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Suggestions / Energy Weapon suggestions
« on: October 07, 2014, 08:08:32 AM »
So in general ew weapons are fine however if you meet someone that just wears metal mk1 you can start to run if you use
- laser weapons
- plasma weapons
The only really damage dealing weapon in this case would be the electro damage weapons.
Now the electro rifle with just 3 shots in the gun has a range of 40, while a normal laser rifle has 50 and an extended 65.
I guess now people will be like "still fine so why does he make the tread?"
Ok so the thing is the range is really short and would need more, I mean its the only rifle with electric damage, imo it should be atleast 50 like the laser rifle.
The next thing is the damage of the electro rifle. It's 20-120 wich is .. well the max damage is really good but the min damage? You could throw a stone and probably do more damage if you are unlucky.
So for the damage I would suggest 35-110 to somewhat get the damage of the min damage up while also not making the rifle too strong imo.
Another suggestion is to add a new kind of mfc's. So what about overcharged mfc's? I made a mockup of the item but thats just an idea too.
For the data on the mfcs I guess this could work.
Damage Resistance Modifier -5
Damage Threshold Resistance Modifier -33
Damage Modifier 12/10
with an unit price of maybe 1.5 caps therefor a box would be 150 compared to the 90 for the current mfc's
- laser weapons
- plasma weapons
The only really damage dealing weapon in this case would be the electro damage weapons.
Now the electro rifle with just 3 shots in the gun has a range of 40, while a normal laser rifle has 50 and an extended 65.
I guess now people will be like "still fine so why does he make the tread?"
Ok so the thing is the range is really short and would need more, I mean its the only rifle with electric damage, imo it should be atleast 50 like the laser rifle.
The next thing is the damage of the electro rifle. It's 20-120 wich is .. well the max damage is really good but the min damage? You could throw a stone and probably do more damage if you are unlucky.
So for the damage I would suggest 35-110 to somewhat get the damage of the min damage up while also not making the rifle too strong imo.
Another suggestion is to add a new kind of mfc's. So what about overcharged mfc's? I made a mockup of the item but thats just an idea too.
For the data on the mfcs I guess this could work.
Damage Resistance Modifier -5
Damage Threshold Resistance Modifier -33
Damage Modifier 12/10
with an unit price of maybe 1.5 caps therefor a box would be 150 compared to the 90 for the current mfc's