, good that something like runspeed bonus will be done, ill be back after wipe for sure and probably as melee again