User contributions
- 00:44, 19 May 2016 (diff | hist) . . (-22) . . Foods & Drinks (top)
- 00:44, 19 May 2016 (diff | hist) . . (-180) . . Foods & Drinks
- 10:16, 10 May 2016 (diff | hist) . . (+33) . . Critical Hit (→The Crit Table)
- 10:11, 10 May 2016 (diff | hist) . . (+18) . . Critical Hit (→The Crit Table)
- 23:19, 6 April 2016 (diff | hist) . . (+701) . . Damage Calculation
- 23:14, 6 April 2016 (diff | hist) . . (-21) . . Damage Calculation
- 23:13, 6 April 2016 (diff | hist) . . (+2) . . Damage Calculation
- 23:12, 6 April 2016 (diff | hist) . . (-3) . . Damage Calculation
- 23:12, 6 April 2016 (diff | hist) . . (+3) . . Damage Calculation
- 23:11, 6 April 2016 (diff | hist) . . (+1,302) . . N Damage Calculation (Created page with "Damage is calculated as: TargetDR = Armor + Perks TargetDR = (TargetDR* (100 - (10 * HitTheGap) + 30*attacker.Param[TRAIT_FINESSE])) / 100; TargetDT = Armor + Perks TargetDT...")
- 23:01, 6 April 2016 (diff | hist) . . (+25) . . Main Page (→Gameplay)
- 22:13, 6 April 2016 (diff | hist) . . (-1) . . Burst mechanics (top)
- 22:13, 6 April 2016 (diff | hist) . . (-47) . . Burst mechanics
- 22:13, 6 April 2016 (diff | hist) . . (+1) . . Burst mechanics
- 22:12, 6 April 2016 (diff | hist) . . (+47) . . Burst mechanics
- 22:04, 6 April 2016 (diff | hist) . . (+13) . . Burst mechanics
- 22:04, 6 April 2016 (diff | hist) . . (+6) . . Burst mechanics
- 22:02, 6 April 2016 (diff | hist) . . (+734) . . Burst mechanics