Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Seki

Pages: [1]
1
General Discussions / @Run Speed
« on: December 20, 2014, 05:52:18 PM »
http://fonline-aop.net/forum/index.php?topic=2265.msg18132#msg18132

im not visiting this forum much and i missed this topic.. i played melee for long time, alot of things did get changed but from times when i was playing i have to say that it was strong enough, 1v1 i had no challenge (at least in not much open field without leadership bonuses - with them i was feeling like monster as i had 10 CH and my only weakness was bypasses which was fixed by leadership bonus along with 80+ normal DR with only regular metal armor mk1 and 95% DR with voodoo.. oh god i was laughing when some players was hitting me for 5+- dmg  ;D) however some run speed bonus is really needed because you just cant do anything when your target decides to run from you (you can see it on vid when i was running behind some player for like half of map and then i decided to change target)
tbh, i have no idea how this game looks like now, im just saying from what i remember from start of season

also that talking about 300-700 dmg hits is waste of time as HtH and sneaker are 2 different things, you cant balance them both with same things, regular HtH char needs it, sneaker not

you could always use voodoo which i found to be very strong drug on HtH, this DR and run speed bonus gives you ability to just rush enemies or catch them, however winded for 30 sec after that made me usually dead or useless for a while which was very annyoing during fights which was longer then 2mins and having to use it every time i have to catch someone isnt good thing, it has to be situational drug, noone should be really relying on it

sry for ressurecting locked topic, i just wanted to post my opinion on it as i was mentioned in topic and i played melee for some time, good that something like runspeed bonus will be done, ill be back after wipe for sure and probably as melee again  :)

2
Bug reports / [MECH] ZC score from FA
« on: September 16, 2014, 01:39:43 PM »
healing other players with FA sometimes doesnt gives score

3
Bug reports / [MECH] Leadership Bonuses
« on: September 14, 2014, 05:53:41 PM »
when someone goes through grid before leader then he dont recieve bonuses and leader have to refresh them (turn off and on)

4
Suggestions / Chitin Scraps
« on: September 14, 2014, 07:39:46 AM »
Im suggesting to decrease amount of Chitin Scraps needed for crafting or replacing them with some other resource. Crafting MKII armors is very hard because of it and its very boring to farm it from scorpions summoned by their "queen".

5
Suggestions / Take All in Assignemnts
« on: September 13, 2014, 06:13:00 AM »
I think that take all should be enabled in assignment locations, they are private, there is no pvp so it cant affect it and it takes alot of time boring time to loot yourself after dead by just pressing G,G,G for like 1 minute if you looted alot  :-\.

6
Suggestions / Lawyer Base Tweaks
« on: September 09, 2014, 09:27:20 AM »
im suggesting some changes in lawyers base because of some parts of it are being blocked very often
i changed screens a little bit to show where i think should be doors bigger/removed or added elevator
1. base
- near bar those doors are being blocked very often every time someone goes to sell his items to bar or goes to rooms, im suggesting to remove those walls completely
- same with crafting room and assignments npc, going through those doors is sometimes pain when 2 groups are going to finish/get assignements at once
2. heart
yesterday i had some really bad moments of like minute waiting at elevator when 2 bigger groups was going for assignment, it takes like 2 sec to go through elevator, when there are 20 ppls going through it then its 40 seconds.. second elevator or some other option would be good, imo elevators in all bases are really bad and slow and blockable thing if there isnt any other option to get to that place  :-\



7
Suggestions / Removing Roofs
« on: September 09, 2014, 09:04:21 AM »
It would be really good to add some option to default client to remove roofs. Of course everyone can do it in own client but its on this server very unfair advantage compared to those players which dont have removed them, unfair.
Its huge advantage because in phoenix is like half of maps only buildings and noticing opened doors in some of them can give you info about position of enemies or save your life.

8
Resolved bugs / [MECH] First Aid
« on: September 08, 2014, 10:08:20 PM »
When i use FA on someone other then me then its also using fa on myself. Problem with it is especially when im missing few hitpoints because in that case it heals us both and takes -200 ap instead of -100.

small example.. me (WorstPlayerEver) used FA on Dirk Diggler, i healed him for 16hp and it said that i dont need FA because it tried to FA me too
03:58:04 Ľ You healed Dirk Diggler for 16 hit points.
03:58:04 Ľ WorstPlayerEver: **Applies First Aid**
03:58:04 Ľ You don't need first aid.

another example.. me (WorstPlayerEver) used FA on Lucyfer, i healed him for 123 hp and it also healed me for 6 hp at once and taken 200 ap instead of 100 ap, thats main problem  :-\
its destroying healing of other players because its not worth to heal 6hp for 100ap
03:57:47 Ľ You healed Lucyfer for 123 hit points.
03:57:47 Ľ WorstPlayerEver: **Applies First Aid**
03:57:47 Ľ You healed yourself for 6 hit points.
03:57:47 Ľ WorstPlayerEver: **Applies First Aid**

Pages: [1]


SMF 2.0.2 | SMF © 2011, Simple Machines
Simple Audio Video Embedder - Theme by Crip