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Author Topic: 14-08-2015 Changelog  (Read 5114 times)

John Porno

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14-08-2015 Changelog
« on: August 13, 2015, 09:37:24 PM »

I Have No Arm, and I Must Patchnote
Fixes:
- Fixed combatlog and hex shooting activation keys
- Minor item description string fixes
- Some map door issues fixed?

Changes:
- Negative reputation will no longer get bullied by guards.
- Negative reputation will deduct 1$ from payout per rep until positive again.
- Changed "rtsmode" hotkey to U by default (still configurable from hotkeys.ini)

Needler HN Ammo Change
20% Damage Effectiveness
430% Bleed

- Added Stimpack ammo for Needler [ needs image ]

Mustard Grenade
AP cost 80 -> 50
Duration (throwing >= 200) 60000 -> 63000

Smoke Grenade
AP cost 25 -> 55
All duration decreased by 5 (basic 18000 -> 12000, max 24000 -> 19000)

- Deploying now lowers attacker chance to hit by 10%  and has +10% critical effect resistance.
- Randomized smoke dispersion pattern
- Changed the perks of M1C, DKS, MSG, Steyr AUG and .223 Pistol and increased bleed on DKS
- The electro SMG deals 80% electro and 50% normal damage, for both modes. (DT applies for both)
- The BAR has AP cost and burstcount halved, range reduced by 5 and reload reduced by 25
- Plasma Grenade damage 90-130 -> 100-150
- Winded now removes AP+ regen
- Power Armor DT 30 -> 27
- Made Plasma Rifle's stats are 1.5x of plasma pistol's except range (35) and firerate (1200).
- Added Particle Accelerator  [ EW Sniper weapon ], Extreme damage, Extreme Range, Extremely hard to use. Use hex fire to try to land long distance shots!
- Sonic Cannon AOE increased by 1, made projectile invisible

Maps:

- Added Cover system to all core maps
- Changed the following 3 maps to hopefully make for a more interesting PvP experience:

Spoiler for Nuka Cola Factory:
Spoiler for Police Fortress:
Spoiler for Polymer Lab:

Addition:
- Added Adams school level 2 and War Mart level 2. Similar mechanics to Polymer Lab level 2, though War Mart is far from being soloable. Low chance of finding tier 3 in the bossroom, same bag used as in the PvP random Chest.

Door wars:
Skill 2 will open and enter door hex
Skill 4 will attempt to plant charges
Skill 8 will lock the door until you moved. Locked door can't be opened (surprise)
- Changed prices for door charge

- Added new Core feature, Now can see on map an ! which indicates an event has spawned

New Core Event :  Funbox
Funbox is spawned randomly in core in a random spot. It will open at random time (average 15 minutes) and remain opened for 5 minutes before self destruction. Value loot can be obtained by contesting these boxes. A certain threshold of players required for spawning of box(s).

Run Updater : Yes
« Last Edit: August 14, 2015, 01:55:56 AM by cirn0 »
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S.T.A.L.K.E.R

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Re: 14-08-2015 Changelog
« Reply #1 on: August 14, 2015, 01:20:04 AM »

Very nice update!

No more STALKER shenangins it seems :/

Utility seems to be bugged now...

The locker! Seems to be bugged though, you can't loot it
Spoiler for Hiden:


« Last Edit: August 14, 2015, 01:32:36 AM by S.T.A.L.K.E.R »
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Kurwier

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Re: 14-08-2015 Changelog
« Reply #2 on: August 14, 2015, 01:43:15 AM »

nice changes , now we only need to get rid of nightime pe malus
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cirn0

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Re: 14-08-2015 Changelog
« Reply #3 on: August 14, 2015, 01:58:32 AM »

lockers hotfixed
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Niamak

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Re: 14-08-2015 Changelog
« Reply #4 on: August 14, 2015, 02:46:06 AM »

A lot of new content.  :o
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VanCarnY

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Re: 14-08-2015 Changelog
« Reply #5 on: August 14, 2015, 03:12:01 AM »

really cool changes! no more three consecutive smoke grenades.  a new level of door games
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VanCarnY

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Re: 14-08-2015 Changelog
« Reply #6 on: August 14, 2015, 03:13:38 AM »

throwing a plasma spear from utility slot  ;D three plasma spears = 1 dead sPA
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naossano

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Re: 14-08-2015 Changelog
« Reply #7 on: August 14, 2015, 04:07:21 AM »

Incredible changelog and nice intro reference.

- Negative reputation will no longer get bullied by guards.
Why removing such a needed feature ?
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RazorRamon

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Re: 14-08-2015 Changelog
« Reply #8 on: August 14, 2015, 05:43:22 AM »

big patch = big dick



now lets try that particle accelerator sneak ;^)

Edit: lets check nothing :(((
« Last Edit: August 14, 2015, 06:45:55 AM by RazorRamon »
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Count Matthew

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Re: 14-08-2015 Changelog
« Reply #9 on: August 14, 2015, 06:02:10 AM »

This kind of patch should increase core activity.

This is brilliant. Well done devs :)
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Niamak

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Re: 14-08-2015 Changelog
« Reply #10 on: August 14, 2015, 06:55:00 AM »

Porneau forgot to run updater kek.
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RazorRamon

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Re: 14-08-2015 Changelog
« Reply #11 on: August 14, 2015, 07:00:50 AM »

Stimpack needles are rather underwhelming, they add same bleed as what they heal. So the only use is delaying an eventual death for a few seconds
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John Porno

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Re: 14-08-2015 Changelog
« Reply #12 on: August 14, 2015, 07:19:31 AM »

you have to crit with them
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RazorRamon

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Re: 14-08-2015 Changelog
« Reply #13 on: August 14, 2015, 08:00:56 AM »

no loot on adams school npcs

no loot in adams school lockers and desks
« Last Edit: August 14, 2015, 09:27:42 AM by RazorRamon »
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RazorRamon

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Re: 14-08-2015 Changelog
« Reply #14 on: August 14, 2015, 10:12:57 AM »

- Added Stimpack ammo for Needler [ needs image ]

Here take what you like
Spoiler for Hiden:



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antohha

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Re: 14-08-2015 Changelog
« Reply #15 on: August 14, 2015, 11:49:15 AM »

i imagined smth like that  ;D
Spoiler for Hiden:

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Kurwier

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Re: 14-08-2015 Changelog
« Reply #16 on: August 14, 2015, 12:07:46 PM »

edited it a bit
Spoiler for Hiden:

« Last Edit: August 14, 2015, 12:51:59 PM by Kurwier »
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RazorRamon

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Re: 14-08-2015 Changelog
« Reply #17 on: August 14, 2015, 12:15:25 PM »

you mean pee'd on it

also kurwier, the needle is already inside the case, else regular needler ammo wouldnt work
« Last Edit: August 14, 2015, 01:09:48 PM by RazorRamon »
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Kurwier

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Re: 14-08-2015 Changelog
« Reply #18 on: August 14, 2015, 02:34:34 PM »

you mean pee'd on it

also kurwier, the needle is already inside the case, else regular needler ammo wouldnt work

its anus needle which goes deeper into the butt for better  healing effetc
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S.T.A.L.K.E.R

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Re: 14-08-2015 Changelog
« Reply #19 on: August 16, 2015, 03:48:01 AM »

What is this bullshit, I heard that zones will have like 5 minute timers when 6+ people in it.
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