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Author Topic: [Guide] Lawyers HQ Overview  (Read 23920 times)

paragon

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[Guide] Lawyers HQ Overview
« on: September 07, 2014, 11:16:38 AM »

Start Location
Spoiler for Hiden:

1. V-tech Recruiter.
2. Lawyer Recruiter.
3. Family Recruiter.
4. Brahminboys Recruiter.
5. Caravan Leader (exit).
6. Providing Lore.

Courtyard
Spoiler for Hiden:

1. Lawyer Greeter. Talk to start quest to get yourself a room.
2. Awareness perk. Kill 10 Golden Geckos to get it.
3. Lost .223 Pistol quest. There are 3 possible solutions: bring robber buts, lighter and rope / .223 pistol or talk with someone to not kicking her ass for loosing the pistol. I came with the needed items and dialog stuck for me.
4. Bring golden locket quest. Reward 25 caps or hunting rifle.
5. Providing lore.
6. Basic stuff trader. One merchant selling Tiers 1 equipment.
7. This guy asks for bringing some low level crafting materials. But he doesn't seem to care about them if you bring it. Probably, just providing lore?
8. Giveaway, yay! Leather combat armor / weapon if you have IN 8 or more and some strength for the weapon. One from two to choose.
9. Tiers 1 Ammo trader for pretty much anything. He gives the best price for some trash from the core.
10. Bring 3 tech manuals and 3 guns'n'bullets books and will give you a sniper rifle and some ammo in exchange.
10a. In the first room of the building there's a guy who will recruit you, if you have no faction.
11. She is ready to buy books from you via dialog.
A. Entrance to the construction.

Construction
Spoiler for Hiden:

1. Building Manager. The faction manager will sell you a private room in which your equipment will be safe. He will also allow you to constitute a platoon when you'll have enough reputation, and some other services.
2. Container seller. You can buy containers for your room or platoon base at him.
3. Providing lore.
4. This is the place you get first level assignments. Consider taking friends with you.
5. A crafting merchant will see you oil, kevlar, fuses and chemical components for caps.
6. Crafting assistants will provide you advice and blueprints to craft more advanced equipment for relics, or 1000 reputation for each.
7. She suppose to buy books from you... but not anymore and not yet.
8. Workbenches and chemical tables are available and often required to craft items.
9. Tier 2 Ammo for caps trader. Todd will take your caps and sell you ammo boxes.
10. Entrance to the second level. Takes 30000 reputation to pass.
11. Empty room with lonely girl, yay!
12. This one has a cult and needs you to be tough fighter, bad-ass or beauty to get through. After that you can bring him ranger pins and other stuff to make him feel cool for 25 caps or items (like hunting rifle or leather armor).
13. Silent running perk. That little kid is hungry. Bring him 15 cookies.
14. Food and drinks sellers. Also cookies for 5 caps / your food, yay!
15. Tier 2 Armor trader. Buys tier 2 if the condition is higher than 50%. Has it been changed?
16. Tier 2 Weapon trader. Same.
17. Providing lore.
18. Medicine seller. She has some medicine to sell and stealth-boys also.
18a. A special merchant will buy all the useless prewar items gathered into Phoenix for caps.
19. Providing lore.
20. Enter to the private rooms.
21. He asks you to bring him superior technologies. Result is yet unknown.
22. Second entrance to the heart.
A, B, C, D - Fast travel system key points. You can access it from the world map by town/world button. Speak with servants at key points to move from inside. There's no fast exit yet, unfortunately.  Get to the room and kill the rat somewhere inside (press A to locate). Store anything you need in the containers.
E - Exit to the courtyard.

Heart
Spoiler for Hiden:
1. Advanced Weapons and Ammo seller. Ammo are more expensive than in construction.
2. Advanced Medical Supplies seller.
3. Advanced Assignment Manager.
« Last Edit: September 19, 2014, 03:12:53 AM by paragon »
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KAM

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Re: [GUIDE] Lawyers Base Overview [WIP]
« Reply #1 on: September 07, 2014, 03:56:28 PM »

GJ, thanks.
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paragon

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Re: [GUIDE] Lawyers Base Overview for Beginners [Need help to finish]
« Reply #2 on: September 07, 2014, 05:52:04 PM »

If you have any information I've missed out, please share it.
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PorkchopExpress

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Re: [GUIDE] Lawyers Base Overview for Beginners [Need help to finish]
« Reply #3 on: September 07, 2014, 06:23:14 PM »

Silent running perk for 15 cookies at kid,run while in sneak mode...
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Shangalar

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Re: [Guide] Lawyers HQ Overview for Beginners [Need help to finish]
« Reply #4 on: September 10, 2014, 02:12:12 AM »

I would be glad if someone could make screenshots that show something decent.
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paragon

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Re: [Guide] Lawyers HQ Overview for Beginners [Need help to finish]
« Reply #5 on: September 10, 2014, 04:11:07 AM »

Like walls? (: Well, I'm agreed experience difference is high.
Actually, there's better way - put all info on 1 screeshoot, showing exact locations of all points of interest from high perspective. I'll do it.
What else should be changed to comfort you?
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paragon

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Re: [Guide] Lawyers HQ Overview for Beginners [Need help to finish]
« Reply #6 on: September 10, 2014, 05:28:09 PM »

I would be glad if someone could make screenshots that show something decent.

How about that? (:
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Shangalar

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Re: [Guide] Lawyers HQ Overview for Beginners
« Reply #7 on: September 10, 2014, 05:30:09 PM »

I'm still looking at an horrible bunch of geometrical forms up there. ;)
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paragon

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Re: [Guide] Lawyers HQ Overview for Beginners
« Reply #8 on: September 10, 2014, 05:32:59 PM »

I'm still looking at an horrible bunch of geometrical forms up there. ;)
I'm not quite sure what do you mean by that, sorry ):

But... check now.
« Last Edit: September 10, 2014, 05:50:34 PM by paragon »
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Ender

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Re: [Guide] Lawyers HQ Overview for Beginners
« Reply #9 on: September 11, 2014, 11:01:17 AM »

Nice job here.

For my personnal opinion I will not put any screenshot of the hearth. I think it's cool to discover it once you finally have reputation. And I think that when you have 30k rep you are not a noob anymore and can understand how it is working ;-)
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Ender

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Re: [Guide] Lawyers HQ Overview for Beginners
« Reply #10 on: September 12, 2014, 11:21:36 AM »

Holy shit !

I did not know about npc 11. I neved entered this building !
I have so many books to sell ;-) Thanks !
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paragon

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Re: [Guide] Lawyers HQ Overview for Beginners
« Reply #11 on: September 12, 2014, 11:38:21 AM »

it's pain. you can sell all with 1 click... better wait until update.
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Perteks

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Re: [Guide] Lawyers HQ Overview for Beginners
« Reply #12 on: September 12, 2014, 12:31:36 PM »

12 npc buy only one time

Srsly 11 probably a lot of ppl didn't know about her.
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paragon

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Re: [Guide] Lawyers HQ Overview for Beginners
« Reply #13 on: September 12, 2014, 03:47:06 PM »

12 took 2 times for me, I got a report that it's possible even more than 2
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Edik

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Re: [Guide] Lawyers HQ Overview for Beginners
« Reply #14 on: September 14, 2014, 07:08:52 AM »

10. Bring 2 tech manuals and 2 guns'n'bullets books and will give you a sniper rifle and some ammo in exchange. Although I think he took more than 2 of each from me...
He said 3 techs and 3 guns to me.
12. This one has a cult and needs you to be tough fighter, bad-ass or beauty to get through. After that you can bring him ranger pins and other stuff to make him feel cool for 25 caps or items.
I had cash/armor option, took the second one and got leather armor. Can't give him 2nd ranger pin tho.
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paragon

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Re: [Guide] Lawyers HQ Overview for Beginners
« Reply #15 on: September 14, 2014, 07:43:11 AM »

Thanks, fixed.
There's also something like star to bring him.
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Edik

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Re: [Guide] Lawyers HQ Overview
« Reply #16 on: September 23, 2014, 10:04:20 AM »

3. Lost .223 Pistol quest. There are 3 possible solutions: bring robber buts, lighter and rope / .223 pistol or talk with someone to not kicking her ass for loosing the pistol. I came with the needed items and dialog stuck for me.
I took items option -> chickened out and took pistol option -> received reward -> took option to talk with someone not to kick her butt -> can't go back to well option + don't know where's that guy ;)
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Count Matthew

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Re: [Guide] Lawyers HQ Overview
« Reply #17 on: December 11, 2014, 07:17:58 AM »

Hiya.

I had a look at the lawyers base last night and went to the building manager. He did not offer me a private room for my stuff. Is it bugged or am I stupid???
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Shura

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Re: [Guide] Lawyers HQ Overview
« Reply #18 on: December 11, 2014, 07:42:53 AM »

Did you talk with the Greeter outside before going to the building manager ?
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Count Matthew

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Re: [Guide] Lawyers HQ Overview
« Reply #19 on: December 11, 2014, 08:02:37 AM »

Maybe not. Thanks for your answer.

Another question please - I left the lawyers and I am now factionless. How do I rejoin the lawyers?
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