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Derived stats

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* '''Healing Rate''' : The percentage of your maximum Hit points that are regenerated in total each minute. Healing occurs four times per minute.
 
* '''Healing Rate''' : The percentage of your maximum Hit points that are regenerated in total each minute. Healing occurs four times per minute.
  
* '''Limb regen''' : The chance that a broken limb will be restored every 15 seconds.
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* '''Limb Regen''' : The chance that a broken limb will be restored every 15 seconds.
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* '''KO Duration''' : When you are knocked out, you are helpless for this long.
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* '''KD Cost''' : The Action Point cost of recovering from a knockdown.
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* '''Hit Points''' : How much damage your character can take before dying.
  
  
 
[[Category:TobeCompleted]]
 
[[Category:TobeCompleted]]
 
[[Category:Character]]
 
[[Category:Character]]

Revision as of 04:13, 5 September 2014

Derived stats.jpg

The derived stat screen displays a lot of useful information on your character, such as Armor Class, Critical Chance or Resistances. Those stats depend on your SPECIAL.


  • Hit Points : How much damage your character can take before dying.
  • Healing Rate : The percentage of your maximum Hit points that are regenerated in total each minute. Healing occurs four times per minute.
  • Limb Regen : The chance that a broken limb will be restored every 15 seconds.
  • KO Duration : When you are knocked out, you are helpless for this long.
  • KD Cost : The Action Point cost of recovering from a knockdown.
  • Hit Points : How much damage your character can take before dying.
(Difference between revisions)
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