Theres no point of having an all mighty radar system by the current system , i suggest to bring back ZC starting system were you need 6 people to start ZC ...
Eitherway people with knowledge will abuse the system ( could be called trolling also ) with bugging the timer with an sneakboy and sitting near the next zone while just one or two guys keeping it captured ( ive seen this endless times by tecs ) or people will log off becasue they see no real timer.
with that minimum requirement to start any timer , enemy faction people would atleast see and know that there is a minimum of 6 people capturing something , so chances for some real action would increase alot in my opinion.
in current state we dont see any fights anyway , so i think theres no reason for this auto capturing , contested mechanic to be honest. If there wont be any pvp in the end anyway. And i did like the old starting mechanic alot becasue of the fact that it has alot more chances of attracting people to pvp then the current system. Im just talking about the starting mechanics ofc , other changes which were made to ZC are fine and excellent. Keep in mind > just requirement for starting a timer , rest should stay as it is "deathmatch alike" and "timer" (contested) ends if all enemies are dead (sneak in sneakmod ofc does not count like in the current system) and so on.
Additional Note: You could set different requirements also for different zones e.g. some zones whcih have a minimum of players to start the timer that is lower than the 6 one ... something like 3 , 4 , 5 and in the end 6