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Beginner guide: Discover Interface


Your character is created. It's now time to discover the world of Ashes of Phoenix so let's click on "Play".

You character spwan in a safe place so take the time to discover the interface and the shortcut before facing the dangers.

At any time in the game, press F1 to show the HELP screen.

Interface

1. Log and chat:

In this area you will see the log ( description on what you click, combat action, .. ) and what other people said on the different channel. You can open / hide the log using F5 and view older log using scrolling.

2. Injuries:

This section show you if you have serious injuries. Serious injuries appears in red and give you big disadvantage ( you can't no more shoot if arms are injured, no more run for legs, .. ). You should use the doctor competence to heal them.

3. Active bonus:

In some situation you can have bonus from external factors ; you are under cover, you take advise from your leader, ... If one of the bonus is active it will shows up an icon :
  • Leadership: If you receive a bonus from your squad leader ( Need to be in squad and near the leader )
  • Deploy: If your weapon is deployed ( Need a deployable weapon )
  • Cover: If you have a good cover from your environment

4. Hit point (HP):

Define the amount of damage your character can take before dying. When your hit points reach 0 or below, you fall on the ground knocked down, which means you can only whisper. While knocked down you are unable to do anything. When your HP goes to -100 you will die. Your HP will regenerate every 15 seconds, allowing your character to stand back up when it reaches 1 or above

5. Active malus:

In some situation you will suffer from malus ; you take a bad shoot, you feel weak or poisoned. If one malus is active it will shows up an icon :
  • Poisoned: If you suffer from poisoning and loosing HP with time. You can use antidote to cure.
  • Disoriented: Lowers your sight range and hit chance resulting in a temporary blind.
  • Winded: Knocks the wind out of you, making you unable to run for a short amount of time.
  • Supressed: Suppression makes you keep your head down, making you unable to run.

6. Action point (AP):

Every character has a maximum of 100 AP that regenerates with time. Each action you make (reload, shoot, use a competence, ... ) require an amount of AP. If you do not have these AP you can't do that action.

7. Weapon:

This is your current weapons. At the top the number of ammo left in the current loader. At the bottom left the cost to attack in action point. On the top right the target allow you to aim for. You can right click on your weapon to loop in available attack mode ( One shot, burst, ... )

9. Bleed & Radiation:


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Revision as of 11:47, 19 September 2014 by Ender (Talk | contribs)

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