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« on: January 06, 2015, 11:45:32 AM »
Well I really enjoyed aop, and I'm happy to see there is still plan to get it right.
IMO biggest issues were :
- Slow action : there was too much running from a point to another. I mean even in base, if you wanted to stash and go back to action, it took quite a time. Compared to other servers it's a bad point (not that terrible but still).
- not enough different playstyles possible. I mean, some people like to play alone/group or pve/pvp.
problem with aop , that 90% of interest of the game is mass PVP. When you mix this with the fact that you are compelled to play with people you don't know and as a consequence, assholes or else, this is a game design mistake. IMO there should be a way for old fonline faction to play on their own and make alliance with whoever they want. The 4 factions system should stay as a way to introduce noobs to the game but should not be obligation.
- Combat : One thing that terribly annoyed me was this small delay when you click on a target and the time it takes to effectively shoot (especially when aim shot which suit my playstyle)
And few others, but good points were that we saw that a motivated and talented dev team has emerged and everything is possible now. hope to see you back with good news in the future.