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Derived stats

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* '''Hit Points''' : How much damage your character can take before dying.
 
* '''Hit Points''' : How much damage your character can take before dying.
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* '''Healing Rate''' : The percentage of your maximum Hit points that are regenerated in total each minute. Healing occurs four times per minute.
 
* '''Healing Rate''' : The percentage of your maximum Hit points that are regenerated in total each minute. Healing occurs four times per minute.
  

Revision as of 04:09, 5 September 2014

Derived stats.jpg

The derived stat screen displays a lot of useful information on your character, such as Armor Class, Critical Chance or Resistances. Those stats depend on your SPECIAL.


  • Hit Points : How much damage your character can take before dying.
  • Healing Rate : The percentage of your maximum Hit points that are regenerated in total each minute. Healing occurs four times per minute.
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