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Leadership Modules

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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Name !! Effect
+
! Name !! Apply on !! Effect
 
|-
 
|-
| Hit Points|| Base Boost Value is 1.8 HP
+
| Sun Tzu || Hit Points|| Base Boost Value is 1.8 HP
 
|-
 
|-
| Healing Rate, Limb Regeneration|| Base Boost Value is 3% Limb Regen, 1 Healing Rate
+
| Jiang Ziya || Healing Rate, Limb Regeneration|| Base Boost Value is 3% Limb Regen, 1 Healing Rate
 
|-
 
|-
| Armor Class || Base Boost Value is 3 Armor Class
+
| Sima Rangju || Armor Class || Base Boost Value is 3 Armor Class
 
|-
 
|-
| Carry Weight|| Base Boost Value is 5 kg Carry Weight
+
| Wu Qi  || Carry Weight|| Base Boost Value is 5 kg Carry Weight
 
|-
 
|-
| Damage Resistance|| Base Boost Value is 1% Damage Resistance
+
| Wei Liao || Damage Resistance|| Base Boost Value is 1% Damage Resistance
 
|-
 
|-
| Critical Resistance|| Base Boost Value is 1% Critical Resistance
+
| Zhang Liang || Critical Resistance|| Base Boost Value is 1% Critical Resistance
 
|-
 
|-
| Critical Strength|| Base Boost Value is 4% Critical Strength
+
| Li Jing || Critical Strength|| Base Boost Value is 4% Critical Strength
 
|-
 
|-
| Critical Perception|| Base Boost Value is 4% Critical Perception
+
| Alexander the Great ||Critical Perception|| Base Boost Value is 4% Critical Perception
 
|-
 
|-
| Critical Endurance|| Base Boost Value is 4% Critical Endurance
+
| Chandragupte Maurya || Critical Endurance|| Base Boost Value is 4% Critical Endurance
 
|-
 
|-
| Critical Agility|| Base Boost Value is 4% Critical Agility
+
| Hannibal || Critical Agility|| Base Boost Value is 4% Critical Agility
 
|-
 
|-
| Less Chance to be Suppressed|| Base Boost Value is 3% to chance to be Suppressed
+
| Qin Shi Huang || Less Chance to be Suppressed|| Base Boost Value is 3% to chance to be Suppressed
 
|-
 
|-
| Bleed Resistance|| Base Boost Value is 1% Bleed Resistance
+
| Julius Caesar || Bleed Resistance|| Base Boost Value is 1% Bleed Resistance
 
|-
 
|-
| Less Severe Armor Bypasses|| Base Boost Value is 2% Less Severe Armor Bypasses
+
| Zhuge Liang || Less Severe Armor Bypasses|| Base Boost Value is 2% Less Severe Armor Bypasses
 
|-
 
|-
| Shorter Knockouts|| Base Boost Value is 0.1s Shorter Knockouts
+
| Khalid ibn al-Walid || Shorter Knockouts|| Base Boost Value is 0.1s Shorter Knockouts
 
|-
 
|-
| Sight Range|| Base Boost Value is 2 to Sight Range
+
| Cyrus the Great || Sight Range|| Base Boost Value is 2 to Sight Range
 
|-
 
|-
| Chance to AP Drain|| Base Boost Value is 2% to chance to cause AP Drain
+
| Alfred Thayer Mahan || Chance to AP Drain|| Base Boost Value is 2% to chance to cause AP Drain
 
|-
 
|-
| Critical Chance|| Base Boost Value is 2% Critical Chance
+
| Genghis Khan || Critical Chance|| Base Boost Value is 2% Critical Chance
 
|-
 
|-
| Better Bleed|| Base Boost Value is 3% Better Bleed
+
| Napoleon Bonaparte || Better Bleed|| Base Boost Value is 3% Better Bleed
 
|-
 
|-
| More Bleed|| Base Boost Value is 4% More Bleed
+
| Clausewitz || More Bleed|| Base Boost Value is 4% More Bleed
 
|-
 
|-
| Damage With Fire|| Base Boost Value is 2% Damage with Fire
+
| Jomini || Damage With Fire|| Base Boost Value is 2% Damage with Fire
 
|-
 
|-
| More Suppression|| Base Boost Value is 4% More Suppression
+
| Robert E.Lee || More Suppression|| Base Boost Value is 4% More Suppression
 
|-
 
|-
| Faster Reloads|| Base Boost Value is 2% Less Reload Time
+
| Ulysses S.Grant || Faster Reloads|| Base Boost Value is 2% Less Reload Time
 
|-
 
|-
| AP for killing|| Base Boost Value is 10 AP for killing
+
| William Tecumseh Sherman ||  AP for killing|| Base Boost Value is 10 AP for killing
 
|-
 
|-
| Run Speed|| Base Boost Value is -1 Run time
+
| Helmut von Moltke || Run Speed|| Base Boost Value is -1 Run time
 
|-
 
|-
| AP restore|| Base Boost Value is 10 AP per 100s
+
| Alfred von Schlieffen || AP restore|| Base Boost Value is 10 AP per 100s
 
|-
 
|-
| Weapon AP Cost|| Base Boost Value is 0.8% Weapon AP Cost
+
| Hans Delbrück || Weapon AP Cost|| Base Boost Value is 0.8% Weapon AP Cost
 
|-
 
|-
| Knockout Duration|| Base Boost Value is 0.1s Knockouts Duration
+
| Winston Churchill || Knockout Duration|| Base Boost Value is 0.1s Knockouts Duration
 
|-
 
|-
| Better Armor Bypasses|| Base Boost Value is 2% Better Armor Bypasses
+
| Guilio Douhet || Better Armor Bypasses|| Base Boost Value is 2% Better Armor Bypasses
 
|}
 
|}

Revision as of 13:54, 3 October 2014

Leadership modules could be activated by the squad leader or fireteam leader from the cheapboy. If the squad is valid, they provide boosts to every member including commander. Only 3 modules could be activated at once.

Those bonuses could be:

Name Apply on Effect
Sun Tzu Hit Points Base Boost Value is 1.8 HP
Jiang Ziya Healing Rate, Limb Regeneration Base Boost Value is 3% Limb Regen, 1 Healing Rate
Sima Rangju Armor Class Base Boost Value is 3 Armor Class
Wu Qi Carry Weight Base Boost Value is 5 kg Carry Weight
Wei Liao Damage Resistance Base Boost Value is 1% Damage Resistance
Zhang Liang Critical Resistance Base Boost Value is 1% Critical Resistance
Li Jing Critical Strength Base Boost Value is 4% Critical Strength
Alexander the Great Critical Perception Base Boost Value is 4% Critical Perception
Chandragupte Maurya Critical Endurance Base Boost Value is 4% Critical Endurance
Hannibal Critical Agility Base Boost Value is 4% Critical Agility
Qin Shi Huang Less Chance to be Suppressed Base Boost Value is 3% to chance to be Suppressed
Julius Caesar Bleed Resistance Base Boost Value is 1% Bleed Resistance
Zhuge Liang Less Severe Armor Bypasses Base Boost Value is 2% Less Severe Armor Bypasses
Khalid ibn al-Walid Shorter Knockouts Base Boost Value is 0.1s Shorter Knockouts
Cyrus the Great Sight Range Base Boost Value is 2 to Sight Range
Alfred Thayer Mahan Chance to AP Drain Base Boost Value is 2% to chance to cause AP Drain
Genghis Khan Critical Chance Base Boost Value is 2% Critical Chance
Napoleon Bonaparte Better Bleed Base Boost Value is 3% Better Bleed
Clausewitz More Bleed Base Boost Value is 4% More Bleed
Jomini Damage With Fire Base Boost Value is 2% Damage with Fire
Robert E.Lee More Suppression Base Boost Value is 4% More Suppression
Ulysses S.Grant Faster Reloads Base Boost Value is 2% Less Reload Time
William Tecumseh Sherman AP for killing Base Boost Value is 10 AP for killing
Helmut von Moltke Run Speed Base Boost Value is -1 Run time
Alfred von Schlieffen AP restore Base Boost Value is 10 AP per 100s
Hans Delbrück Weapon AP Cost Base Boost Value is 0.8% Weapon AP Cost
Winston Churchill Knockout Duration Base Boost Value is 0.1s Knockouts Duration
Guilio Douhet Better Armor Bypasses Base Boost Value is 2% Better Armor Bypasses
(Difference between revisions)
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