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		<id>http://fonline-aop.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=S.T.A.L.K.E.R</id>
		<title>FOnline: Ashes of Phoenix Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://fonline-aop.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=S.T.A.L.K.E.R"/>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Special:Contributions/S.T.A.L.K.E.R"/>
		<updated>2026-06-15T23:20:38Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Shotguns</id>
		<title>Shotguns</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Shotguns"/>
				<updated>2016-04-14T21:23:02Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Main_Page#Weapons|Back to weapons]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Alright you Primitive Screwheads, listen up! You see this? This... is my boomstick! The twelve-gauge double-barreled Remington. S-Mart's top of the line. You can find this in the sporting goods department. That's right, this sweet baby was made in Grand Rapids, Michigan. Retails for about a hundred and nine, ninety five. It's got a walnut stock, cobalt blue steel, and a hair trigger. That's right. Shop smart. Shop S-Mart. You got that?'' &lt;br /&gt;
&lt;br /&gt;
''-Bruce Campbell, Army of Darkness''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shotguns are very powerful at '''close range against both groups and single targets'''. They can quickly deliver a lot of damage but also have small magazines that take long to reload. The behavior of shotguns is heavily dependent on the type of ammo used, which will be pronounced even more in the future.&lt;br /&gt;
&lt;br /&gt;
The game simulates every single shot in a shotgun shell, with different ammo types having a different amount of &amp;quot;subshots&amp;quot;. With ordinary slugs, a shotgun turns into a rifle while loading buckshot greatly diminishes the damage at longer ranges, especially against armored targets. To get the most damage out of a shotgun, one should try to burst smaller groups at around 20hex distance to make sure that as many pellets as possible can hit a target.&lt;br /&gt;
&lt;br /&gt;
What shotguns lack is range, especially when it comes to single target damage, as well as sustained DPS as they often have to reload after a few shots. In the future, the right choice of ammo will be an important factor as well, turning shotguns into a risky but quite rewarding weapon if used accordingly.&lt;br /&gt;
&lt;br /&gt;
=List of Shotguns=&lt;br /&gt;
&lt;br /&gt;
* [[Combat Shotgun]]&lt;br /&gt;
* [[H&amp;amp;K CAWS]]&lt;br /&gt;
* [[Pancor Jackhammer]]&lt;br /&gt;
* [[Remington M870]]&lt;br /&gt;
* [[Shotgun]]&lt;br /&gt;
* [[Sawed-off Shotgun]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | &amp;lt;center&amp;gt;Shotguns&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;center&amp;gt;Name&amp;lt;/center&amp;gt;	!! &amp;lt;center&amp;gt;Str.&amp;lt;/center&amp;gt; !! &amp;lt;center&amp;gt;Damage&amp;lt;/center&amp;gt; !! &amp;lt;center&amp;gt;AP cost&amp;lt;/center&amp;gt; !! &amp;lt;center&amp;gt;Range&amp;lt;/center&amp;gt; !! &amp;lt;center&amp;gt;Reload&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Combat Shotgun]][[File:Combatshotty2.png]]&amp;lt;/center&amp;gt; || 5 || 80-100(single) &amp;lt;br&amp;gt;80-100(burst) || 25(single) &amp;lt;br&amp;gt;65(burst) || 30(single) &amp;lt;br&amp;gt;20(burst) || 60&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;center&amp;gt;[[H&amp;amp;amp;K CAWS]][[File:CAWS.png]]&amp;lt;/center&amp;gt; || 6 || 80-90(single) &amp;lt;br&amp;gt;80-90(burst) || 20(single) &amp;lt;br&amp;gt;65(burst) || 35(single) &amp;lt;br&amp;gt;23(burst) || 50&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;center&amp;gt;[[Pancor Jackhammer]][[File:PJ.png]]&amp;lt;/center&amp;gt; || 5 || 90-110(single) &amp;lt;br&amp;gt;90-110(burst) || 25(single) &amp;lt;br&amp;gt;65(burst) || 25(single) &amp;lt;br&amp;gt;15(burst) || 50&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;center&amp;gt;[[Remington M870]][[File:Rem870M.png]]&amp;lt;/center&amp;gt; || 5 || 70-95(single) || 15(single) || 30(single) || 150&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;center&amp;gt;[[Shotgun]] [[File:Shotgun.gif|50px]]&amp;lt;/center&amp;gt;|| 4 || 40-50(single) &amp;lt;br&amp;gt;45-55(burst) || 10(single) &amp;lt;br&amp;gt;15(burst) || 25(single) &amp;lt;br&amp;gt;20(burst) || 50&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;center&amp;gt;[[Sawed-off Shotgun]][[File:Sawedoff.gif|70px]]&amp;lt;/center&amp;gt; || 4 || 45-55(single) || 10(single) || 15(single) || 40&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=SPAWN_EAST!!_-_S.T.A.L.K.E.R_2016</id>
		<title>SPAWN EAST!! - S.T.A.L.K.E.R 2016</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=SPAWN_EAST!!_-_S.T.A.L.K.E.R_2016"/>
				<updated>2016-03-23T07:35:10Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A very dank, quality meme created by yours truly :^)&lt;br /&gt;
&lt;br /&gt;
Servers affected by this meme &lt;br /&gt;
&lt;br /&gt;
* [http://forum.fonline2.com/index.php  FOnline 2]&lt;br /&gt;
* [http://forum.fonline-reloaded.net/index.php  FOnline Reloaded]&lt;br /&gt;
* [http://fonline-aop.net/forum/  FOnline Ashes of Phoenix]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now currently majority of wiki is outdated, wipe is on April 23rd so expect the wiki to be changed when it arrives.&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Main_Page"/>
				<updated>2016-03-23T07:32:40Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to '''FOnline: Ashes of Phoenix''' wiki! If you want to know more about the game, you're at the right place. '''Wipe is expected to happen on April 23rd, 2016 and most of the wiki is currently outdated. Keep an eye on wipe status in the [http://fonline-aop.net/forum/index.php?topic=2949.0 Wipe Thread].'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''This wiki is yet completely work in progress. We would happily [http://fonline-aop.net/forum/index.php?topic=588.0 accept help] to fill the basic information. Please report problems involving the wiki here [http://fonline-aop.net/forum/index.php?topic=753.0 Wiki Creation]'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
=Beginner guide=&lt;br /&gt;
*[[Beginner_guide:_Installation|Install game]]&lt;br /&gt;
*[[Beginner_guide:_Character_Creation|Create character]]&lt;br /&gt;
*[[Beginner_guide:_Discover_Interface|Discover interface]]&lt;br /&gt;
*[[Beginner_guide:_Discover_the_world|Discover world]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Character | Player Character]]=&lt;br /&gt;
* [[S.P.E.C.I.A.L.]]&lt;br /&gt;
* [[Hit Points]]&lt;br /&gt;
* [[Skill Points]]&lt;br /&gt;
* [[Derived stats]]&lt;br /&gt;
* [[Action points]]&lt;br /&gt;
* [[Skills]]&lt;br /&gt;
* [[Traits]]&lt;br /&gt;
* [[Perks]]&lt;br /&gt;
* [[Level cap]]&lt;br /&gt;
* [[Reputation]]&lt;br /&gt;
* [[Namecolorizing]]&lt;br /&gt;
* [[Game statistic]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Gameplay]]=&lt;br /&gt;
* [[Controls]]&lt;br /&gt;
* [[Chat]]&lt;br /&gt;
* [[Interface]]&lt;br /&gt;
* [[Leadership|Squads]]&lt;br /&gt;
* [[Cheapboy]]&lt;br /&gt;
* [[Hit Chance]]&lt;br /&gt;
* [[Burst mechanics]]&lt;br /&gt;
* [[Hex shooting]]&lt;br /&gt;
* [[Misfires and Jams]]&lt;br /&gt;
* [[Weapon deployment]]&lt;br /&gt;
* [[Critical Hit|Criticals]]&lt;br /&gt;
* [[Cover system]]&lt;br /&gt;
* [[Player Status]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[SPAWN EAST!! - S.T.A.L.K.E.R 2016]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Factions]]=&lt;br /&gt;
* [[Faction system]]&lt;br /&gt;
* [[Factions headquarters]]&lt;br /&gt;
* [[Platoons]]&lt;br /&gt;
* [[Merchants]]&lt;br /&gt;
* [[Faction Guides]]&lt;br /&gt;
* [[Random assignments]]&lt;br /&gt;
* [[Mines]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[The Core|Phoenix Core]]=&lt;br /&gt;
* [[Scavenging the Core]]&lt;br /&gt;
* [[Patrols]]&lt;br /&gt;
* [[Zone Control]]&lt;br /&gt;
* [[Dungeons]]&lt;br /&gt;
* [[Life into Phoenix]]&lt;br /&gt;
* [[The automap]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
=[[Items]]=&lt;br /&gt;
* [[Crafting|Crafting system]]&lt;br /&gt;
* [[Crafting Materials]]&lt;br /&gt;
* [[Leadership Modules]]&lt;br /&gt;
* [[Item condition]]&lt;br /&gt;
* [[Weapon Perks &amp;amp; Traits]]&lt;br /&gt;
* [[Item Perks &amp;amp; Traits]]&lt;br /&gt;
* [[Armor Traits]]&lt;br /&gt;
* [[Skill-related items]]&lt;br /&gt;
* [[Healing items|Healing Items, Bags, and Kits]]&lt;br /&gt;
* [[Foods &amp;amp; Drinks]]&lt;br /&gt;
* [[Ammunition]] &lt;br /&gt;
* [[Drugs]]&lt;br /&gt;
* [[Collectible items| Collectible and Miscellaneous Items]]&lt;br /&gt;
* [[Legendary weapons]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Weapons]]=&lt;br /&gt;
* [[Assault rifles]]&lt;br /&gt;
* [[Shotguns]]&lt;br /&gt;
* [[Sub-machine guns]]&lt;br /&gt;
* [[Pistols]]&lt;br /&gt;
* [[Sniper rifles]]&lt;br /&gt;
* [[Light machine guns| Light Machine Guns (Small Guns)]]&lt;br /&gt;
* [[(Medium) machine guns| Medium Machine Guns (Big Guns)]]&lt;br /&gt;
* [[Heavy Weapons|Miniguns, Launchers, Flamers, and Anti-Material Rifles]]&lt;br /&gt;
* [[Energy Weapons]]&lt;br /&gt;
* [[Hand-to-hand weapons]]&lt;br /&gt;
* [[Sneak weapons]]&lt;br /&gt;
* [[Throwing weapons|Throwing Spears and Grenades]]&lt;br /&gt;
* [[Trap devices]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Armors]]=&lt;br /&gt;
* [[Armor Tiers 1|Tier 1 armors, Bluesuits and Robes]]&lt;br /&gt;
* [[Armor Tiers 2|Tiers 2 armors]]&lt;br /&gt;
* [[Armor Tiers 3|Tiers 3 armors]]&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Main_Page"/>
				<updated>2016-03-23T07:32:01Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to '''FOnline: Ashes of Phoenix''' wiki! If you want to know more about the game, you're at the right place. Wipe is expected to happen on April 23rd, 2016 and most of the wiki is currently outdated. Keep an eye on wipe status in the [http://fonline-aop.net/forum/index.php?topic=2949.0 Wipe Thread].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''This wiki is yet completely work in progress. We would happily [http://fonline-aop.net/forum/index.php?topic=588.0 accept help] to fill the basic information. Please report problems involving the wiki here [http://fonline-aop.net/forum/index.php?topic=753.0 Wiki Creation]'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
=Beginner guide=&lt;br /&gt;
*[[Beginner_guide:_Installation|Install game]]&lt;br /&gt;
*[[Beginner_guide:_Character_Creation|Create character]]&lt;br /&gt;
*[[Beginner_guide:_Discover_Interface|Discover interface]]&lt;br /&gt;
*[[Beginner_guide:_Discover_the_world|Discover world]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Character | Player Character]]=&lt;br /&gt;
* [[S.P.E.C.I.A.L.]]&lt;br /&gt;
* [[Hit Points]]&lt;br /&gt;
* [[Skill Points]]&lt;br /&gt;
* [[Derived stats]]&lt;br /&gt;
* [[Action points]]&lt;br /&gt;
* [[Skills]]&lt;br /&gt;
* [[Traits]]&lt;br /&gt;
* [[Perks]]&lt;br /&gt;
* [[Level cap]]&lt;br /&gt;
* [[Reputation]]&lt;br /&gt;
* [[Namecolorizing]]&lt;br /&gt;
* [[Game statistic]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Gameplay]]=&lt;br /&gt;
* [[Controls]]&lt;br /&gt;
* [[Chat]]&lt;br /&gt;
* [[Interface]]&lt;br /&gt;
* [[Leadership|Squads]]&lt;br /&gt;
* [[Cheapboy]]&lt;br /&gt;
* [[Hit Chance]]&lt;br /&gt;
* [[Burst mechanics]]&lt;br /&gt;
* [[Hex shooting]]&lt;br /&gt;
* [[Misfires and Jams]]&lt;br /&gt;
* [[Weapon deployment]]&lt;br /&gt;
* [[Critical Hit|Criticals]]&lt;br /&gt;
* [[Cover system]]&lt;br /&gt;
* [[Player Status]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[SPAWN EAST!! - S.T.A.L.K.E.R 2016]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Factions]]=&lt;br /&gt;
* [[Faction system]]&lt;br /&gt;
* [[Factions headquarters]]&lt;br /&gt;
* [[Platoons]]&lt;br /&gt;
* [[Merchants]]&lt;br /&gt;
* [[Faction Guides]]&lt;br /&gt;
* [[Random assignments]]&lt;br /&gt;
* [[Mines]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[The Core|Phoenix Core]]=&lt;br /&gt;
* [[Scavenging the Core]]&lt;br /&gt;
* [[Patrols]]&lt;br /&gt;
* [[Zone Control]]&lt;br /&gt;
* [[Dungeons]]&lt;br /&gt;
* [[Life into Phoenix]]&lt;br /&gt;
* [[The automap]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
=[[Items]]=&lt;br /&gt;
* [[Crafting|Crafting system]]&lt;br /&gt;
* [[Crafting Materials]]&lt;br /&gt;
* [[Leadership Modules]]&lt;br /&gt;
* [[Item condition]]&lt;br /&gt;
* [[Weapon Perks &amp;amp; Traits]]&lt;br /&gt;
* [[Item Perks &amp;amp; Traits]]&lt;br /&gt;
* [[Armor Traits]]&lt;br /&gt;
* [[Skill-related items]]&lt;br /&gt;
* [[Healing items|Healing Items, Bags, and Kits]]&lt;br /&gt;
* [[Foods &amp;amp; Drinks]]&lt;br /&gt;
* [[Ammunition]] &lt;br /&gt;
* [[Drugs]]&lt;br /&gt;
* [[Collectible items| Collectible and Miscellaneous Items]]&lt;br /&gt;
* [[Legendary weapons]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Weapons]]=&lt;br /&gt;
* [[Assault rifles]]&lt;br /&gt;
* [[Shotguns]]&lt;br /&gt;
* [[Sub-machine guns]]&lt;br /&gt;
* [[Pistols]]&lt;br /&gt;
* [[Sniper rifles]]&lt;br /&gt;
* [[Light machine guns| Light Machine Guns (Small Guns)]]&lt;br /&gt;
* [[(Medium) machine guns| Medium Machine Guns (Big Guns)]]&lt;br /&gt;
* [[Heavy Weapons|Miniguns, Launchers, Flamers, and Anti-Material Rifles]]&lt;br /&gt;
* [[Energy Weapons]]&lt;br /&gt;
* [[Hand-to-hand weapons]]&lt;br /&gt;
* [[Sneak weapons]]&lt;br /&gt;
* [[Throwing weapons|Throwing Spears and Grenades]]&lt;br /&gt;
* [[Trap devices]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Armors]]=&lt;br /&gt;
* [[Armor Tiers 1|Tier 1 armors, Bluesuits and Robes]]&lt;br /&gt;
* [[Armor Tiers 2|Tiers 2 armors]]&lt;br /&gt;
* [[Armor Tiers 3|Tiers 3 armors]]&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Main_Page"/>
				<updated>2016-03-23T07:29:15Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to '''FOnline: Ashes of Phoenix''' wiki! If you want to know more about the game, you're at the right place. Wipe is expected to happen on April 23rd, 2016 and most of the wiki is currently outdated. Keep an eye on wipe status in the [http://fonline-aop.net/forum/index.php?topic=2949.0 Wipe Thread].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''This wiki is yet completely work in progress. We would happily [http://fonline-aop.net/forum/index.php?topic=588.0 accept help] to fill the basic information. See the [[TobeCompleted|pages to be completed]] or report problems involving the wiki here [http://fonline-aop.net/forum/index.php?topic=753.0 Wiki Creation]'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
=Beginner guide=&lt;br /&gt;
*[[Beginner_guide:_Installation|Install game]]&lt;br /&gt;
*[[Beginner_guide:_Character_Creation|Create character]]&lt;br /&gt;
*[[Beginner_guide:_Discover_Interface|Discover interface]]&lt;br /&gt;
*[[Beginner_guide:_Discover_the_world|Discover world]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Character | Player Character]]=&lt;br /&gt;
* [[S.P.E.C.I.A.L.]]&lt;br /&gt;
* [[Hit Points]]&lt;br /&gt;
* [[Skill Points]]&lt;br /&gt;
* [[Derived stats]]&lt;br /&gt;
* [[Action points]]&lt;br /&gt;
* [[Skills]]&lt;br /&gt;
* [[Traits]]&lt;br /&gt;
* [[Perks]]&lt;br /&gt;
* [[Level cap]]&lt;br /&gt;
* [[Reputation]]&lt;br /&gt;
* [[Namecolorizing]]&lt;br /&gt;
* [[Game statistic]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Gameplay]]=&lt;br /&gt;
* [[Controls]]&lt;br /&gt;
* [[Chat]]&lt;br /&gt;
* [[Interface]]&lt;br /&gt;
* [[Leadership|Squads]]&lt;br /&gt;
* [[Cheapboy]]&lt;br /&gt;
* [[Hit Chance]]&lt;br /&gt;
* [[Burst mechanics]]&lt;br /&gt;
* [[Hex shooting]]&lt;br /&gt;
* [[Misfires and Jams]]&lt;br /&gt;
* [[Weapon deployment]]&lt;br /&gt;
* [[Critical Hit|Criticals]]&lt;br /&gt;
* [[Cover system]]&lt;br /&gt;
* [[Player Status]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[SPAWN EAST!! - S.T.A.L.K.E.R 2016]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Factions]]=&lt;br /&gt;
* [[Faction system]]&lt;br /&gt;
* [[Factions headquarters]]&lt;br /&gt;
* [[Platoons]]&lt;br /&gt;
* [[Merchants]]&lt;br /&gt;
* [[Faction Guides]]&lt;br /&gt;
* [[Random assignments]]&lt;br /&gt;
* [[Mines]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[The Core|Phoenix Core]]=&lt;br /&gt;
* [[Scavenging the Core]]&lt;br /&gt;
* [[Patrols]]&lt;br /&gt;
* [[Zone Control]]&lt;br /&gt;
* [[Dungeons]]&lt;br /&gt;
* [[Life into Phoenix]]&lt;br /&gt;
* [[The automap]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
=[[Items]]=&lt;br /&gt;
* [[Crafting|Crafting system]]&lt;br /&gt;
* [[Crafting Materials]]&lt;br /&gt;
* [[Leadership Modules]]&lt;br /&gt;
* [[Item condition]]&lt;br /&gt;
* [[Weapon Perks &amp;amp; Traits]]&lt;br /&gt;
* [[Item Perks &amp;amp; Traits]]&lt;br /&gt;
* [[Armor Traits]]&lt;br /&gt;
* [[Skill-related items]]&lt;br /&gt;
* [[Healing items|Healing Items, Bags, and Kits]]&lt;br /&gt;
* [[Foods &amp;amp; Drinks]]&lt;br /&gt;
* [[Ammunition]] &lt;br /&gt;
* [[Drugs]]&lt;br /&gt;
* [[Collectible items| Collectible and Miscellaneous Items]]&lt;br /&gt;
* [[Legendary weapons]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Weapons]]=&lt;br /&gt;
* [[Assault rifles]]&lt;br /&gt;
* [[Shotguns]]&lt;br /&gt;
* [[Sub-machine guns]]&lt;br /&gt;
* [[Pistols]]&lt;br /&gt;
* [[Sniper rifles]]&lt;br /&gt;
* [[Light machine guns| Light Machine Guns (Small Guns)]]&lt;br /&gt;
* [[(Medium) machine guns| Medium Machine Guns (Big Guns)]]&lt;br /&gt;
* [[Heavy Weapons|Miniguns, Launchers, Flamers, and Anti-Material Rifles]]&lt;br /&gt;
* [[Energy Weapons]]&lt;br /&gt;
* [[Hand-to-hand weapons]]&lt;br /&gt;
* [[Sneak weapons]]&lt;br /&gt;
* [[Throwing weapons|Throwing Spears and Grenades]]&lt;br /&gt;
* [[Trap devices]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Armors]]=&lt;br /&gt;
* [[Armor Tiers 1|Tier 1 armors, Bluesuits and Robes]]&lt;br /&gt;
* [[Armor Tiers 2|Tiers 2 armors]]&lt;br /&gt;
* [[Armor Tiers 3|Tiers 3 armors]]&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Main_Page"/>
				<updated>2016-03-23T07:28:04Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to '''FOnline: Ashes of Phoenix''' wiki! If you want to know more about the game, you're at the right place. Wipe is expected to happen on April 23rd, 2016 and most of the wiki is currently outdated. Keep an eye on wipe status in the[http://fonline-aop.net/forum/index.php?topic=2949.0 Wipe Thread].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''This wiki is yet completely work in progress. We would happily [http://fonline-aop.net/forum/index.php?topic=588.0 accept help] to fill the basic information. See the [[TobeCompleted|pages to be completed]] or report problems involving the wiki here [http://fonline-aop.net/forum/index.php?topic=753.0 Wiki Creation]'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
=Beginner guide=&lt;br /&gt;
*[[Beginner_guide:_Installation|Install game]]&lt;br /&gt;
*[[Beginner_guide:_Character_Creation|Create character]]&lt;br /&gt;
*[[Beginner_guide:_Discover_Interface|Discover interface]]&lt;br /&gt;
*[[Beginner_guide:_Discover_the_world|Discover world]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Character | Player Character]]=&lt;br /&gt;
* [[S.P.E.C.I.A.L.]]&lt;br /&gt;
* [[Hit Points]]&lt;br /&gt;
* [[Skill Points]]&lt;br /&gt;
* [[Derived stats]]&lt;br /&gt;
* [[Action points]]&lt;br /&gt;
* [[Skills]]&lt;br /&gt;
* [[Traits]]&lt;br /&gt;
* [[Perks]]&lt;br /&gt;
* [[Level cap]]&lt;br /&gt;
* [[Reputation]]&lt;br /&gt;
* [[Namecolorizing]]&lt;br /&gt;
* [[Game statistic]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Gameplay]]=&lt;br /&gt;
* [[Controls]]&lt;br /&gt;
* [[Chat]]&lt;br /&gt;
* [[Interface]]&lt;br /&gt;
* [[Leadership|Squads]]&lt;br /&gt;
* [[Cheapboy]]&lt;br /&gt;
* [[Hit Chance]]&lt;br /&gt;
* [[Burst mechanics]]&lt;br /&gt;
* [[Hex shooting]]&lt;br /&gt;
* [[Misfires and Jams]]&lt;br /&gt;
* [[Weapon deployment]]&lt;br /&gt;
* [[Critical Hit|Criticals]]&lt;br /&gt;
* [[Cover system]]&lt;br /&gt;
* [[Player Status]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[SPAWN EAST!! - S.T.A.L.K.E.R 2016]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Factions]]=&lt;br /&gt;
* [[Faction system]]&lt;br /&gt;
* [[Factions headquarters]]&lt;br /&gt;
* [[Platoons]]&lt;br /&gt;
* [[Merchants]]&lt;br /&gt;
* [[Faction Guides]]&lt;br /&gt;
* [[Random assignments]]&lt;br /&gt;
* [[Mines]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[The Core|Phoenix Core]]=&lt;br /&gt;
* [[Scavenging the Core]]&lt;br /&gt;
* [[Patrols]]&lt;br /&gt;
* [[Zone Control]]&lt;br /&gt;
* [[Dungeons]]&lt;br /&gt;
* [[Life into Phoenix]]&lt;br /&gt;
* [[The automap]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
=[[Items]]=&lt;br /&gt;
* [[Crafting|Crafting system]]&lt;br /&gt;
* [[Crafting Materials]]&lt;br /&gt;
* [[Leadership Modules]]&lt;br /&gt;
* [[Item condition]]&lt;br /&gt;
* [[Weapon Perks &amp;amp; Traits]]&lt;br /&gt;
* [[Item Perks &amp;amp; Traits]]&lt;br /&gt;
* [[Armor Traits]]&lt;br /&gt;
* [[Skill-related items]]&lt;br /&gt;
* [[Healing items|Healing Items, Bags, and Kits]]&lt;br /&gt;
* [[Foods &amp;amp; Drinks]]&lt;br /&gt;
* [[Ammunition]] &lt;br /&gt;
* [[Drugs]]&lt;br /&gt;
* [[Collectible items| Collectible and Miscellaneous Items]]&lt;br /&gt;
* [[Legendary weapons]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Weapons]]=&lt;br /&gt;
* [[Assault rifles]]&lt;br /&gt;
* [[Shotguns]]&lt;br /&gt;
* [[Sub-machine guns]]&lt;br /&gt;
* [[Pistols]]&lt;br /&gt;
* [[Sniper rifles]]&lt;br /&gt;
* [[Light machine guns| Light Machine Guns (Small Guns)]]&lt;br /&gt;
* [[(Medium) machine guns| Medium Machine Guns (Big Guns)]]&lt;br /&gt;
* [[Heavy Weapons|Miniguns, Launchers, Flamers, and Anti-Material Rifles]]&lt;br /&gt;
* [[Energy Weapons]]&lt;br /&gt;
* [[Hand-to-hand weapons]]&lt;br /&gt;
* [[Sneak weapons]]&lt;br /&gt;
* [[Throwing weapons|Throwing Spears and Grenades]]&lt;br /&gt;
* [[Trap devices]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Armors]]=&lt;br /&gt;
* [[Armor Tiers 1|Tier 1 armors, Bluesuits and Robes]]&lt;br /&gt;
* [[Armor Tiers 2|Tiers 2 armors]]&lt;br /&gt;
* [[Armor Tiers 3|Tiers 3 armors]]&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Main_Page"/>
				<updated>2016-03-23T07:26:53Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to '''FOnline: Ashes of Phoenix''' wiki! If you want to know more about the game, you're at the right place. Wipe is expected to happen on April 23rd, 2016 and most of the wiki is outdated. Keep an eye on wipe status on [http://fonline-aop.net/forum/index.php?topic=2949.0 Wipe Thread].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''This wiki is yet completely work in progress. We would happily [http://fonline-aop.net/forum/index.php?topic=588.0 accept help] to fill the basic information. See the [[TobeCompleted|pages to be completed]] or report problems involving the wiki here [http://fonline-aop.net/forum/index.php?topic=753.0 Wiki Creation]'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
=Beginner guide=&lt;br /&gt;
*[[Beginner_guide:_Installation|Install game]]&lt;br /&gt;
*[[Beginner_guide:_Character_Creation|Create character]]&lt;br /&gt;
*[[Beginner_guide:_Discover_Interface|Discover interface]]&lt;br /&gt;
*[[Beginner_guide:_Discover_the_world|Discover world]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Character | Player Character]]=&lt;br /&gt;
* [[S.P.E.C.I.A.L.]]&lt;br /&gt;
* [[Hit Points]]&lt;br /&gt;
* [[Skill Points]]&lt;br /&gt;
* [[Derived stats]]&lt;br /&gt;
* [[Action points]]&lt;br /&gt;
* [[Skills]]&lt;br /&gt;
* [[Traits]]&lt;br /&gt;
* [[Perks]]&lt;br /&gt;
* [[Level cap]]&lt;br /&gt;
* [[Reputation]]&lt;br /&gt;
* [[Namecolorizing]]&lt;br /&gt;
* [[Game statistic]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Gameplay]]=&lt;br /&gt;
* [[Controls]]&lt;br /&gt;
* [[Chat]]&lt;br /&gt;
* [[Interface]]&lt;br /&gt;
* [[Leadership|Squads]]&lt;br /&gt;
* [[Cheapboy]]&lt;br /&gt;
* [[Hit Chance]]&lt;br /&gt;
* [[Burst mechanics]]&lt;br /&gt;
* [[Hex shooting]]&lt;br /&gt;
* [[Misfires and Jams]]&lt;br /&gt;
* [[Weapon deployment]]&lt;br /&gt;
* [[Critical Hit|Criticals]]&lt;br /&gt;
* [[Cover system]]&lt;br /&gt;
* [[Player Status]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[SPAWN EAST!! - S.T.A.L.K.E.R 2016]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Factions]]=&lt;br /&gt;
* [[Faction system]]&lt;br /&gt;
* [[Factions headquarters]]&lt;br /&gt;
* [[Platoons]]&lt;br /&gt;
* [[Merchants]]&lt;br /&gt;
* [[Faction Guides]]&lt;br /&gt;
* [[Random assignments]]&lt;br /&gt;
* [[Mines]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[The Core|Phoenix Core]]=&lt;br /&gt;
* [[Scavenging the Core]]&lt;br /&gt;
* [[Patrols]]&lt;br /&gt;
* [[Zone Control]]&lt;br /&gt;
* [[Dungeons]]&lt;br /&gt;
* [[Life into Phoenix]]&lt;br /&gt;
* [[The automap]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
=[[Items]]=&lt;br /&gt;
* [[Crafting|Crafting system]]&lt;br /&gt;
* [[Crafting Materials]]&lt;br /&gt;
* [[Leadership Modules]]&lt;br /&gt;
* [[Item condition]]&lt;br /&gt;
* [[Weapon Perks &amp;amp; Traits]]&lt;br /&gt;
* [[Item Perks &amp;amp; Traits]]&lt;br /&gt;
* [[Armor Traits]]&lt;br /&gt;
* [[Skill-related items]]&lt;br /&gt;
* [[Healing items|Healing Items, Bags, and Kits]]&lt;br /&gt;
* [[Foods &amp;amp; Drinks]]&lt;br /&gt;
* [[Ammunition]] &lt;br /&gt;
* [[Drugs]]&lt;br /&gt;
* [[Collectible items| Collectible and Miscellaneous Items]]&lt;br /&gt;
* [[Legendary weapons]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Weapons]]=&lt;br /&gt;
* [[Assault rifles]]&lt;br /&gt;
* [[Shotguns]]&lt;br /&gt;
* [[Sub-machine guns]]&lt;br /&gt;
* [[Pistols]]&lt;br /&gt;
* [[Sniper rifles]]&lt;br /&gt;
* [[Light machine guns| Light Machine Guns (Small Guns)]]&lt;br /&gt;
* [[(Medium) machine guns| Medium Machine Guns (Big Guns)]]&lt;br /&gt;
* [[Heavy Weapons|Miniguns, Launchers, Flamers, and Anti-Material Rifles]]&lt;br /&gt;
* [[Energy Weapons]]&lt;br /&gt;
* [[Hand-to-hand weapons]]&lt;br /&gt;
* [[Sneak weapons]]&lt;br /&gt;
* [[Throwing weapons|Throwing Spears and Grenades]]&lt;br /&gt;
* [[Trap devices]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Armors]]=&lt;br /&gt;
* [[Armor Tiers 1|Tier 1 armors, Bluesuits and Robes]]&lt;br /&gt;
* [[Armor Tiers 2|Tiers 2 armors]]&lt;br /&gt;
* [[Armor Tiers 3|Tiers 3 armors]]&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=SPAWN_EAST!!_-_S.T.A.L.K.E.R_2016</id>
		<title>SPAWN EAST!! - S.T.A.L.K.E.R 2016</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=SPAWN_EAST!!_-_S.T.A.L.K.E.R_2016"/>
				<updated>2016-03-23T07:24:22Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;A very dank, quality meme created by yours truly :^)  Servers affected by this meme   * FOnline 2 * FOnline Reloaded * FOnline Ashes of Phoenix  Now currently majority of wiki...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A very dank, quality meme created by yours truly :^)&lt;br /&gt;
&lt;br /&gt;
Servers affected by this meme &lt;br /&gt;
&lt;br /&gt;
* FOnline 2&lt;br /&gt;
* FOnline Reloaded&lt;br /&gt;
* FOnline Ashes of Phoenix&lt;br /&gt;
&lt;br /&gt;
Now currently majority of wiki is outdated, wipe is on April 23rd so expect the wiki to be changed when it arrives.&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Main_Page"/>
				<updated>2016-03-23T07:22:40Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to '''FOnline: Ashes of Phoenix''' wiki! If you want to know more about the game, you're at the right place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''This wiki is yet completely work in progress. We would happily [http://fonline-aop.net/forum/index.php?topic=588.0 accept help] to fill the basic information. See the [[TobeCompleted|pages to be completed]] or report problems involving the wiki here [http://fonline-aop.net/forum/index.php?topic=753.0 Wiki Creation]'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
=Beginner guide=&lt;br /&gt;
*[[Beginner_guide:_Installation|Install game]]&lt;br /&gt;
*[[Beginner_guide:_Character_Creation|Create character]]&lt;br /&gt;
*[[Beginner_guide:_Discover_Interface|Discover interface]]&lt;br /&gt;
*[[Beginner_guide:_Discover_the_world|Discover world]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Character | Player Character]]=&lt;br /&gt;
* [[S.P.E.C.I.A.L.]]&lt;br /&gt;
* [[Hit Points]]&lt;br /&gt;
* [[Skill Points]]&lt;br /&gt;
* [[Derived stats]]&lt;br /&gt;
* [[Action points]]&lt;br /&gt;
* [[Skills]]&lt;br /&gt;
* [[Traits]]&lt;br /&gt;
* [[Perks]]&lt;br /&gt;
* [[Level cap]]&lt;br /&gt;
* [[Reputation]]&lt;br /&gt;
* [[Namecolorizing]]&lt;br /&gt;
* [[Game statistic]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Gameplay]]=&lt;br /&gt;
* [[Controls]]&lt;br /&gt;
* [[Chat]]&lt;br /&gt;
* [[Interface]]&lt;br /&gt;
* [[Leadership|Squads]]&lt;br /&gt;
* [[Cheapboy]]&lt;br /&gt;
* [[Hit Chance]]&lt;br /&gt;
* [[Burst mechanics]]&lt;br /&gt;
* [[Hex shooting]]&lt;br /&gt;
* [[Misfires and Jams]]&lt;br /&gt;
* [[Weapon deployment]]&lt;br /&gt;
* [[Critical Hit|Criticals]]&lt;br /&gt;
* [[Cover system]]&lt;br /&gt;
* [[Player Status]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[SPAWN EAST!! - S.T.A.L.K.E.R 2016]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Factions]]=&lt;br /&gt;
* [[Faction system]]&lt;br /&gt;
* [[Factions headquarters]]&lt;br /&gt;
* [[Platoons]]&lt;br /&gt;
* [[Merchants]]&lt;br /&gt;
* [[Faction Guides]]&lt;br /&gt;
* [[Random assignments]]&lt;br /&gt;
* [[Mines]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[The Core|Phoenix Core]]=&lt;br /&gt;
* [[Scavenging the Core]]&lt;br /&gt;
* [[Patrols]]&lt;br /&gt;
* [[Zone Control]]&lt;br /&gt;
* [[Dungeons]]&lt;br /&gt;
* [[Life into Phoenix]]&lt;br /&gt;
* [[The automap]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
=[[Items]]=&lt;br /&gt;
* [[Crafting|Crafting system]]&lt;br /&gt;
* [[Crafting Materials]]&lt;br /&gt;
* [[Leadership Modules]]&lt;br /&gt;
* [[Item condition]]&lt;br /&gt;
* [[Weapon Perks &amp;amp; Traits]]&lt;br /&gt;
* [[Item Perks &amp;amp; Traits]]&lt;br /&gt;
* [[Armor Traits]]&lt;br /&gt;
* [[Skill-related items]]&lt;br /&gt;
* [[Healing items|Healing Items, Bags, and Kits]]&lt;br /&gt;
* [[Foods &amp;amp; Drinks]]&lt;br /&gt;
* [[Ammunition]] &lt;br /&gt;
* [[Drugs]]&lt;br /&gt;
* [[Collectible items| Collectible and Miscellaneous Items]]&lt;br /&gt;
* [[Legendary weapons]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Weapons]]=&lt;br /&gt;
* [[Assault rifles]]&lt;br /&gt;
* [[Shotguns]]&lt;br /&gt;
* [[Sub-machine guns]]&lt;br /&gt;
* [[Pistols]]&lt;br /&gt;
* [[Sniper rifles]]&lt;br /&gt;
* [[Light machine guns| Light Machine Guns (Small Guns)]]&lt;br /&gt;
* [[(Medium) machine guns| Medium Machine Guns (Big Guns)]]&lt;br /&gt;
* [[Heavy Weapons|Miniguns, Launchers, Flamers, and Anti-Material Rifles]]&lt;br /&gt;
* [[Energy Weapons]]&lt;br /&gt;
* [[Hand-to-hand weapons]]&lt;br /&gt;
* [[Sneak weapons]]&lt;br /&gt;
* [[Throwing weapons|Throwing Spears and Grenades]]&lt;br /&gt;
* [[Trap devices]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Armors]]=&lt;br /&gt;
* [[Armor Tiers 1|Tier 1 armors, Bluesuits and Robes]]&lt;br /&gt;
* [[Armor Tiers 2|Tiers 2 armors]]&lt;br /&gt;
* [[Armor Tiers 3|Tiers 3 armors]]&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Leadership_Modules</id>
		<title>Leadership Modules</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Leadership_Modules"/>
				<updated>2015-02-21T23:01:42Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Leadership modules could be activated by the squad leader or fireteam leader from the cheapboy. If the squad is valid, they provide boosts to every member including commander. Only 3 modules could be activated at once.&lt;br /&gt;
&lt;br /&gt;
Those bonuses could be:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Apply on !! Base Boost Value&lt;br /&gt;
|-&lt;br /&gt;
| Sun Tzu || Hit Points|| Base Boost Value is 3.2 HP&lt;br /&gt;
|-&lt;br /&gt;
| Jiang Ziya || Healing Rate, Limb Regeneration|| Base Boost Value is 3% Limb Regen, 1 Healing Rate&lt;br /&gt;
|-&lt;br /&gt;
| Sima Rangju || Armor Class || +3.0 Armor Class&lt;br /&gt;
|-&lt;br /&gt;
| Wu Qi  || Carry Weight|| +2.0 kg Carry Weight&lt;br /&gt;
|-&lt;br /&gt;
| Wei Liao || Damage Resistance|| +1.0 Damage Converted to Bleed&lt;br /&gt;
|-&lt;br /&gt;
| Zhang Liang || Critical Resistance|| +1.0 Critical Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Li Jing || Critical Strength|| +1.0 Critical Strength&lt;br /&gt;
|-&lt;br /&gt;
| Alexander the Great ||Critical Perception|| +1.0 Critical Perception&lt;br /&gt;
|-&lt;br /&gt;
| Chandragupte Maurya || Critical Endurance|| +1.0 Critical Endurance&lt;br /&gt;
|-&lt;br /&gt;
| Hannibal || Critical Agility|| +1.0 Critical Agility&lt;br /&gt;
|-&lt;br /&gt;
| Qin Shi Huang || Less Chance to be Suppressed|| -3.0% to chance to be Suppressed&lt;br /&gt;
|-&lt;br /&gt;
| Julius Caesar || Bleed Resistance|| 1% Bleed Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Zhuge Liang || Less Severe Armor Bypasses|| 2% Less Severe Armor Bypasses&lt;br /&gt;
|-&lt;br /&gt;
| Khalid ibn al-Walid || Shorter Knockouts|| 60.0ms Shorter Knockouts&lt;br /&gt;
|-&lt;br /&gt;
| Cyrus the Great || Sight Range|| +1.6 to Sight Range&lt;br /&gt;
|-&lt;br /&gt;
| Alfred Thayer Mahan || Chance to AP Drain|| +2% to chance to cause Action Point Drain&lt;br /&gt;
|-&lt;br /&gt;
| Genghis Khan || Critical Chance|| +1% Critical Chance&lt;br /&gt;
|-&lt;br /&gt;
| Napoleon Bonaparte || Better Bleed|| +2% Better Bleed&lt;br /&gt;
|-&lt;br /&gt;
| Clausewitz || More Bleed|| +2% More Bleed&lt;br /&gt;
|-&lt;br /&gt;
| Jomini || Damage With Fire|| 2.0% Damage with Fire&lt;br /&gt;
|-&lt;br /&gt;
| Robert E.Lee || More Suppression|| +3% More Suppression&lt;br /&gt;
|-&lt;br /&gt;
| Ulysses S.Grant || Faster Reloads|| -1.0% Reload Action Points&lt;br /&gt;
|-&lt;br /&gt;
| William Tecumseh Sherman ||  AP for killing|| +20.0 Action Points for killing&lt;br /&gt;
|-&lt;br /&gt;
| Helmut von Moltke || Run Speed|| -2 Run time&lt;br /&gt;
|-&lt;br /&gt;
| Alfred von Schlieffen || AP restore|| +10.0s Aaction Points per 100s&lt;br /&gt;
|-&lt;br /&gt;
| Hans Delbrück || Weapon AP Cost|| -1.0% Weapon AP Cost&lt;br /&gt;
|-&lt;br /&gt;
| Winston Churchill || Knockout Duration|| 60.0ms Knockouts Duration&lt;br /&gt;
|-&lt;br /&gt;
| Guilio Douhet || Better Armor Bypasses|| 1% Better Armor Bypasses&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Deep_Wounds</id>
		<title>Deep Wounds</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Deep_Wounds"/>
				<updated>2015-02-21T22:51:10Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;+35% Bleed coefficient on Critical hit&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;+35% Bleed coefficient on Critical hit&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Hemorrhage</id>
		<title>Hemorrhage</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Hemorrhage"/>
				<updated>2015-02-21T22:51:04Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;+20% Bleed Coefficient&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;+20% Bleed Coefficient&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Weapon_Perks_%26_Traits</id>
		<title>Weapon Perks &amp; Traits</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Weapon_Perks_%26_Traits"/>
				<updated>2015-02-21T22:49:53Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main_Page#Items|Back to Items]]&lt;br /&gt;
&lt;br /&gt;
List of [[#Weapon Traits|Weapon Traits]] or list of [[#Weapon Perks| Weapon Perks]]&lt;br /&gt;
&lt;br /&gt;
== Weapon Traits ==&lt;br /&gt;
&lt;br /&gt;
Weapon traits are effects, positive or negative, that are Inherited by the weapon. Almost all weapons have weapon traits except tier 1 weapons. They cannot be changed or removed.&lt;br /&gt;
&lt;br /&gt;
Here are a list of Weapon Traits -&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Weapon Trait !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Knockback]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;20% chance to knockdown  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Suppression]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;&lt;br /&gt;
Each bullet has 3% chance to suppress all targets within burst range (even if it doesn't hit)&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Scoped]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;+1 Perception for sight bonus calculations. (+2 with Four Eyes trait) &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[AP Drain]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;20% chance that target will lose 15 action points  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Djibouti Shooty]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Torso shots with this weapon uses critical chance &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Chain]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon will recursively attack additional targets within 2 radius range&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Gravitron]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Knockback direction caused by this weapon will be reversed&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Unstable Gravitron]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Knockback direction caused by this weapon will be random&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Nature's Peace]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Prevents victims from being able to be resurrected&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Super Knockback]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;100% chance to cause knockback. This knockback is also much longer than normal.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Super Knockout]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;100% chance to knockout target.  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Limb Shredder]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;10% chance to roll vs targets endurance to cripple random limb   &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Auto Knockdown]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;100% chance to knockdown &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Silent Attack]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Attacking with this weapon doesn't desneak you&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Spray and Pray]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;The number of projectiles that may hit a single target decreases with the square of the distance to the target. This allows you to hit many targets with few bullets at longer ranges, while concentrating the damage to a single target at close ranges. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Partial Reload]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Reloading AP cost depends on how much ammo needs to be loaded. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Double Tap]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is well suited to the double-tap shooting technique, which allows you to fire multiple times in a quick succession. In game terms, your extra AP regen doesn't pause during the weapon animation   &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Increased DR]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;The damage resistance of the target is increased by 60%  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
 |&amp;lt;center&amp;gt;[[Decreased DR]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;The damage resistance of the target is decreased by 60%  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
 |&amp;lt;center&amp;gt;[[Reliable]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is reliable.Weapon jams and misfires are 25% less likely &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
 |&amp;lt;center&amp;gt;[[Unreliable]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is unreliable. It is 25% more likely to jam or misfiring.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Durable]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is durable. It deteriorates 25% slower &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Fragile]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is fragile. It deteriorates 25% faster. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Djibouti Shooty]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Torso shots with this weapon use aimed Critical chances. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapon Perks ==&lt;br /&gt;
&lt;br /&gt;
All weapons have 5 perks that unlock when you are proficient enough with the corresponding weapon skill. Small Guns, Big Guns, Energy Weapons and Hand-to-Hand Combat weapons unlock new perks at skill levels 150, 175, 200, 225 and 250. Throwing weapons, Sneak weapons and items such as First aid kits and Doctor bags unlock perks at skill levels 100, 125, 150, 175 and 200. To see a list of perks for Kits or bags, go to [[Item Perks &amp;amp; Traits]].&lt;br /&gt;
&lt;br /&gt;
Different weapons and items unlock different perks. Here's the list of perks that can be unlocked:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Perk !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Faster Reload]]&amp;lt;/b&amp;gt; || With each rank you reload weapons 10% faster than normal.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Bonus Damage]]&amp;lt;/b&amp;gt; || 5% more damage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[KnockBack]]&amp;lt;/b&amp;gt; || 20% chance to knock back.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Suppression]]&amp;lt;/b&amp;gt; || Each bullet has a +3% chance to suppress all targets within burst range even if it doesn't hit.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Accurate]]&amp;lt;/b&amp;gt; || +30% hit chance.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Bonus Ranged Damage]]&amp;lt;/b&amp;gt; || +2 damage per bullet.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Hit the Gaps]]&amp;lt;/b&amp;gt; || -10 to DR% and DT.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Ignore Armor Class]]&amp;lt;/b&amp;gt; || Ignores 10 armor class.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[More Criticals]]&amp;lt;/b&amp;gt; || +2% base critical chance.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Better Criticals]]&amp;lt;/b&amp;gt; || +1 to critical power.  Doesn't affect the chance to cause criticals.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[More Bleed]]&amp;lt;/b&amp;gt; || +30% chance to cause bleed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Better Bleed]]&amp;lt;/b&amp;gt; || +20% bleed strength.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Reliable]]&amp;lt;/b&amp;gt; || Weapon jams and misfires are 25% less likely.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Knockout Strike]]&amp;lt;/b&amp;gt; || 10% more likely to cause knockouts.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Better Knockouts]]&amp;lt;/b&amp;gt; || +0.6s knockout duration.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Slower Deterioration]]&amp;lt;/b&amp;gt; || Condition reduces 25% slower.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Blinding Strike]]&amp;lt;/b&amp;gt; || 10% more likely to cause eye damage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Crippling Strike]]&amp;lt;/b&amp;gt; || 10% more likely to cripple arms or legs.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Piercing Strike]]&amp;lt;/b&amp;gt; || 10% more likely to cause armor bypass.  Also, bypass is stronger by 15% if one is caused.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Finisher]]&amp;lt;/b&amp;gt; || If target is suffering from temporary effects (suppression, disoriented, winded, KO) this perk increases the critical damage multiplier if the target fails a roll against intelligence and luck.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[More Spread]]&amp;lt;/b&amp;gt; || Increases weapon spread by 2.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Less Spread]]&amp;lt;/b&amp;gt; || Reduces weapon spread by 2.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Better One-Hex]]&amp;lt;/b&amp;gt; || Increases one-hex damage by 5.  This makes bursting at close range more devastating to individual targets.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bonus Rate of Fire]] || -5% to action point cost to use weapon.&lt;br /&gt;
|-&lt;br /&gt;
| [[Silent Death]] || Attacking from behind while sneaking with this weapon causes double damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[More Area of Effect]] || Increase are effect by 1 radius&lt;br /&gt;
|-&lt;br /&gt;
| [[Deep Wounds]] || +35% Bleed coefficient on Critical hit&lt;br /&gt;
|-&lt;br /&gt;
| [[Hemorrhage]] || +20% Bleed Coefficient&lt;br /&gt;
|-&lt;br /&gt;
| [[More Dakka]] || 20% more bullets in a burst&lt;br /&gt;
|-&lt;br /&gt;
|[[Slaughter Shot]] || 20% more Critical Damage. &lt;br /&gt;
|-&lt;br /&gt;
|[[Quick Scope]] || 33% less AP required for Aimed Shots. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Weapon_Perks_%26_Traits</id>
		<title>Weapon Perks &amp; Traits</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Weapon_Perks_%26_Traits"/>
				<updated>2015-02-21T22:46:21Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main_Page#Items|Back to Items]]&lt;br /&gt;
&lt;br /&gt;
List of [[#Weapon Traits|Weapon Traits]] or list of [[#Weapon Perks| Weapon Perks]]&lt;br /&gt;
&lt;br /&gt;
== Weapon Traits ==&lt;br /&gt;
&lt;br /&gt;
Weapon traits are effects, positive or negative, that are Inherited by the weapon. Almost all weapons have weapon traits except tier 1 weapons. They cannot be changed or removed.&lt;br /&gt;
&lt;br /&gt;
Here are a list of Weapon Traits -&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Weapon Trait !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Knockback]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;20% chance to knockdown  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Suppression]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;&lt;br /&gt;
Each bullet has 3% chance to suppress all targets within burst range (even if it doesn't hit)&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Scoped]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;+1 Perception for sight bonus calculations. (+2 with Four Eyes trait) &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[AP Drain]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;20% chance that target will lose 15 action points  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Djibouti Shooty]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Torso shots with this weapon uses critical chance &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Chain]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon will recursively attack additional targets within 2 radius range&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Gravitron]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Knockback direction caused by this weapon will be reversed&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Unstable Gravitron]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Knockback direction caused by this weapon will be random&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Nature's Peace]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Prevents victims from being able to be resurrected&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Super Knockback]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;100% chance to cause knockback. This knockback is also much longer than normal.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Super Knockout]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;100% chance to knockout target.  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Limb Shredder]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;10% chance to roll vs targets endurance to cripple random limb   &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Auto Knockdown]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;100% chance to knockdown &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Silent Attack]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Attacking with this weapon doesn't desneak you&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Spray and Pray]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;The number of projectiles that may hit a single target decreases with the square of the distance to the target. This allows you to hit many targets with few bullets at longer ranges, while concentrating the damage to a single target at close ranges. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Partial Reload]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Reloading AP cost depends on how much ammo needs to be loaded. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Double Tap]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is well suited to the double-tap shooting technique, which allows you to fire multiple times in a quick succession. In game terms, your extra AP regen doesn't pause during the weapon animation   &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Increased DR]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;The damage resistance of the target is increased by 60%  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
 |&amp;lt;center&amp;gt;[[Decreased DR]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;The damage resistance of the target is decreased by 60%  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
 |&amp;lt;center&amp;gt;[[Reliable]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is reliable.Weapon jams and misfires are 25% less likely &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
 |&amp;lt;center&amp;gt;[[Unreliable]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is unreliable. It is 25% more likely to jam or misfiring.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Durable]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is durable. It deteriorates 25% slower &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Fragile]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is fragile. It deteriorates 25% faster. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Djibouti Shooty]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Torso shots with this weapon use aimed Critical chances. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapon Perks ==&lt;br /&gt;
&lt;br /&gt;
All weapons have 5 perks that unlock when you are proficient enough with the corresponding weapon skill. Small Guns, Big Guns, Energy Weapons and Hand-to-Hand Combat weapons unlock new perks at skill levels 150, 175, 200, 225 and 250. Throwing weapons, Sneak weapons and items such as First aid kits and Doctor bags unlock perks at skill levels 100, 125, 150, 175 and 200. To see a list of perks for Kits or bags, go to [[Item Perks &amp;amp; Traits]].&lt;br /&gt;
&lt;br /&gt;
Different weapons and items unlock different perks. Here's the list of perks that can be unlocked:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Perk !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Faster Reload]]&amp;lt;/b&amp;gt; || With each rank you reload weapons 10% faster than normal.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Bonus Damage]]&amp;lt;/b&amp;gt; || 5% more damage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[KnockBack]]&amp;lt;/b&amp;gt; || 20% chance to knock back.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Suppression]]&amp;lt;/b&amp;gt; || Each bullet has a +3% chance to suppress all targets within burst range even if it doesn't hit.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Accurate]]&amp;lt;/b&amp;gt; || +30% hit chance.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Bonus Ranged Damage]]&amp;lt;/b&amp;gt; || +2 damage per bullet.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Hit the Gaps]]&amp;lt;/b&amp;gt; || -10 to DR% and DT.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Ignore Armor Class]]&amp;lt;/b&amp;gt; || Ignores 10 armor class.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[More Criticals]]&amp;lt;/b&amp;gt; || +2% base critical chance.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Better Criticals]]&amp;lt;/b&amp;gt; || +1 to critical power.  Doesn't affect the chance to cause criticals.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[More Bleed]]&amp;lt;/b&amp;gt; || +30% chance to cause bleed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Better Bleed]]&amp;lt;/b&amp;gt; || +20% bleed strength.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Reliable]]&amp;lt;/b&amp;gt; || Weapon jams and misfires are 25% less likely.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Knockout Strike]]&amp;lt;/b&amp;gt; || 10% more likely to cause knockouts.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Better Knockouts]]&amp;lt;/b&amp;gt; || +0.6s knockout duration.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Slower Deterioration]]&amp;lt;/b&amp;gt; || Condition reduces 25% slower.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Blinding Strike]]&amp;lt;/b&amp;gt; || 10% more likely to cause eye damage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Crippling Strike]]&amp;lt;/b&amp;gt; || 10% more likely to cripple arms or legs.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Piercing Strike]]&amp;lt;/b&amp;gt; || 10% more likely to cause armor bypass.  Also, bypass is stronger by 15% if one is caused.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Finisher]]&amp;lt;/b&amp;gt; || If target is suffering from temporary effects (suppression, disoriented, winded, KO) this perk increases the critical damage multiplier if the target fails a roll against intelligence and luck.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[More Spread]]&amp;lt;/b&amp;gt; || Increases weapon spread by 2.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Less Spread]]&amp;lt;/b&amp;gt; || Reduces weapon spread by 2.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Better One-Hex]]&amp;lt;/b&amp;gt; || Increases one-hex damage by 5.  This makes bursting at close range more devastating to individual targets.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bonus Rate of Fire]] || -5% to action point cost to use weapon.&lt;br /&gt;
|-&lt;br /&gt;
| [[Silent Death]] || Attacking from behind while sneaking with this weapon causes double damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[More Area of Effect]] || Increase are effect by 1 radius&lt;br /&gt;
|-&lt;br /&gt;
| [[More Dakka]] || 20% more bullets in a burst&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Slaughter Shot]]&amp;lt;/center&amp;gt; || 20% more Critical Damage. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Quick Scope]]&amp;lt;/center&amp;gt; || 33% less AP required for Aimed Shots. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Weapon_Perks_%26_Traits</id>
		<title>Weapon Perks &amp; Traits</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Weapon_Perks_%26_Traits"/>
				<updated>2015-02-21T22:44:14Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main_Page#Items|Back to Items]]&lt;br /&gt;
&lt;br /&gt;
List of [[#Weapon Traits|Weapon Traits]] or list of [[#Weapon Perks| Weapon Perks]]&lt;br /&gt;
&lt;br /&gt;
== Weapon Traits ==&lt;br /&gt;
&lt;br /&gt;
Weapon traits are effects, positive or negative, that are Inherited by the weapon. Almost all weapons have weapon traits except tier 1 weapons. They cannot be changed or removed.&lt;br /&gt;
&lt;br /&gt;
Here are a list of Weapon Traits -&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Weapon Trait !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Knockback]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;20% chance to knockdown  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Suppression]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;&lt;br /&gt;
Each bullet has 3% chance to suppress all targets within burst range (even if it doesn't hit)&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Scoped]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;+1 Perception for sight bonus calculations. (+2 with Four Eyes trait) &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[AP Drain]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;20% chance that target will lose 15 action points  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Djibouti Shooty]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Torso shots with this weapon uses critical chance &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Chain]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon will recursively attack additional targets within 2 radius range&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Gravitron]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Knockback direction caused by this weapon will be reversed&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Unstable Gravitron]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Knockback direction caused by this weapon will be random&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Nature's Peace]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Prevents victims from being able to be resurrected&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Super Knockback]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;100% chance to cause knockback. This knockback is also much longer than normal.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Super Knockout]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;100% chance to knockout target.  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Limb Shredder]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;10% chance to roll vs targets endurance to cripple random limb   &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Auto Knockdown]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;100% chance to knockdown &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Silent Attack]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Attacking with this weapon doesn't desneak you&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Spray and Pray]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;The number of projectiles that may hit a single target decreases with the square of the distance to the target. This allows you to hit many targets with few bullets at longer ranges, while concentrating the damage to a single target at close ranges. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Partial Reload]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Reloading AP cost depends on how much ammo needs to be loaded. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Double Tap]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is well suited to the double-tap shooting technique, which allows you to fire multiple times in a quick succession. In game terms, your extra AP regen doesn't pause during the weapon animation   &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Increased DR]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;The damage resistance of the target is increased by 60%  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
 |&amp;lt;center&amp;gt;[[Decreased DR]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;The damage resistance of the target is decreased by 60%  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
 |&amp;lt;center&amp;gt;[[Reliable]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is reliable.Weapon jams and misfires are 25% less likely &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
 |&amp;lt;center&amp;gt;[[Unreliable]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is unreliable. It is 25% more likely to jam or misfiring.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Durable]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is durable. It deteriorates 25% slower &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Fragile]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is fragile. It deteriorates 25% faster. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Djibouti Shooty]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Torso shots with this weapon use aimed Critical chances. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Slaughter Shot]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;20% more Critical Damage. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Quick Scope]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;33% less AP required for Aimed Shots. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapon Perks ==&lt;br /&gt;
&lt;br /&gt;
All weapons have 5 perks that unlock when you are proficient enough with the corresponding weapon skill. Small Guns, Big Guns, Energy Weapons and Hand-to-Hand Combat weapons unlock new perks at skill levels 150, 175, 200, 225 and 250. Throwing weapons, Sneak weapons and items such as First aid kits and Doctor bags unlock perks at skill levels 100, 125, 150, 175 and 200. To see a list of perks for Kits or bags, go to [[Item Perks &amp;amp; Traits]].&lt;br /&gt;
&lt;br /&gt;
Different weapons and items unlock different perks. Here's the list of perks that can be unlocked:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Perk !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Faster Reload]]&amp;lt;/b&amp;gt; || With each rank you reload weapons 10% faster than normal.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Bonus Damage]]&amp;lt;/b&amp;gt; || 5% more damage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[KnockBack]]&amp;lt;/b&amp;gt; || 20% chance to knock back.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Suppression]]&amp;lt;/b&amp;gt; || Each bullet has a +3% chance to suppress all targets within burst range even if it doesn't hit.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Accurate]]&amp;lt;/b&amp;gt; || +30% hit chance.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Bonus Ranged Damage]]&amp;lt;/b&amp;gt; || +2 damage per bullet.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Hit the Gaps]]&amp;lt;/b&amp;gt; || -10 to DR% and DT.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Ignore Armor Class]]&amp;lt;/b&amp;gt; || Ignores 10 armor class.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[More Criticals]]&amp;lt;/b&amp;gt; || +2% base critical chance.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Better Criticals]]&amp;lt;/b&amp;gt; || +1 to critical power.  Doesn't affect the chance to cause criticals.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[More Bleed]]&amp;lt;/b&amp;gt; || +30% chance to cause bleed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Better Bleed]]&amp;lt;/b&amp;gt; || +20% bleed strength.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Reliable]]&amp;lt;/b&amp;gt; || Weapon jams and misfires are 25% less likely.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Knockout Strike]]&amp;lt;/b&amp;gt; || 10% more likely to cause knockouts.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Better Knockouts]]&amp;lt;/b&amp;gt; || +0.6s knockout duration.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Slower Deterioration]]&amp;lt;/b&amp;gt; || Condition reduces 25% slower.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Blinding Strike]]&amp;lt;/b&amp;gt; || 10% more likely to cause eye damage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Crippling Strike]]&amp;lt;/b&amp;gt; || 10% more likely to cripple arms or legs.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Piercing Strike]]&amp;lt;/b&amp;gt; || 10% more likely to cause armor bypass.  Also, bypass is stronger by 15% if one is caused.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Finisher]]&amp;lt;/b&amp;gt; || If target is suffering from temporary effects (suppression, disoriented, winded, KO) this perk increases the critical damage multiplier if the target fails a roll against intelligence and luck.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[More Spread]]&amp;lt;/b&amp;gt; || Increases weapon spread by 2.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Less Spread]]&amp;lt;/b&amp;gt; || Reduces weapon spread by 2.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Better One-Hex]]&amp;lt;/b&amp;gt; || Increases one-hex damage by 5.  This makes bursting at close range more devastating to individual targets.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bonus Rate of Fire]] || -5% to action point cost to use weapon.&lt;br /&gt;
|-&lt;br /&gt;
| [[Silent Death]] || Attacking from behind while sneaking with this weapon causes double damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[More Area of Effect]] || Increase are effect by 1 radius&lt;br /&gt;
|-&lt;br /&gt;
| [[More Dakka]] || 20% more bullets in a burst&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=More_Dakka</id>
		<title>More Dakka</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=More_Dakka"/>
				<updated>2015-02-21T22:42:00Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;20% more bullets in a burst&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;20% more bullets in a burst&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=More_Area_of_Effect</id>
		<title>More Area of Effect</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=More_Area_of_Effect"/>
				<updated>2015-02-21T22:40:51Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;Increase are effect by 1 radius&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Increase are effect by 1 radius&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=KnockBack</id>
		<title>KnockBack</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=KnockBack"/>
				<updated>2015-02-21T22:40:38Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;20% chance to knock back&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;20% chance to knock back&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Slower_Deterioration</id>
		<title>Slower Deterioration</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Slower_Deterioration"/>
				<updated>2015-02-21T22:40:13Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;Condition reduces 25% slower&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Condition reduces 25% slower&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Chain</id>
		<title>Chain</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Chain"/>
				<updated>2015-02-21T22:39:30Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;This weapon will recursively attack additional targets within 2 radius range&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This weapon will recursively attack additional targets within 2 radius range&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Gravitron</id>
		<title>Gravitron</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Gravitron"/>
				<updated>2015-02-21T22:39:23Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;Knockback direction caused by this weapon will be reversed&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Knockback direction caused by this weapon will be reversed&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Unstable_Gravitron</id>
		<title>Unstable Gravitron</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Unstable_Gravitron"/>
				<updated>2015-02-21T22:39:06Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;Knockback direction caused by this weapon will be random&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Knockback direction caused by this weapon will be random&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Nature%27s_Peace</id>
		<title>Nature's Peace</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Nature%27s_Peace"/>
				<updated>2015-02-21T22:38:26Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;Prevents victims from being able to be resurrected&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Prevents victims from being able to be resurrected&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Weapon_Perks_%26_Traits</id>
		<title>Weapon Perks &amp; Traits</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Weapon_Perks_%26_Traits"/>
				<updated>2015-02-21T22:35:31Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main_Page#Items|Back to Items]]&lt;br /&gt;
&lt;br /&gt;
List of [[#Weapon Traits|Weapon Traits]] or list of [[#Weapon Perks| Weapon Perks]]&lt;br /&gt;
&lt;br /&gt;
== Weapon Traits ==&lt;br /&gt;
&lt;br /&gt;
Weapon traits are effects, positive or negative, that are Inherited by the weapon. Almost all weapons have weapon traits except tier 1 weapons. They cannot be changed or removed.&lt;br /&gt;
&lt;br /&gt;
Here are a list of Weapon Traits -&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Weapon Trait !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Knockback]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;20% chance to knockdown  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Suppression]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;&lt;br /&gt;
Each bullet has 3% chance to suppress all targets within burst range (even if it doesn't hit)&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Scoped]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;+1 Perception for sight bonus calculations. (+2 with Four Eyes trait) &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[AP Drain]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;20% chance that target will lose 15 action points  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Djibouti Shooty]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Torso shots with this weapon uses critical chance &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Chain]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon will recursively attack additional targets within 2 radius range&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Gravitron]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Knockback direction caused by this weapon will be reversed&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Unstable Gravitron]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Knockback direction caused by this weapon will be random&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Nature's Peace]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Prevents victims from being able to be resurrected&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Super Knockback]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;100% chance to cause knockback. This knockback is also much longer than normal.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Super Knockout]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;100% chance to knockout target.  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Limb Shredder]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;10% chance to roll vs targets endurance to cripple random limb   &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Auto Knockdown]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;100% chance to knockdown &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Silent Attack]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Attacking with this weapon doesn't desneak you&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Spray and Pray]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;The number of projectiles that may hit a single target decreases with the square of the distance to the target. This allows you to hit many targets with few bullets at longer ranges, while concentrating the damage to a single target at close ranges. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Partial Reload]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Reloading AP cost depends on how much ammo needs to be loaded. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Double Tap]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is well suited to the double-tap shooting technique, which allows you to fire multiple times in a quick succession. In game terms, your extra AP regen doesn't pause during the weapon animation   &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Increased DR]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;The damage resistance of the target is increased by 60%  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
 |&amp;lt;center&amp;gt;[[Decreased DR]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;The damage resistance of the target is decreased by 60%  &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
 |&amp;lt;center&amp;gt;[[Reliable]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is reliable.Weapon jams and misfires are 25% less likely &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
 |&amp;lt;center&amp;gt;[[Unreliable]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is unreliable. It is 25% more likely to jam or misfiring.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Durable]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is durable. It deteriorates 25% slower &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Fragile]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;This weapon is fragile. It deteriorates 25% faster. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Djibouti Shooty]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Torso shots with this weapon use aimed Critical chances. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Slaughter Shot]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;20% more Critical Damage. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Quick Scope]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;33% less AP required for Aimed Shots. &amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapon Perks ==&lt;br /&gt;
&lt;br /&gt;
All weapons have 5 perks that unlock when you are proficient enough with the corresponding weapon skill. Small Guns, Big Guns, Energy Weapons and Hand-to-Hand Combat weapons unlock new perks at skill levels 150, 175, 200, 225 and 250. Throwing weapons, Sneak weapons and items such as First aid kits and Doctor bags unlock perks at skill levels 100, 125, 150, 175 and 200. To see a list of perks for Kits or bags, go to [[Item Perks &amp;amp; Traits]].&lt;br /&gt;
&lt;br /&gt;
Different weapons and items unlock different perks. Here's the list of perks that can be unlocked:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Perk !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Faster Reload]]&amp;lt;/b&amp;gt; || With each rank you reload weapons 10% faster than normal.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Bonus Damage]]&amp;lt;/b&amp;gt; || 5% more damage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[KnockBack]]&amp;lt;/b&amp;gt; || 20% chance to knock back.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Suppression]]&amp;lt;/b&amp;gt; || Each bullet has a +3% chance to suppress all targets within burst range even if it doesn't hit.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Accurate]]&amp;lt;/b&amp;gt; || +30% hit chance.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Bonus Ranged Damage]]&amp;lt;/b&amp;gt; || +2 damage per bullet.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Hit the Gaps]]&amp;lt;/b&amp;gt; || -10 to DR% and DT.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Ignore Armor Class]]&amp;lt;/b&amp;gt; || Ignores 10 armor class.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[More Criticals]]&amp;lt;/b&amp;gt; || +2% base critical chance.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Better Criticals]]&amp;lt;/b&amp;gt; || +1 to critical power.  Doesn't affect the chance to cause criticals.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[More Bleed]]&amp;lt;/b&amp;gt; || +30% chance to cause bleed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Better Bleed]]&amp;lt;/b&amp;gt; || +20% bleed strength.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Reliable]]&amp;lt;/b&amp;gt; || Weapon jams and misfires are 25% less likely.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Knockout Strike]]&amp;lt;/b&amp;gt; || 10% more likely to cause knockouts.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Better Knockouts]]&amp;lt;/b&amp;gt; || +0.6s knockout duration.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Slower Deterioration]]&amp;lt;/b&amp;gt; || Condition reduces 25% slower.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Blinding Strike]]&amp;lt;/b&amp;gt; || 10% more likely to cause eye damage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Crippling Strike]]&amp;lt;/b&amp;gt; || 10% more likely to cripple arms or legs.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Piercing Strike]]&amp;lt;/b&amp;gt; || 10% more likely to cause armor bypass.  Also, bypass is stronger by 15% if one is caused.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Finisher]]&amp;lt;/b&amp;gt; || If target is suffering from temporary effects (suppression, disoriented, winded, KO) this perk increases the critical damage multiplier if the target fails a roll against intelligence and luck.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[More Spread]]&amp;lt;/b&amp;gt; || Increases weapon spread by 2.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Less Spread]]&amp;lt;/b&amp;gt; || Reduces weapon spread by 2.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Better One-Hex]]&amp;lt;/b&amp;gt; || Increases one-hex damage by 5.  This makes bursting at close range more devastating to individual targets.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Bonus Rate of Fire]]&amp;lt;/b&amp;gt; || -5% to action point cost to use weapon.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Silent Death]]&amp;lt;/b&amp;gt; || Attacking from behind while sneaking with this weapon causes double damage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[More Area of Effect]]&amp;lt;/b&amp;gt; || Increase are effect by 1 radius&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[More Dakka]]&amp;lt;/b&amp;gt; || 20% more bullets in a burst&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;[[Dijibooti Shooti]]&amp;lt;/b&amp;gt; || Unaimed shots have a chance to cause criticals&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Drugs</id>
		<title>Drugs</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Drugs"/>
				<updated>2014-11-12T00:29:36Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main_Page#Items|Back to Items]]&lt;br /&gt;
&lt;br /&gt;
Drugs are consumable items that alter a characters statistics for a set period of time. In contrast to Fallout, there are three different types of status-altering consumables: Short lasting drugs, long lasting drugs and food.&lt;br /&gt;
&lt;br /&gt;
The major differences are that there is no permament addiction, meaning there are no negative effects once the drug's cycle has been completed once. All drugs also come with strong negative side effects, generally outweighing the positive effects.&lt;br /&gt;
&lt;br /&gt;
*Strength and Endurance gained from drugs will NOT increase the character's Hitpoints&lt;br /&gt;
* Only one drug of each class can be active at a time, e.g. one buffout and one voodoo. It is not possible to stack two drugs of the same class or even the same drug.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Class A (long lasting)'''&lt;br /&gt;
&lt;br /&gt;
These drugs last for 60 minutes and their purpose is to enable a character to better fulfill a role that it was not optimized for. As an example, a typical Big Guns build, made for close combat with low PE, IN and LK but high ST and EN can use Mentats, sacrificing its strength in order to increase its long range fighting capabilities, gaining a noticeable boost to sight range and critical hits while losing defensive stats.&lt;br /&gt;
&lt;br /&gt;
In general, these drugs come with great disadvantages and a true sniper will always perform better in a sniping role than a drugged brawler.&lt;br /&gt;
*[[Buffout]]&lt;br /&gt;
*[[Mentats]]&lt;br /&gt;
*[[Blood Moon]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Class B (short lasting)'''&lt;br /&gt;
&lt;br /&gt;
Instead of having 2 different phases of a high and a withdrawal, Class B drugs combine incredibly strong positive and negative effects into a 2minute long rush. This makes them highly situational and risky to use. Apart from [[Voodoo]], which causes the player to be winded for 2 minutes after use, there is no cool down on the drugs.&lt;br /&gt;
*[[Afterburner]]&lt;br /&gt;
*[[Psycho]]&lt;br /&gt;
*[[Voodoo]]&lt;br /&gt;
&lt;br /&gt;
'''Food'''&lt;br /&gt;
&lt;br /&gt;
All types of food currently apply a small boost to carry weight and Healing Rate. It is possible to eat up to 4 food items to stack the buff and it work for 10 minutes. After 24 level perk extends it to 5 food items.&lt;br /&gt;
&lt;br /&gt;
== Effects and crafting ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! Craft Resources&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Buffout]] &amp;lt;br&amp;gt; [[File:Buffout.gif]]&amp;lt;/center&amp;gt; || +3 Strength &amp;lt;br&amp;gt; +2 Endurance &amp;lt;br&amp;gt; -1 Agility &amp;lt;br&amp;gt; -3 Luck || 5x [[Meat]] &amp;lt;br&amp;gt; 2x [[Broc Flower]] &amp;lt;br&amp;gt; 2x [[Chemical Components]]  &amp;lt;br&amp;gt; 2x [[Xander Root]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Mentats]] &amp;lt;br&amp;gt; [[File:Mentats.png]]&amp;lt;/center&amp;gt; || -1 Strength &amp;lt;br&amp;gt; +3 Perception &amp;lt;br&amp;gt; +1 Intelligence &amp;lt;br&amp;gt; -8 Damage Threshold (Normal) &amp;lt;br&amp;gt; -5% Damage Resistance(Normal) || 5x [[Broc Flower]] &amp;lt;br&amp;gt; 2x [[Antidote]] &amp;lt;br&amp;gt; 2x [[Chemical Components]] &amp;lt;br&amp;gt; 5x [[Xander Root]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Blood Moon]] &amp;lt;br&amp;gt; [[File:Blood_moon.png]]&amp;lt;/center&amp;gt; || +2 Perception &amp;lt;br&amp;gt; +20 Critical Chance &amp;lt;br&amp;gt; -20 Critical Resistance &amp;lt;br&amp;gt; -20 Bleed Resistance|| 3x [[Broc Flower]] &amp;lt;br&amp;gt; 2x [[Antidote]] &amp;lt;br&amp;gt; 2x [[Chemical Components]] &amp;lt;br&amp;gt; 2x [[Scorpion Egg]] &amp;lt;br&amp;gt; 2x [[Red Mutfruit]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Afterburner]] &amp;lt;br&amp;gt; [[File:AfterBurnerGum.png]]&amp;lt;/center&amp;gt; || +5 Action Point+ Regeneration &amp;lt;br&amp;gt; -30% Damage Resistance (To Normal)|| &amp;lt;center&amp;gt;None&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Psycho]] &amp;lt;br&amp;gt; [[File:Psycho.png]]&amp;lt;/center&amp;gt; || +10 Damage Threshold &amp;lt;br&amp;gt; +2 Strength  &amp;lt;br&amp;gt; -5 Perception  &amp;lt;br&amp;gt; -0.2 AP Regeneration+|| 1x [[Rot Gut]] &amp;lt;br&amp;gt; 1x [[Super Stimpack]] &amp;lt;br&amp;gt; 3x [[Chemical Components]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Voodoo]] &amp;lt;br&amp;gt; [[File:Voodoo.png]]&amp;lt;/center&amp;gt; || +20% Running Speed (1hex per second) &amp;lt;br&amp;gt; +15% Damage Resistance (Normal)  &amp;lt;br&amp;gt; -3 Luck  &amp;lt;br&amp;gt; -10 to all critical rolls &amp;lt;br&amp;gt; Winded effect after wear off || 1x Rot Gut &amp;lt;br&amp;gt; 1x [[Nuka-Cola]] &amp;lt;br&amp;gt; 2x [[Chemical Components]] &amp;lt;br&amp;gt; 1x [[Scorpion Tail]] &amp;lt;br&amp;gt; 1x [[Roentgun Rum]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:TobeCompleted]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Mine</id>
		<title>Mine</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Mine"/>
				<updated>2014-11-11T06:33:28Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Trap devices]].'''&lt;br /&gt;
&lt;br /&gt;
Very useful if you have high trap skills. You can make your enemy bleed out dramatically and have a chance to cripple their leg(s), making them panic because they won't be able to move and bleeding out at the same time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:400px;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Mine&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:Mine.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | An anti-personnel blast-mine. Step on it and your leg is gone.&lt;br /&gt;
|-&lt;br /&gt;
! [[Damage]]&lt;br /&gt;
| Damage varies on owner's trap skill. Can go from 30 to 60 damage depending on armor. Has chance to cripple a leg. Causes max bleed if whoever planted trap has max skill.&lt;br /&gt;
|-&lt;br /&gt;
! How to Arm&lt;br /&gt;
| It's very easy to arm a trap. Just simply place the item on the ground (just don't do it in a base or guards will kill you), go to skilldex and click traps (or press 4) and click on the trap. The trap will then glow red indicating that it's armed.&lt;br /&gt;
|-&lt;br /&gt;
! [[Damage type]]&lt;br /&gt;
| Explosive&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
| Two-Handed&lt;br /&gt;
|-&lt;br /&gt;
! [[Weight]]&lt;br /&gt;
| 5160 grams&lt;br /&gt;
|-&lt;br /&gt;
! [[caps|Base price]]&lt;br /&gt;
| 1500 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Armed trap.png]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Crafting table&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;1x [[File:Mine.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
| Explosive Blueprints&lt;br /&gt;
|-&lt;br /&gt;
! Resources&lt;br /&gt;
| 3x [[Chemical Components]]&amp;lt;br&amp;gt;2x [[TNT]]&amp;lt;br&amp;gt;10x [[Metal Parts]]&amp;lt;br&amp;gt;1x [[Fuse]]&lt;br /&gt;
|-&lt;br /&gt;
! Tools&lt;br /&gt;
| [[Scientific Tools]] or [[Scientific Instruments]]&lt;br /&gt;
|-&lt;br /&gt;
! XP&lt;br /&gt;
| 250&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=File:Armed_trap.png</id>
		<title>File:Armed trap.png</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=File:Armed_trap.png"/>
				<updated>2014-11-11T06:33:08Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Mine</id>
		<title>Mine</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Mine"/>
				<updated>2014-11-11T06:26:37Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; style=width:400px; ! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Mine&amp;lt;/center&amp;gt; |- | colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;File:Mine.gif&amp;lt;/center&amp;gt; |- | colspan=&amp;quot;2&amp;quot; | An anti-personnel blast-...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=width:400px;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Mine&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:Mine.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | An anti-personnel blast-mine. Step on it and your leg is gone.&lt;br /&gt;
|-&lt;br /&gt;
! [[Damage]]&lt;br /&gt;
| Damage varies on owner's trap skill. Can go from 30 to 60 damage depending on armor. Has chance to cripple a leg. Causes max bleed if whoever planted trap has max skill.&lt;br /&gt;
|-&lt;br /&gt;
! How to Arm&lt;br /&gt;
| It's very easy to arm a trap. Just simply place the item on the ground (just don't do it in a base or guards will kill you), go to skilldex and click traps (or press 4) and click on the trap. The trap will then glow red indicating that it's armed.&lt;br /&gt;
|-&lt;br /&gt;
! [[Damage type]]&lt;br /&gt;
| Explosive&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
| Two-Handed&lt;br /&gt;
|-&lt;br /&gt;
! [[Weight]]&lt;br /&gt;
| 5160 grams&lt;br /&gt;
|-&lt;br /&gt;
! [[caps|Base price]]&lt;br /&gt;
| 1500 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Crafting table&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;1x [[File:Mine.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
| Explosive Blueprints&lt;br /&gt;
|-&lt;br /&gt;
! Resources&lt;br /&gt;
| 3x [[Chemical Components]]&amp;lt;br&amp;gt;2x [[TNT]]&amp;lt;br&amp;gt;10x [[Metal Parts]]&amp;lt;br&amp;gt;1x [[Fuse]]&lt;br /&gt;
|-&lt;br /&gt;
! Tools&lt;br /&gt;
| [[Scientific Tools]] or [[Scientific Instruments]]&lt;br /&gt;
|-&lt;br /&gt;
! XP&lt;br /&gt;
| 250&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=File:Mine.gif</id>
		<title>File:Mine.gif</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=File:Mine.gif"/>
				<updated>2014-11-11T06:22:20Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Salvaged_Power_Armor</id>
		<title>Salvaged Power Armor</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Salvaged_Power_Armor"/>
				<updated>2014-11-11T06:09:50Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Armor Tiers 3]]''' &lt;br /&gt;
&lt;br /&gt;
The Salvaged Power Armor Construction set can be obtained from the Final boss in the Paradise Valley dungeon. Or you can get the Power Armor via Epic Loot vendor in your faction base for 20 power armor fragments and 4000 caps&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 60%; float:left; clear:left; margin: 16px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Salvaged Power Armor&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:Powerinv.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Power Armor salvaged from the wasteland. Techs strip out the joint servos so you don't need special training to wear it. It feels like you're carrying a brahmin on your back, but it can take a heck of a lot of punishment.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! Damage Type !!  Damage Threshold/Resistance &lt;br /&gt;
|-&lt;br /&gt;
| '''Normal''' ||     30/65%&lt;br /&gt;
|-&lt;br /&gt;
| '''Laser''' ||     16/70%&lt;br /&gt;
|-&lt;br /&gt;
| '''Fire''' ||      31/50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Plasma''' ||     29/60%&lt;br /&gt;
|-&lt;br /&gt;
| '''Electric''' ||    20/65%&lt;br /&gt;
|-&lt;br /&gt;
| '''Explode''' ||    20/65% &lt;br /&gt;
|-&lt;br /&gt;
| '''Traits''' || 2x [[Malus Rate of Fire]]&amp;lt;br&amp;gt; [[Courageous]]&amp;lt;br&amp;gt; 2x [[Harder to Heal]] &amp;lt;br&amp;gt; [[Tin Can]]&amp;lt;br&amp;gt;[[Power Armor (trait)]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Weight''' || 130000 Grams&lt;br /&gt;
|-&lt;br /&gt;
| '''Tier''' || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:400px; float:right;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Crafting table&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:Powerinv.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
| Salvaged Power Armor Construction Set&lt;br /&gt;
|-&lt;br /&gt;
! Resources&lt;br /&gt;
| 80x [[Components]]&amp;lt;br&amp;gt;80x [[Alloys]]&amp;lt;br&amp;gt;80x [[Metal Parts]]&amp;lt;br&amp;gt;6x [[Polymers]]&amp;lt;br&amp;gt;6x [[Ceramic Plates]]&amp;lt;br&amp;gt;15x [[Power Armor Fragment]]&lt;br /&gt;
|-&lt;br /&gt;
! Tools&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! XP&lt;br /&gt;
| None&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Salvaged_Power_Armor</id>
		<title>Salvaged Power Armor</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Salvaged_Power_Armor"/>
				<updated>2014-11-11T06:06:39Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Armor Tiers 3]]''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 60%; float:left; clear:left; margin: 16px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Salvaged Power Armor&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:Powerinv.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Power Armor salvaged from the wasteland. Techs strip out the joint servos so you don't need special training to wear it. It feels like you're carrying a brahmin on your back, but it can take a heck of a lot of punishment.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! Damage Type !!  Damage Threshold/Resistance &lt;br /&gt;
|-&lt;br /&gt;
| '''Normal''' ||     30/65%&lt;br /&gt;
|-&lt;br /&gt;
| '''Laser''' ||     16/70%&lt;br /&gt;
|-&lt;br /&gt;
| '''Fire''' ||      31/50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Plasma''' ||     29/60%&lt;br /&gt;
|-&lt;br /&gt;
| '''Electric''' ||    20/65%&lt;br /&gt;
|-&lt;br /&gt;
| '''Explode''' ||    20/65% &lt;br /&gt;
|-&lt;br /&gt;
| '''Traits''' || 2x [[Malus Rate of Fire]]&amp;lt;br&amp;gt; [[Courageous]]&amp;lt;br&amp;gt; 2x [[Harder to Heal]] &amp;lt;br&amp;gt; [[Tin Can]]&amp;lt;br&amp;gt;[[Power Armor (trait)]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Weight''' || 130000 Grams&lt;br /&gt;
|-&lt;br /&gt;
| '''Tier''' || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:400px; float:right;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Crafting table&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:Powerinv.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
| Salvaged Power Armor Construction Set&lt;br /&gt;
|-&lt;br /&gt;
! Resources&lt;br /&gt;
| 80x [[Components]]&amp;lt;br&amp;gt;80x [[Alloys]]&amp;lt;br&amp;gt;80x [[Metal Parts]]&amp;lt;br&amp;gt;6x [[Polymers]]&amp;lt;br&amp;gt;6x [[Ceramic Plates]]&amp;lt;br&amp;gt;15x [[Power Armor Fragment]]&lt;br /&gt;
|-&lt;br /&gt;
! Tools&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! XP&lt;br /&gt;
| None&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Salvaged_Power_Armor</id>
		<title>Salvaged Power Armor</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Salvaged_Power_Armor"/>
				<updated>2014-11-11T06:05:22Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Armor Tiers 3]]''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 60%; float:left; clear:left; margin: 16px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Salvaged Power Armor&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:Powerinv.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Power Armor salvaged from the wasteland. Techs strip out the joint servos so you don't need special training to wear it. It feels like you're carrying a brahmin on your back, but it can take a heck of a lot of punishment.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! Damage Type !!  Damage Threshold/Resistance &lt;br /&gt;
|-&lt;br /&gt;
| '''Normal''' ||     30/65%&lt;br /&gt;
|-&lt;br /&gt;
| '''Laser''' ||     16/70%&lt;br /&gt;
|-&lt;br /&gt;
| '''Fire''' ||      31/50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Plasma''' ||     29/60%&lt;br /&gt;
|-&lt;br /&gt;
| '''Electric''' ||    20/65%&lt;br /&gt;
|-&lt;br /&gt;
| '''Explode''' ||    20/65% &lt;br /&gt;
|-&lt;br /&gt;
| '''Traits''' || 2x [[Malus Rate of Fire]]&amp;lt;br&amp;gt; [[Courageous]]&amp;lt;br&amp;gt; 2x [[Harder to Heal]] &amp;lt;br&amp;gt; [[Tin Can]]&amp;lt;br&amp;gt;[[Power Armor (trait)]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Weight''' || 130000 Grams&lt;br /&gt;
|-&lt;br /&gt;
| '''Tier''' || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:550px; float:right;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Crafting table&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:Powerinv.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
| Salvaged Power Armor Construction Set&lt;br /&gt;
|-&lt;br /&gt;
! Resources&lt;br /&gt;
| 80x [[Components]]&amp;lt;br&amp;gt;80x [[Alloys]]&amp;lt;br&amp;gt;80x [[Metal Parts]]&amp;lt;br&amp;gt;6x [[Polymers]]&amp;lt;br&amp;gt;6x [[Ceramic Plates]]&amp;lt;br&amp;gt;15x [[Power Armor Fragment]]&lt;br /&gt;
|-&lt;br /&gt;
! Tools&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! XP&lt;br /&gt;
| NA&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Salvaged_Power_Armor</id>
		<title>Salvaged Power Armor</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Salvaged_Power_Armor"/>
				<updated>2014-11-11T06:04:29Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Armor Tiers 3]]''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 60%; float:left; clear:left; margin: 16px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Salvaged Power Armor&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:Powerinv.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Power Armor salvaged from the wasteland. Techs strip out the joint servos so you don't need special training to wear it. It feels like you're carrying a brahmin on your back, but it can take a heck of a lot of punishment.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! Damage Type !!  Damage Threshold/Resistance &lt;br /&gt;
|-&lt;br /&gt;
| '''Normal''' ||     30/65%&lt;br /&gt;
|-&lt;br /&gt;
| '''Laser''' ||     16/70%&lt;br /&gt;
|-&lt;br /&gt;
| '''Fire''' ||      31/50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Plasma''' ||     29/60%&lt;br /&gt;
|-&lt;br /&gt;
| '''Electric''' ||    20/65%&lt;br /&gt;
|-&lt;br /&gt;
| '''Explode''' ||    20/65% &lt;br /&gt;
|-&lt;br /&gt;
| '''Traits''' || 2x [[Malus Rate of Fire]]&amp;lt;br&amp;gt; [[Courageous]]&amp;lt;br&amp;gt; 2x [[Harder to Heal]] &amp;lt;br&amp;gt; [[Tin Can]]&amp;lt;br&amp;gt;[[Power Armor (trait)]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Weight''' || 130000 Grams&lt;br /&gt;
|-&lt;br /&gt;
| '''Tier''' || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 500; float:left;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Crafting table&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:Powerinv.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
| Salvaged Power Armor Construction Set&lt;br /&gt;
|-&lt;br /&gt;
! Resources&lt;br /&gt;
| 80x [[Components]]&amp;lt;br&amp;gt;80x [[Alloys]]&amp;lt;br&amp;gt;80x [[Metal Parts]]&amp;lt;br&amp;gt;6x [[Polymers]]&amp;lt;br&amp;gt;6x [[Ceramic Plates]]&amp;lt;br&amp;gt;15x [[Power Armor Fragment]]&lt;br /&gt;
|-&lt;br /&gt;
! Tools&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! XP&lt;br /&gt;
| NA&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Main_Page"/>
				<updated>2014-11-10T22:13:42Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to '''FOnline: Ashes of Phoenix''' wiki! If you want to know more about the game, you're at the right place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''This wiki is yet completely work in progress. We would happily [http://fonline-aop.net/forum/index.php?topic=588.0 accept help] to fill the basic information. See the [[TobeCompleted|pages to be completed]] or report problems involving the wiki here [http://fonline-aop.net/forum/index.php?topic=753.0 Wiki Creation]'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
=Beginner guide=&lt;br /&gt;
*[[Beginner_guide:_Installation|Install game]]&lt;br /&gt;
*[[Beginner_guide:_Character_Creation|Create character]]&lt;br /&gt;
*[[Beginner_guide:_Discover_Interface|Discover interface]]&lt;br /&gt;
*[[Beginner_guide:_Discover_the_world|Discover world]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Character | Player Character]]=&lt;br /&gt;
* [[S.P.E.C.I.A.L.]]&lt;br /&gt;
* [[Hit Points]]&lt;br /&gt;
* [[Skill Points]]&lt;br /&gt;
* [[Derived stats]]&lt;br /&gt;
* [[Action points]]&lt;br /&gt;
* [[Skills]]&lt;br /&gt;
* [[Traits]]&lt;br /&gt;
* [[Perks]]&lt;br /&gt;
* [[Level cap]]&lt;br /&gt;
* [[Reputation]]&lt;br /&gt;
* [[Namecolorizing]]&lt;br /&gt;
* [[Game statistic]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Gameplay]]=&lt;br /&gt;
* [[Controls]]&lt;br /&gt;
* [[Chat]]&lt;br /&gt;
* [[Interface]]&lt;br /&gt;
* [[Leadership|Squads]]&lt;br /&gt;
* [[Cheapboy]]&lt;br /&gt;
* [[Hit Chance]]&lt;br /&gt;
* [[Burst mechanics]]&lt;br /&gt;
* [[Hex shooting]]&lt;br /&gt;
* [[Misfires and Jams]]&lt;br /&gt;
* [[Weapon deployment]]&lt;br /&gt;
* [[Critical Hit|Criticals]]&lt;br /&gt;
* [[Cover system]]&lt;br /&gt;
* [[Player Status]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Factions]]=&lt;br /&gt;
* [[Faction system]]&lt;br /&gt;
* [[Factions headquarters]]&lt;br /&gt;
* [[Platoons]]&lt;br /&gt;
* [[Merchants]]&lt;br /&gt;
* [[Faction Guides]]&lt;br /&gt;
* [[Random assignments]]&lt;br /&gt;
* [[Mines]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[The Core|Phoenix Core]]=&lt;br /&gt;
* [[Scavenging the Core]]&lt;br /&gt;
* [[Patrols]]&lt;br /&gt;
* [[Zone Control]]&lt;br /&gt;
* [[Dungeons]]&lt;br /&gt;
* [[Life into Phoenix]]&lt;br /&gt;
* [[The automap]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
=[[Items]]=&lt;br /&gt;
* [[Crafting|Crafting system]]&lt;br /&gt;
* [[Crafting Materials]]&lt;br /&gt;
* [[Leadership Modules]]&lt;br /&gt;
* [[Item condition]]&lt;br /&gt;
* [[Weapon Perks &amp;amp; Traits]]&lt;br /&gt;
* [[Item Perks &amp;amp; Traits]]&lt;br /&gt;
* [[Armor Traits]]&lt;br /&gt;
* [[Skill-related items]]&lt;br /&gt;
* [[Healing items|Healing Items, Bags, and Kits]]&lt;br /&gt;
* [[Foods &amp;amp; Drinks]]&lt;br /&gt;
* [[Ammunition]] &lt;br /&gt;
* [[Drugs]]&lt;br /&gt;
* [[Collectible items| Collectible and Miscellaneous Items]]&lt;br /&gt;
* [[Legendary weapons]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-md-4 col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Weapons]]=&lt;br /&gt;
* [[Assault rifles]]&lt;br /&gt;
* [[Shotguns]]&lt;br /&gt;
* [[Sub-machine guns]]&lt;br /&gt;
* [[Pistols]]&lt;br /&gt;
* [[Sniper rifles]]&lt;br /&gt;
* [[Light machine guns| Light Machine Guns (Small Guns)]]&lt;br /&gt;
* [[(Medium) machine guns| Medium Machine Guns (Big Guns)]]&lt;br /&gt;
* [[Heavy Weapons|Miniguns, Launchers, Flamers, and Anti-Material Rifles]]&lt;br /&gt;
* [[Energy Weapons]]&lt;br /&gt;
* [[Hand-to-hand weapons]]&lt;br /&gt;
* [[Sneak weapons]]&lt;br /&gt;
* [[Throwing weapons|Throwing Spears and Grenades]]&lt;br /&gt;
* [[Trap devices]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=[[Armors]]=&lt;br /&gt;
* [[Armor Tiers 1|Tier 1 armors, Bluesuits and Robes]]&lt;br /&gt;
* [[Armor Tiers 2|Tiers 2 armors]]&lt;br /&gt;
* [[Armor Tiers 3|Tiers 3 armors]]&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Healing_Items</id>
		<title>Healing Items</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Healing_Items"/>
				<updated>2014-11-09T06:10:22Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main_Page#Items|Back to Items]]&lt;br /&gt;
&lt;br /&gt;
Healing items, well, are items that will heal your character. If you have low first aid skill, this will probably be a good alternative option. They will restore your current [[Hit Points]] depending on which item you take consume. Other than healing, some of the items will help stop the bleeding of your character or revive a fallen ally.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''These are the available healing items.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:670px; &lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;center&amp;gt;Healing Item&amp;lt;/center&amp;gt;!! &amp;lt;center&amp;gt;Effect&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Stimpack]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Stimpack.gif|80px]]&amp;lt;/center&amp;gt;|| &amp;lt;center&amp;gt; Immediate +50 [[Hit Points]] to current HP&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Super Stimpack]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Ss.gif|80px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;20 Hit Points per second for 10 seconds, 200 HP in total&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Healing Powder]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Healingp.gif]]&amp;lt;/center&amp;gt;|| &amp;lt;center&amp;gt;10 Hit Points per second for 10 seconds, 100 HP in total. User becomes disoriented during the healing process&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Tourniquet]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Tourniquet.png]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Stops 80/100 of bleeding&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Bandage]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Bandages.png]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Stops 40/100 of bleeding&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Automated External Defibrillator]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Defibrillator.PNG]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Must be used by another player. Revives a dead player to -90 to -50 HP. Doesn't require skill but 33% chance to revive.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Manual External Defibrillator]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Defibril.png]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Must be used by another player. Revives a dead player to -50 to 0 HP. Requires 150 [[Doctor]] skill. 100% chance to revive.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Field kits and doctor's bags are very useful items for the medic class. You will do extra healing and it will cost less Action Points for you if you heal another player. These items can be placed on your utility slot, but you don't have to press E (or whatever your utility key). Just simply press 5 or 6 depending on skill and click on another player. First aid kits and Doctor bags unlock perks at skill levels 100, 125, 150, 175 and 200.&lt;br /&gt;
&lt;br /&gt;
'''These are the available Bags and Kits .'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:670px; &lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;center&amp;gt;Bag/Kit&amp;lt;/center&amp;gt;!! &amp;lt;center&amp;gt;Item Traits&amp;lt;/center&amp;gt;!! &amp;lt;center&amp;gt;Item Perks&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Paramedics Bag]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Parabag.gif]]&amp;lt;/center&amp;gt;|| &amp;lt;center&amp;gt; [[Improved Healing]]&amp;lt;br&amp;gt;[[High Quality]]&amp;lt;br&amp;gt;[[Anti Hemorrhagic]]&amp;lt;br&amp;gt;[[Rapid Callus Formations]]&amp;lt;/center&amp;gt;|| &amp;lt;center&amp;gt;[[Antiseptic]]&amp;lt;br&amp;gt;[[Anti Hemorrhagic]]&amp;lt;br&amp;gt;[[Improved Healing]]&amp;lt;br&amp;gt;[[Sal Volatile]]&amp;lt;br&amp;gt;[[Trauma Surgery]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Doctor's Bag]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Docbag.gif]]&amp;lt;/center&amp;gt;|| &amp;lt;center&amp;gt; [[Improved Healing]]&amp;lt;/center&amp;gt;|| &amp;lt;center&amp;gt;[[Rapid Callus Formations]]&amp;lt;br&amp;gt;2x [[Anti Hemorrhagic]]&amp;lt;br&amp;gt;[[Improved Healing]]&amp;lt;br&amp;gt;[[Sal Volatile]]&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[First Aid Kit]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:FAkit.gif]]&amp;lt;/center&amp;gt;|| &amp;lt;center&amp;gt; [[Improved Healing]]&amp;lt;/center&amp;gt;|| &amp;lt;center&amp;gt;[[Antiseptic]]&amp;lt;br&amp;gt;2x [[Anti Hemorrhagic]]&amp;lt;br&amp;gt;[[Improved Healing]]&amp;lt;br&amp;gt;[[Sal Volatile]]&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Field Medic's First Aid Kit]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Fieldkit.gif]]&amp;lt;/center&amp;gt;|| &amp;lt;center&amp;gt;[[Improved Healing]]&amp;lt;br&amp;gt;[[High Quality]]&amp;lt;br&amp;gt;[[Anti Hemorrhagic]]&amp;lt;br&amp;gt;[[Antiseptic]]&amp;lt;/center&amp;gt;|| &amp;lt;center&amp;gt;[[Antiseptic]]&amp;lt;br&amp;gt;[[Anti Hemorrhagic]]&amp;lt;br&amp;gt;[[Improved Healing]]&amp;lt;br&amp;gt;[[Sal Volatile]]&amp;lt;br&amp;gt;[[Trauma Surgery]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Trauma_Surgery</id>
		<title>Trauma Surgery</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Trauma_Surgery"/>
				<updated>2014-11-09T06:10:19Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;If your patient is near death (negative HP), this perk brings him or her back to positive HP. This happens prior to any other healing and doesn't effect bandages status. Time ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If your patient is near death (negative HP), this perk brings him or her back to positive HP. This happens prior to any other healing and doesn't effect bandages status. Time to get out there and save some lives, doc!&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=First_Aid_Kit</id>
		<title>First Aid Kit</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=First_Aid_Kit"/>
				<updated>2014-11-09T06:00:13Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;'''Back to see a list of Healing items'''  First Aid Kits are very useful if you're healing other players. It can be placed in utility slot for faster access. It can be fo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Healing items]]'''&lt;br /&gt;
&lt;br /&gt;
First Aid Kits are very useful if you're healing other players. It can be placed in utility slot for faster access. It can be found in medical lockers in the core or bought from HQ Drug merchant at any base.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:400px;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt; First Aid Kit&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:FAkit.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | A small kit containing basic medical equipment. Bandages, wraps, antiseptic spray, and more.&lt;br /&gt;
|-&lt;br /&gt;
! Item Traits&lt;br /&gt;
| [[Improved Healing]]&lt;br /&gt;
|-&lt;br /&gt;
! Item Perks&lt;br /&gt;
| [[Antiseptic]]&amp;lt;br&amp;gt;2x [[Anti Hemorrhagic]]&amp;lt;br&amp;gt;[[Improved Healing]]&amp;lt;br&amp;gt;[[Sal Volatile]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Weight]]&lt;br /&gt;
| 907 grams&lt;br /&gt;
|-&lt;br /&gt;
! [[caps|Base price]]&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=File:FAkit.gif</id>
		<title>File:FAkit.gif</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=File:FAkit.gif"/>
				<updated>2014-11-09T05:59:44Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Field_Medic%27s_First_Aid_Kit</id>
		<title>Field Medic's First Aid Kit</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Field_Medic%27s_First_Aid_Kit"/>
				<updated>2014-11-09T05:58:04Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;'''Back to see a list of Healing items'''  Field Kits are extremely useful if you're healing other players. It can be placed in utility slot for faster access. It can be f...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Healing items]]'''&lt;br /&gt;
&lt;br /&gt;
Field Kits are extremely useful if you're healing other players. It can be placed in utility slot for faster access. It can be found in medical lockers in the core or bought from HQ Drug merchant at any base.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:400px;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Field Medic's First Aid Kit&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:Fieldkit.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | A small kit containing basic emergency medical equipment. Bandages, wraps, antiseptic spray, and more.&lt;br /&gt;
|-&lt;br /&gt;
! Item Traits&lt;br /&gt;
| [[Improved Healing]]&amp;lt;br&amp;gt;[[High Quality]]&amp;lt;br&amp;gt;[[Anti Hemorrhagic]]&amp;lt;br&amp;gt;[[Antiseptic]]&lt;br /&gt;
|-&lt;br /&gt;
! Item Perks&lt;br /&gt;
| [[Antiseptic]]&amp;lt;br&amp;gt;[[Anti Hemorrhagic]]&amp;lt;br&amp;gt;[[Improved Healing]]&amp;lt;br&amp;gt;[[Sal Volatile]]&amp;lt;br&amp;gt;[[Trauma Surgery]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Weight]]&lt;br /&gt;
| 907 grams&lt;br /&gt;
|-&lt;br /&gt;
! [[caps|Base price]]&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=File:Fieldkit.gif</id>
		<title>File:Fieldkit.gif</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=File:Fieldkit.gif"/>
				<updated>2014-11-09T05:57:47Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Doctor%27s_Bag</id>
		<title>Doctor's Bag</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Doctor%27s_Bag"/>
				<updated>2014-11-09T05:55:08Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;'''Back to see a list of Healing items'''  Doctors bags are very useful if you're healing other players. It can be placed in utility slot for faster access. It can be foun...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Healing items]]'''&lt;br /&gt;
&lt;br /&gt;
Doctors bags are very useful if you're healing other players. It can be placed in utility slot for faster access. It can be found in medical lockers in the core or bought from HQ Drug merchant at any base.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:400px;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Doctor's Bag&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:Docbag.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | This brown bag contains instruments and chems used by doctors in the application of their trade.&lt;br /&gt;
|-&lt;br /&gt;
! Item Traits&lt;br /&gt;
| [[Improved Healing]]&lt;br /&gt;
|-&lt;br /&gt;
! Item Perks&lt;br /&gt;
| 2x [[Anti Hemorrhagic]]&amp;lt;br&amp;gt;[[Improved Healing]]&amp;lt;br&amp;gt;[[Sal Volatile]]&amp;lt;br&amp;gt;[[Rapid Callus Formations]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Weight]]&lt;br /&gt;
| 2267 grams&lt;br /&gt;
|-&lt;br /&gt;
! [[caps|Base price]]&lt;br /&gt;
| 700&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=File:Docbag.gif</id>
		<title>File:Docbag.gif</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=File:Docbag.gif"/>
				<updated>2014-11-09T05:54:23Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Paramedics_Bag</id>
		<title>Paramedics Bag</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Paramedics_Bag"/>
				<updated>2014-11-09T05:51:40Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;'''Back to see a list of Healing items'''  Paramedics bags are very useful if you're healing other players. It can be placed in utility slot for faster access. It can be f...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Healing items]]'''&lt;br /&gt;
&lt;br /&gt;
Paramedics bags are very useful if you're healing other players. It can be placed in utility slot for faster access. It can be found in medical lockers in the core or bought from HQ Drug merchant at any base.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;col-sm-6&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:400px;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Paramedics Bag&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:Parabag.gif]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | This bag contains instruments and chems used by paramedics in the field. The tools contained are specifically designed for high trauma and emergency cases.&lt;br /&gt;
|-&lt;br /&gt;
! Item Traits&lt;br /&gt;
| [[Improved Healing]]&amp;lt;br&amp;gt;[[High Quality]]&amp;lt;br&amp;gt;[[Anti Hemorrhagic]]&amp;lt;br&amp;gt;[[Rapid Callus Formations]]&lt;br /&gt;
|-&lt;br /&gt;
! Item Perks&lt;br /&gt;
| [[Antiseptic]]&amp;lt;br&amp;gt;[[Anti Hemorrhagic]]&amp;lt;br&amp;gt;[[Improved Healing]]&amp;lt;br&amp;gt;[[Sal Volatile]]&amp;lt;br&amp;gt;[[Trauma Surgery]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Weight]]&lt;br /&gt;
| 2721 grams&lt;br /&gt;
|-&lt;br /&gt;
! [[caps|Base price]]&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=File:Parabag.gif</id>
		<title>File:Parabag.gif</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=File:Parabag.gif"/>
				<updated>2014-11-09T05:49:25Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Armor_Tiers_2</id>
		<title>Armor Tiers 2</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Armor_Tiers_2"/>
				<updated>2014-11-07T05:08:16Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Main_Page#Armors|Back to Armors]]&lt;br /&gt;
&lt;br /&gt;
Tiers 2 armors represent the most used armor sets in the Wasteland. Every set is balanced compared to each other, but each set of armor provides different stats, bonuses and maluses that fit to different playstyles. The Leather Jacket set will probably suit a sniper better while the Metal Armor set will please those adept at a closer combat style. &lt;br /&gt;
&lt;br /&gt;
=List of Tiers 2 armors= &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:690px;  float:left;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;center&amp;gt;Armor&amp;lt;/center&amp;gt;!!&amp;lt;center&amp;gt;In-Game Look&amp;lt;/center&amp;gt;!!&amp;lt;center&amp;gt;Protection Stats&amp;lt;/center&amp;gt;!! &amp;lt;center&amp;gt;Armor Traits&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Leather Jacket]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Jacketinv.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Jacketguy.gif]] [[File:Jacketgirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 5/40%&amp;lt;br&amp;gt;Laser - 3/35%&amp;lt;br&amp;gt;Fire - 5/20% &amp;lt;br&amp;gt;Plasma 3/20%&amp;lt;br&amp;gt;Electric - 5/65%&amp;lt;br&amp;gt;Explode - 3/40% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt; [[Paper Wall]]&amp;lt;br&amp;gt;[[Sprinter]]&amp;lt;br&amp;gt;[[Quick Recovery]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Combat Leather Jacket]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Cmbtjacketinv.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Jacketguy.gif]] [[File:Jacketgirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 7/45%&amp;lt;br&amp;gt;Laser - 3/40%&amp;lt;br&amp;gt;Fire - 7/40% &amp;lt;br&amp;gt;Plasma 4/20%&amp;lt;br&amp;gt;Electric - 7/65%&amp;lt;br&amp;gt;Explode - 4/40% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt; [[Paper Wall]]&amp;lt;br&amp;gt;[[Sprinter]]&amp;lt;br&amp;gt;[[Quick Recovery]]&amp;lt;br&amp;gt;[[Bonus Rate of Fire]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Combat Leather Coat]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Coat.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Jacketguy.gif]] [[File:Jacketgirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 8/45%&amp;lt;br&amp;gt;Laser - 4/45%&amp;lt;br&amp;gt;Fire - 8/45% &amp;lt;br&amp;gt;Plasma 5/25%&amp;lt;br&amp;gt;Electric - 7/70%&amp;lt;br&amp;gt;Explode - 4/40% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt; [[Paper Wall]]&amp;lt;br&amp;gt;[[Sprinter]]&amp;lt;br&amp;gt;[[Quick Recovery]]&amp;lt;br&amp;gt;[[Bonus Rate of Fire]]&amp;lt;br&amp;gt;[[Psychopath]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Leather Armor]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Leatherarmor.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Leathergirl.gif]] [[File:Leatherguy.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 8/45%&amp;lt;br&amp;gt;Laser - 3/30%&amp;lt;br&amp;gt;Fire - 5/20% &amp;lt;br&amp;gt;Plasma 4/20%&amp;lt;br&amp;gt;Electric - 5/70%&amp;lt;br&amp;gt;Explode - 4/40% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt; [[Confident]]&amp;lt;br&amp;gt;[[Easier to Heal]]&amp;lt;br&amp;gt;[[Quick Recovery]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Leather Armor Mark II]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Leather2.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Leathergirl2.gif]] [[File:Leatherguy2.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 10/45%&amp;lt;br&amp;gt;Laser - 4/40%&amp;lt;br&amp;gt;Fire - 6/30% &amp;lt;br&amp;gt;Plasma 5/20%&amp;lt;br&amp;gt;Electric - 7/70%&amp;lt;br&amp;gt;Explode - 5/45% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt; [[Confident]]&amp;lt;br&amp;gt;[[Easier to Heal]]&amp;lt;br&amp;gt;[[Quick Recovery]]&amp;lt;br&amp;gt;[[Bonus Rate of Fire]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Fire Leather Armor]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:GeckoLeather.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Blueguy2.gif]] [[File:Bluegirl2.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 10/45%&amp;lt;br&amp;gt;Laser - 4/40%&amp;lt;br&amp;gt;Fire - 6/80% &amp;lt;br&amp;gt;Plasma 5/20%&amp;lt;br&amp;gt;Electric - 10/75%&amp;lt;br&amp;gt;Explode - 10/65% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Quick Recovery]]&amp;lt;br&amp;gt; [[Bonus Rate of Fire]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Faster Reload]]  &amp;lt;br&amp;gt;[[Easier to Heal]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Metal Armor]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Metalarmor.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Metalguy.gif]] [[File:Metalgirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 13/55%&amp;lt;br&amp;gt;Laser - 8/70%&amp;lt;br&amp;gt;Fire - 8/10% &amp;lt;br&amp;gt;Plasma 8/35%&amp;lt;br&amp;gt;Electric - 2/10%&amp;lt;br&amp;gt;Explode - 8/45% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Malus Rate of Fire]]&amp;lt;br&amp;gt; [[Stonewall]]&amp;lt;br&amp;gt; [[Confident]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Metal Armor Mark II]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Metal2.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Metalguy.gif]] [[File:Metalgirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 15/55%&amp;lt;br&amp;gt;Laser - 10/75%&amp;lt;br&amp;gt;Fire - 8/15% &amp;lt;br&amp;gt;Plasma 8/40%&amp;lt;br&amp;gt;Electric - 4/20%&amp;lt;br&amp;gt;Explode - 8/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Malus Rate of Fire]]&amp;lt;br&amp;gt; [[Stonewall]] &amp;lt;br&amp;gt; 3x [[Confident]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Tesla Armor]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Tesla.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Metalguy.gif]] [[File:Metalgirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 10/40%&amp;lt;br&amp;gt;Laser - 15/80%&amp;lt;br&amp;gt;Fire - 8/10% &amp;lt;br&amp;gt;Plasma 12/70%&amp;lt;br&amp;gt;Electric - 15/80%&amp;lt;br&amp;gt;Explode - 8/40% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Malus Rate of Fire]] &amp;lt;br&amp;gt;[[Stonewall]] &amp;lt;br&amp;gt;3x [[Confident]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Combat Armor]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Ca.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Girl_ca.gif]] [[File:Guy ca.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 12/50%&amp;lt;br&amp;gt;Laser - 8/60%&amp;lt;br&amp;gt;Fire - 8/45% &amp;lt;br&amp;gt;Plasma 8/40%&amp;lt;br&amp;gt;Electric - 5/30%&amp;lt;br&amp;gt;Explode - 10/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Bulky]]&amp;lt;br&amp;gt; [[Harder to Heal]]&amp;lt;br&amp;gt; 2x [[Confident]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Combat Armor Mark II]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:CmbtMKII.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Darkgray.gif]] [[File:Darkgirlca.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 13/50%&amp;lt;br&amp;gt;Laser - 9/65%&amp;lt;br&amp;gt;Fire - 9/50% &amp;lt;br&amp;gt;Plasma 9/40%&amp;lt;br&amp;gt;Electric - 10/35%&amp;lt;br&amp;gt;Explode - 15/55% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Combat Armor Mark III]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:CamkIII.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Girl_ca.gif]] [[File:Guy ca.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 15/50%&amp;lt;br&amp;gt;Laser - 10/65%&amp;lt;br&amp;gt;Fire - 10/50% &amp;lt;br&amp;gt;Plasma - 10/45%&amp;lt;br&amp;gt;Electric - 9/30%&amp;lt;br&amp;gt;Explode - 15/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;&lt;br /&gt;
[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;br&amp;gt;[[Bonus Critical Resistance]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Support Combat Armor]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:ERArmor1.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Girl_ca.gif]] [[File:Guy ca.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 13/45%&amp;lt;br&amp;gt;Laser - 8/60%&amp;lt;br&amp;gt;Fire - 8/45% &amp;lt;br&amp;gt;Plasma 8/40%&amp;lt;br&amp;gt;Electric - 5/30%&amp;lt;br&amp;gt;Explode - 10/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt; [[Quick Recovery]]&amp;lt;br&amp;gt; 2x [[Confident]]&amp;lt;br&amp;gt;  [[Faster Medic]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Support Combat Armor Mark II]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:ERArmor2.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Darkgray.gif]] [[File:Darkgirlca.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 14/45%&amp;lt;br&amp;gt;Laser - 9/65%&amp;lt;br&amp;gt;Fire - 9/50% &amp;lt;br&amp;gt;Plasma 9/40%&amp;lt;br&amp;gt;Electric - 10/35%&amp;lt;br&amp;gt;Explode - 15/55% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt; [[Quick Recovery]]&amp;lt;br&amp;gt; 2x [[Confident]]&amp;lt;br&amp;gt;  [[Faster Medic]] &amp;lt;br&amp;gt; [[Bonus Critical Resistance]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Support Combat Armor Mark III]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:ERArmor3.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Darkgray.gif]] [[File:Darkgirlca.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 16/45%&amp;lt;br&amp;gt;Laser - 10/65%&amp;lt;br&amp;gt;Fire - 10/50% &amp;lt;br&amp;gt;Plasma - 10/45%&amp;lt;br&amp;gt;Electric - 9/30%&amp;lt;br&amp;gt;Explode - 15/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Quick Recovery]]&amp;lt;br&amp;gt; 2x [[Confident]]&amp;lt;br&amp;gt;  [[Faster Medic]]&amp;lt;br&amp;gt;  2x [[Bonus Critical Resistance]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=List of Tiers 2 faction armors=&lt;br /&gt;
&amp;lt;br&amp;gt;In order to obtain faction armors, your faction has to control the 3 zones closest to their gate. Faction Armors will spawn in the trader that sells gear from obtaining zones. More zones your faction holds, more armors, weapons, and other supplies will spawn on him for trade.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:690px;  float:left;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;center&amp;gt;Armor&amp;lt;/center&amp;gt;!!&amp;lt;center&amp;gt;In-Game Look&amp;lt;/center&amp;gt;!!&amp;lt;center&amp;gt;Protection Stats&amp;lt;/center&amp;gt;!! &amp;lt;center&amp;gt;Armor Traits&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Lawyer Combat Armor]] &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Greyinv.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt; [[File:Greycmbtman.gif]] [[File:Greygirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 13/50%&amp;lt;br&amp;gt;Laser - 9/65%&amp;lt;br&amp;gt;Fire - 9/50% &amp;lt;br&amp;gt;Plasma 9/40%&amp;lt;br&amp;gt;Electric - 10/35%&amp;lt;br&amp;gt;Explode - 15/55% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Lawyer Combat Armor Mark II]] &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Greyinv.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt; [[File:Greycmbtman.gif]] [[File:Greygirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 15/50%&amp;lt;br&amp;gt;Laser - 10/65%&amp;lt;br&amp;gt;Fire - 10/50% &amp;lt;br&amp;gt;Plasma - 10/45%&amp;lt;br&amp;gt;Electric - 9/30%&amp;lt;br&amp;gt;Explode - 15/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;&lt;br /&gt;
[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;br&amp;gt;[[Bonus Critical Resistance]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Family Combat Armor]] &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:DBrownCombat1.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt; [[File:Test2.gif]]  [[File:Browngirl2.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 13/50%&amp;lt;br&amp;gt;Laser - 9/65%&amp;lt;br&amp;gt;Fire - 9/50% &amp;lt;br&amp;gt;Plasma 9/40%&amp;lt;br&amp;gt;Electric - 10/35%&amp;lt;br&amp;gt;Explode - 15/55% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Family Combat Armor Mark II]] &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:DBrownCombat.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt; [[File:Test2.gif]]  [[File:Browngirl2.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 15/50%&amp;lt;br&amp;gt;Laser - 10/65%&amp;lt;br&amp;gt;Fire - 10/50% &amp;lt;br&amp;gt;Plasma - 10/45%&amp;lt;br&amp;gt;Electric - 9/30%&amp;lt;br&amp;gt;Explode - 15/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;&lt;br /&gt;
[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;br&amp;gt;[[Bonus Critical Resistance]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Brahminboy Combat Armor]] &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:CMBDMR1.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt; [[File:Rangerguy.gif]] [[File:Rangergirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 13/50%&amp;lt;br&amp;gt;Laser - 9/65%&amp;lt;br&amp;gt;Fire - 9/50% &amp;lt;br&amp;gt;Plasma 9/40%&amp;lt;br&amp;gt;Electric - 10/35%&amp;lt;br&amp;gt;Explode - 15/55% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Brahminboy Combat Armor Mark II]] &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:CMBDMR1.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt; [[File:Rangerguy.gif]] [[File:Rangergirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 15/50%&amp;lt;br&amp;gt;Laser - 10/65%&amp;lt;br&amp;gt;Fire - 10/50% &amp;lt;br&amp;gt;Plasma - 10/45%&amp;lt;br&amp;gt;Electric - 9/30%&amp;lt;br&amp;gt;Explode - 15/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;&lt;br /&gt;
[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;br&amp;gt;[[Bonus Critical Resistance]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[V-Tec Combat Armor]] &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:BlueCombat1.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt; [[File:Bluecaguy.gif]] [[File:Bluecagirl.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 13/50%&amp;lt;br&amp;gt;Laser - 9/65%&amp;lt;br&amp;gt;Fire - 9/50% &amp;lt;br&amp;gt;Plasma 9/40%&amp;lt;br&amp;gt;Electric - 10/35%&amp;lt;br&amp;gt;Explode - 15/55% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[V-Tec Combat Armor Mark II]] &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:BlueCombat.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt; [[File:Bluecaguy.gif]] [[File:Bluecagirl.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 15/50%&amp;lt;br&amp;gt;Laser - 10/65%&amp;lt;br&amp;gt;Fire - 10/50% &amp;lt;br&amp;gt;Plasma - 10/45%&amp;lt;br&amp;gt;Electric - 9/30%&amp;lt;br&amp;gt;Explode - 15/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;&lt;br /&gt;
[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;br&amp;gt;[[Bonus Critical Resistance]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armors]]&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Armor_Tiers_2</id>
		<title>Armor Tiers 2</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Armor_Tiers_2"/>
				<updated>2014-11-07T05:06:14Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Main_Page#Armors|Back to Armors]]&lt;br /&gt;
&lt;br /&gt;
Tiers 2 armors represent the most used armor sets in the Wasteland. Every set is balanced compared to each other, but each set of armor provides different stats, bonuses and maluses that fit to different playstyles. The Leather Jacket set will probably suit a sniper better while the Metal Armor set will please those adept at a closer combat style. '''FACTION ARMORS WIP '''&lt;br /&gt;
&lt;br /&gt;
=List of Tiers 2 armors= &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:690px;  float:left;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;center&amp;gt;Armor&amp;lt;/center&amp;gt;!!&amp;lt;center&amp;gt;In-Game Look&amp;lt;/center&amp;gt;!!&amp;lt;center&amp;gt;Protection Stats&amp;lt;/center&amp;gt;!! &amp;lt;center&amp;gt;Armor Traits&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Leather Jacket]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Jacketinv.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Jacketguy.gif]] [[File:Jacketgirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 5/40%&amp;lt;br&amp;gt;Laser - 3/35%&amp;lt;br&amp;gt;Fire - 5/20% &amp;lt;br&amp;gt;Plasma 3/20%&amp;lt;br&amp;gt;Electric - 5/65%&amp;lt;br&amp;gt;Explode - 3/40% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt; [[Paper Wall]]&amp;lt;br&amp;gt;[[Sprinter]]&amp;lt;br&amp;gt;[[Quick Recovery]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Combat Leather Jacket]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Cmbtjacketinv.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Jacketguy.gif]] [[File:Jacketgirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 7/45%&amp;lt;br&amp;gt;Laser - 3/40%&amp;lt;br&amp;gt;Fire - 7/40% &amp;lt;br&amp;gt;Plasma 4/20%&amp;lt;br&amp;gt;Electric - 7/65%&amp;lt;br&amp;gt;Explode - 4/40% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt; [[Paper Wall]]&amp;lt;br&amp;gt;[[Sprinter]]&amp;lt;br&amp;gt;[[Quick Recovery]]&amp;lt;br&amp;gt;[[Bonus Rate of Fire]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Combat Leather Coat]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Coat.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Jacketguy.gif]] [[File:Jacketgirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 8/45%&amp;lt;br&amp;gt;Laser - 4/45%&amp;lt;br&amp;gt;Fire - 8/45% &amp;lt;br&amp;gt;Plasma 5/25%&amp;lt;br&amp;gt;Electric - 7/70%&amp;lt;br&amp;gt;Explode - 4/40% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt; [[Paper Wall]]&amp;lt;br&amp;gt;[[Sprinter]]&amp;lt;br&amp;gt;[[Quick Recovery]]&amp;lt;br&amp;gt;[[Bonus Rate of Fire]]&amp;lt;br&amp;gt;[[Psychopath]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Leather Armor]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Leatherarmor.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Leathergirl.gif]] [[File:Leatherguy.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 8/45%&amp;lt;br&amp;gt;Laser - 3/30%&amp;lt;br&amp;gt;Fire - 5/20% &amp;lt;br&amp;gt;Plasma 4/20%&amp;lt;br&amp;gt;Electric - 5/70%&amp;lt;br&amp;gt;Explode - 4/40% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt; [[Confident]]&amp;lt;br&amp;gt;[[Easier to Heal]]&amp;lt;br&amp;gt;[[Quick Recovery]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Leather Armor Mark II]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Leather2.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Leathergirl2.gif]] [[File:Leatherguy2.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 10/45%&amp;lt;br&amp;gt;Laser - 4/40%&amp;lt;br&amp;gt;Fire - 6/30% &amp;lt;br&amp;gt;Plasma 5/20%&amp;lt;br&amp;gt;Electric - 7/70%&amp;lt;br&amp;gt;Explode - 5/45% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt; [[Confident]]&amp;lt;br&amp;gt;[[Easier to Heal]]&amp;lt;br&amp;gt;[[Quick Recovery]]&amp;lt;br&amp;gt;[[Bonus Rate of Fire]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Fire Leather Armor]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:GeckoLeather.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Blueguy2.gif]] [[File:Bluegirl2.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 10/45%&amp;lt;br&amp;gt;Laser - 4/40%&amp;lt;br&amp;gt;Fire - 6/80% &amp;lt;br&amp;gt;Plasma 5/20%&amp;lt;br&amp;gt;Electric - 10/75%&amp;lt;br&amp;gt;Explode - 10/65% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Quick Recovery]]&amp;lt;br&amp;gt; [[Bonus Rate of Fire]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Faster Reload]]  &amp;lt;br&amp;gt;[[Easier to Heal]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Metal Armor]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Metalarmor.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Metalguy.gif]] [[File:Metalgirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 13/55%&amp;lt;br&amp;gt;Laser - 8/70%&amp;lt;br&amp;gt;Fire - 8/10% &amp;lt;br&amp;gt;Plasma 8/35%&amp;lt;br&amp;gt;Electric - 2/10%&amp;lt;br&amp;gt;Explode - 8/45% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Malus Rate of Fire]]&amp;lt;br&amp;gt; [[Stonewall]]&amp;lt;br&amp;gt; [[Confident]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Metal Armor Mark II]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Metal2.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Metalguy.gif]] [[File:Metalgirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 15/55%&amp;lt;br&amp;gt;Laser - 10/75%&amp;lt;br&amp;gt;Fire - 8/15% &amp;lt;br&amp;gt;Plasma 8/40%&amp;lt;br&amp;gt;Electric - 4/20%&amp;lt;br&amp;gt;Explode - 8/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Malus Rate of Fire]]&amp;lt;br&amp;gt; [[Stonewall]] &amp;lt;br&amp;gt; 3x [[Confident]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Tesla Armor]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Tesla.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Metalguy.gif]] [[File:Metalgirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 10/40%&amp;lt;br&amp;gt;Laser - 15/80%&amp;lt;br&amp;gt;Fire - 8/10% &amp;lt;br&amp;gt;Plasma 12/70%&amp;lt;br&amp;gt;Electric - 15/80%&amp;lt;br&amp;gt;Explode - 8/40% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Malus Rate of Fire]] &amp;lt;br&amp;gt;[[Stonewall]] &amp;lt;br&amp;gt;3x [[Confident]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Combat Armor]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Ca.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Girl_ca.gif]] [[File:Guy ca.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 12/50%&amp;lt;br&amp;gt;Laser - 8/60%&amp;lt;br&amp;gt;Fire - 8/45% &amp;lt;br&amp;gt;Plasma 8/40%&amp;lt;br&amp;gt;Electric - 5/30%&amp;lt;br&amp;gt;Explode - 10/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Bulky]]&amp;lt;br&amp;gt; [[Harder to Heal]]&amp;lt;br&amp;gt; 2x [[Confident]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Combat Armor Mark II]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:CmbtMKII.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Darkgray.gif]] [[File:Darkgirlca.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 13/50%&amp;lt;br&amp;gt;Laser - 9/65%&amp;lt;br&amp;gt;Fire - 9/50% &amp;lt;br&amp;gt;Plasma 9/40%&amp;lt;br&amp;gt;Electric - 10/35%&amp;lt;br&amp;gt;Explode - 15/55% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Combat Armor Mark III]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:CamkIII.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Girl_ca.gif]] [[File:Guy ca.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 15/50%&amp;lt;br&amp;gt;Laser - 10/65%&amp;lt;br&amp;gt;Fire - 10/50% &amp;lt;br&amp;gt;Plasma - 10/45%&amp;lt;br&amp;gt;Electric - 9/30%&amp;lt;br&amp;gt;Explode - 15/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;&lt;br /&gt;
[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;br&amp;gt;[[Bonus Critical Resistance]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Support Combat Armor]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:ERArmor1.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Girl_ca.gif]] [[File:Guy ca.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 13/45%&amp;lt;br&amp;gt;Laser - 8/60%&amp;lt;br&amp;gt;Fire - 8/45% &amp;lt;br&amp;gt;Plasma 8/40%&amp;lt;br&amp;gt;Electric - 5/30%&amp;lt;br&amp;gt;Explode - 10/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt; [[Quick Recovery]]&amp;lt;br&amp;gt; 2x [[Confident]]&amp;lt;br&amp;gt;  [[Faster Medic]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Support Combat Armor Mark II]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:ERArmor2.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Darkgray.gif]] [[File:Darkgirlca.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 14/45%&amp;lt;br&amp;gt;Laser - 9/65%&amp;lt;br&amp;gt;Fire - 9/50% &amp;lt;br&amp;gt;Plasma 9/40%&amp;lt;br&amp;gt;Electric - 10/35%&amp;lt;br&amp;gt;Explode - 15/55% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt; [[Quick Recovery]]&amp;lt;br&amp;gt; 2x [[Confident]]&amp;lt;br&amp;gt;  [[Faster Medic]] &amp;lt;br&amp;gt; [[Bonus Critical Resistance]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;23%&amp;quot; |&amp;lt;center&amp;gt;[[Support Combat Armor Mark III]]&amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:ERArmor3.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt;[[File:Darkgray.gif]] [[File:Darkgirlca.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 16/45%&amp;lt;br&amp;gt;Laser - 10/65%&amp;lt;br&amp;gt;Fire - 10/50% &amp;lt;br&amp;gt;Plasma - 10/45%&amp;lt;br&amp;gt;Electric - 9/30%&amp;lt;br&amp;gt;Explode - 15/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Quick Recovery]]&amp;lt;br&amp;gt; 2x [[Confident]]&amp;lt;br&amp;gt;  [[Faster Medic]]&amp;lt;br&amp;gt;  2x [[Bonus Critical Resistance]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=List of Tiers 2 faction armors=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=width:690px;  float:left;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;center&amp;gt;Armor&amp;lt;/center&amp;gt;!!&amp;lt;center&amp;gt;In-Game Look&amp;lt;/center&amp;gt;!!&amp;lt;center&amp;gt;Protection Stats&amp;lt;/center&amp;gt;!! &amp;lt;center&amp;gt;Armor Traits&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Lawyer Combat Armor]] &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Greyinv.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt; [[File:Greycmbtman.gif]] [[File:Greygirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 13/50%&amp;lt;br&amp;gt;Laser - 9/65%&amp;lt;br&amp;gt;Fire - 9/50% &amp;lt;br&amp;gt;Plasma 9/40%&amp;lt;br&amp;gt;Electric - 10/35%&amp;lt;br&amp;gt;Explode - 15/55% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Lawyer Combat Armor Mark II]] &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:Greyinv.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt; [[File:Greycmbtman.gif]] [[File:Greygirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 15/50%&amp;lt;br&amp;gt;Laser - 10/65%&amp;lt;br&amp;gt;Fire - 10/50% &amp;lt;br&amp;gt;Plasma - 10/45%&amp;lt;br&amp;gt;Electric - 9/30%&amp;lt;br&amp;gt;Explode - 15/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;&lt;br /&gt;
[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;br&amp;gt;[[Bonus Critical Resistance]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Family Combat Armor]] &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:DBrownCombat1.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt; [[File:Test2.gif]]  [[File:Browngirl2.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 13/50%&amp;lt;br&amp;gt;Laser - 9/65%&amp;lt;br&amp;gt;Fire - 9/50% &amp;lt;br&amp;gt;Plasma 9/40%&amp;lt;br&amp;gt;Electric - 10/35%&amp;lt;br&amp;gt;Explode - 15/55% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Family Combat Armor Mark II]] &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:DBrownCombat.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt; [[File:Test2.gif]]  [[File:Browngirl2.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 15/50%&amp;lt;br&amp;gt;Laser - 10/65%&amp;lt;br&amp;gt;Fire - 10/50% &amp;lt;br&amp;gt;Plasma - 10/45%&amp;lt;br&amp;gt;Electric - 9/30%&amp;lt;br&amp;gt;Explode - 15/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;&lt;br /&gt;
[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;br&amp;gt;[[Bonus Critical Resistance]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Brahminboy Combat Armor]] &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:CMBDMR1.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt; [[File:Rangerguy.gif]] [[File:Rangergirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 13/50%&amp;lt;br&amp;gt;Laser - 9/65%&amp;lt;br&amp;gt;Fire - 9/50% &amp;lt;br&amp;gt;Plasma 9/40%&amp;lt;br&amp;gt;Electric - 10/35%&amp;lt;br&amp;gt;Explode - 15/55% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[Brahminboy Combat Armor Mark II]] &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:CMBDMR1.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt; [[File:Rangerguy.gif]] [[File:Rangergirl.gif]]&amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 15/50%&amp;lt;br&amp;gt;Laser - 10/65%&amp;lt;br&amp;gt;Fire - 10/50% &amp;lt;br&amp;gt;Plasma - 10/45%&amp;lt;br&amp;gt;Electric - 9/30%&amp;lt;br&amp;gt;Explode - 15/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;&lt;br /&gt;
[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;br&amp;gt;[[Bonus Critical Resistance]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[V-Tec Combat Armor]] &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:BlueCombat1.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt; [[File:Bluecaguy.gif]] [[File:Bluecagirl.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 13/50%&amp;lt;br&amp;gt;Laser - 9/65%&amp;lt;br&amp;gt;Fire - 9/50% &amp;lt;br&amp;gt;Plasma 9/40%&amp;lt;br&amp;gt;Electric - 10/35%&amp;lt;br&amp;gt;Explode - 15/55% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; |&amp;lt;center&amp;gt;[[V-Tec Combat Armor Mark II]] &amp;lt;/center&amp;gt;&amp;lt;center&amp;gt;[[File:BlueCombat.png]] &amp;lt;/center&amp;gt; ||width=&amp;quot;20%&amp;quot; | &amp;lt;center&amp;gt; [[File:Bluecaguy.gif]] [[File:Bluecagirl.gif]] &amp;lt;/center&amp;gt; ||width=&amp;quot;30%&amp;quot; |   &amp;lt;center&amp;gt; Normal - 15/50%&amp;lt;br&amp;gt;Laser - 10/65%&amp;lt;br&amp;gt;Fire - 10/50% &amp;lt;br&amp;gt;Plasma - 10/45%&amp;lt;br&amp;gt;Electric - 9/30%&amp;lt;br&amp;gt;Explode - 15/50% &amp;lt;/center&amp;gt; ||width=&amp;quot;25%&amp;quot; | &amp;lt;center&amp;gt;&lt;br /&gt;
[[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &amp;lt;br&amp;gt;[[Bonus Critical Resistance]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armors]]&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Family_Combat_Armor</id>
		<title>Family Combat Armor</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Family_Combat_Armor"/>
				<updated>2014-11-07T04:55:21Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;'''Back to see a list of Armor Tiers 2'''   The Family version of combat armor. There is an upgraded MKII variant version of it. It can be obtained by HQ Merchant or by ki...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Armor Tiers 2]]''' &lt;br /&gt;
&lt;br /&gt;
The Family version of combat armor. There is an upgraded MKII variant version of it. It can be obtained by HQ Merchant or by killing someone wearing it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 60%; float:left; clear:left; margin: 16px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Family Combat Armor&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:DBrownCombat1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | A combat armor that was painted dark brown, representing a member of the Family.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! Damage Type !!  Damage Threshold/Resistance &lt;br /&gt;
|-&lt;br /&gt;
| '''Normal''' ||     13/50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Laser''' ||     9/65%&lt;br /&gt;
|-&lt;br /&gt;
| '''Fire''' ||      9/50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Plasma''' ||     9/40%&lt;br /&gt;
|-&lt;br /&gt;
| '''Electric''' ||     10/35%&lt;br /&gt;
|-&lt;br /&gt;
| '''Explode''' ||     15/55% &lt;br /&gt;
|-&lt;br /&gt;
| '''Traits''' || [[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &lt;br /&gt;
|-&lt;br /&gt;
| '''Weight''' || 11500 Grams&lt;br /&gt;
|-&lt;br /&gt;
| '''Tier''' || 2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=File:DBrownCombat1.png</id>
		<title>File:DBrownCombat1.png</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=File:DBrownCombat1.png"/>
				<updated>2014-11-07T04:54:34Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Lawyer_Combat_Armor</id>
		<title>Lawyer Combat Armor</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Lawyer_Combat_Armor"/>
				<updated>2014-11-07T04:53:13Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Armor Tiers 2]]''' &lt;br /&gt;
&lt;br /&gt;
The Lawyers version of combat armor. There is an upgraded MKII variant version of it. It can be obtained by HQ Merchant or by killing someone wearing it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 60%; float:left; clear:left; margin: 16px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Lawyer Combat Armor&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:Greyinv.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | A combat armor that was painted with a light green, representing a member of the Lawyers.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! Damage Type !!  Damage Threshold/Resistance &lt;br /&gt;
|-&lt;br /&gt;
| '''Normal''' ||     13/50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Laser''' ||     9/65%&lt;br /&gt;
|-&lt;br /&gt;
| '''Fire''' ||      9/50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Plasma''' ||     9/40%&lt;br /&gt;
|-&lt;br /&gt;
| '''Electric''' ||     10/35%&lt;br /&gt;
|-&lt;br /&gt;
| '''Explode''' ||     15/55% &lt;br /&gt;
|-&lt;br /&gt;
| '''Traits''' || [[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &lt;br /&gt;
|-&lt;br /&gt;
| '''Weight''' || 11500 Grams&lt;br /&gt;
|-&lt;br /&gt;
| '''Tier''' || 2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=Brahminboy_Combat_Armor</id>
		<title>Brahminboy Combat Armor</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=Brahminboy_Combat_Armor"/>
				<updated>2014-11-07T04:50:22Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: Created page with &amp;quot;'''Back to see a list of Armor Tiers 2'''   The Brahminboys version of combat armor. There is an upgraded MKII variant version of it. It can be obtained by HQ Merchant or ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Armor Tiers 2]]''' &lt;br /&gt;
&lt;br /&gt;
The Brahminboys version of combat armor. There is an upgraded MKII variant version of it. It can be obtained by HQ Merchant or by killing someone wearing it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 60%; float:left; clear:left; margin: 16px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Brahminboys Combat Armor&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:CMBDMR1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | A combat armor that was painted orange, representing a member of the Brahminboys.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! Damage Type !!  Damage Threshold/Resistance &lt;br /&gt;
|-&lt;br /&gt;
| '''Normal''' ||     13/50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Laser''' ||     9/65%&lt;br /&gt;
|-&lt;br /&gt;
| '''Fire''' ||      9/50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Plasma''' ||     9/40%&lt;br /&gt;
|-&lt;br /&gt;
| '''Electric''' ||     10/35%&lt;br /&gt;
|-&lt;br /&gt;
| '''Explode''' ||     15/55% &lt;br /&gt;
|-&lt;br /&gt;
| '''Traits''' || [[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &lt;br /&gt;
|-&lt;br /&gt;
| '''Weight''' || 11500 Grams&lt;br /&gt;
|-&lt;br /&gt;
| '''Tier''' || 2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	<entry>
		<id>http://fonline-aop.net/wiki/index.php?title=V-Tec_Combat_Armor</id>
		<title>V-Tec Combat Armor</title>
		<link rel="alternate" type="text/html" href="http://fonline-aop.net/wiki/index.php?title=V-Tec_Combat_Armor"/>
				<updated>2014-11-07T04:39:14Z</updated>
		
		<summary type="html">&lt;p&gt;S.T.A.L.K.E.R: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Back to see a list of [[Armor Tiers 2]]''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The V-Technologists version of the combat armor mark. This one is painted Blue and obtainable by being part of the Vault People.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 60%; float:left; clear:left; margin: 16px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;V-Tech Combat Armor&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;[[File:BlueCombat1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | A combat armor that was painted blue, representing a member of V-Technologists. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! Damage Type !!  Damage Threshold/Resistance &lt;br /&gt;
|-&lt;br /&gt;
| '''Normal''' ||     13/50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Laser''' ||     9/65%&lt;br /&gt;
|-&lt;br /&gt;
| '''Fire''' ||      9/50%&lt;br /&gt;
|-&lt;br /&gt;
| '''Plasma''' ||     9/40%&lt;br /&gt;
|-&lt;br /&gt;
| '''Electric''' ||     10/35%&lt;br /&gt;
|-&lt;br /&gt;
| '''Explode''' ||     15/55% &lt;br /&gt;
|-&lt;br /&gt;
| '''Traits''' || [[Bulky]] &amp;lt;br&amp;gt;2x [[Confident]]&amp;lt;br&amp;gt; [[Plated Gloves]]&amp;lt;br&amp;gt; [[Harder to Heal]] &lt;br /&gt;
|-&lt;br /&gt;
| '''Weight''' || 11500 Grams&lt;br /&gt;
|-&lt;br /&gt;
| '''Tier''' || 2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>S.T.A.L.K.E.R</name></author>	</entry>

	</feed>