Author Topic: 11-03-2015 Changelog  (Read 5402 times)

John Porno

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11-03-2015 Changelog
« on: March 11, 2015, 01:30:35 PM »

Fixes:
- Fixed an issue were temporary effects weren't properly removed upon death
- Removed reputation checks for buying platoon bases
- Fixed some doors that let you see through them
- Added missing blocker on vault tec enterprises

Legendary weapons:
- Fixed so that scripted weapons can be legendary
- Legendary progress shown for already legendary weapons too (% to next level)
- Fixed so stackable weapons can't be legendary
- Increased HoF for legendary weapons to 10
- fixed broken legendary progress indicator


Changes:
- Undeployed weapons cost 4x ap to fire, instead of 2x (temporary change)
- Mauser ammo now has 20% bleed
- Rocket Launcher: Perks changed and firing rate lowered from 1200 to 2000


Additions:
- Added 3 new locations: Polymer Lab level 2, Nuka Cola Factory level 2 and Robco Enterprises level 2
Nuka Cola:
There is a low chance to obtain a special NukaCola cap from drinking a nuka. These caps can be used on the four different Nuka Dispensers on level 2 of the nuka cola building to get a different special Nukacola. Drink at your own risk. Map and art by FrankenStone

Robco Enterprises Level 2:
The big room on the northern side of the floor has a chance to spawn special loot, including tier 3 weapons. Enter at your own risk.

Implemented the following weapons to be spawned in RobcoL2, among others: Pulse Rifle, Negev NG7, Bozar and G11

Leadership:
It is now possible for the leader to form control groups by pressing ctrl + a number key for quick selection, similar to any RTS game.

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« Last Edit: March 11, 2015, 08:39:54 PM by cirn0 »
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FrankenStone

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Re: 11-03-2015 Changelog
« Reply #1 on: March 11, 2015, 08:41:09 PM »

really really nice update , especially the content :D thx
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Count Matthew

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Re: 11-03-2015 Changelog
« Reply #2 on: March 11, 2015, 08:46:13 PM »

I love you guys <3
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Myakot

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Re: 11-03-2015 Changelog
« Reply #3 on: March 11, 2015, 09:35:36 PM »

Let's see how good my cellphone skills are.. Translating while driving, sounds fun

Edit : nothing is fun, struggled for like half an hour, to find out that after going on a standby my phone decides to close all the browser pages, gosh. All those nonexistent rus visitors will have to wait.

Quote
Map and art by FrankenStone
really really nice update , especially the content :D thx
*giggles*
« Last Edit: March 11, 2015, 10:05:03 PM by Myakot »
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Count Matthew

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Re: 11-03-2015 Changelog
« Reply #4 on: March 11, 2015, 09:36:42 PM »

4 x too much and unrealistic
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S.T.A.L.K.E.R

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Re: 11-03-2015 Changelog
« Reply #5 on: March 11, 2015, 10:08:58 PM »

BUFF PULSE GRENADES!!!!!!!!
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RazorRamon

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Re: 11-03-2015 Changelog
« Reply #6 on: March 11, 2015, 10:58:10 PM »

Heres what the special nukas do so you dont have to waste your special caps to test them:

red: converts all damage to bleed for 2 minutes, also unequips your weapon and gives you a special 50-60 dmg melee attack for the duration
blue: triple the speed boost of voodoo, shaking screen/players effect
yellow: +500 max hp for a really short amount of time (15 seconds i think)
black: thrown as a grenade, creates a puddle of tar(?) that knocks you down for every tile you try to move in it
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naossano

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Re: 11-03-2015 Changelog
« Reply #7 on: March 12, 2015, 04:55:09 AM »

What a nice changelog.
Might attract some goners. :D
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Smalltime

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Re: 11-03-2015 Changelog
« Reply #8 on: March 12, 2015, 05:30:46 AM »

Quote from: Ramon
fixed
red: converts all damage to bleed for 2 minutes, also unequips your weapon and gives you a special 50-60 dmg melee attack for the duration
blue: triple the speed boost of voodoo, shaking screen/players effect while massively lowering carryweight
yellow: +500 max hp for a really short amount of time (15 seconds i think) while making your character enter slow motion
black: thrown as a grenade, creates a puddle of soda that makes you slip and fall like an idiot if you walk on it

There are more effects on a few of them, but this covers the main benefits/drawbacks.

Also, polymer level 2 has a good chance for nuka caps from the mobs/the safe.
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Stem Sunders

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Re: 11-03-2015 Changelog
« Reply #9 on: March 12, 2015, 08:20:03 AM »

Well, I know where I'm spending the day.

Great update, cant wait to see the new areas.

Thanks guys!


P.s "No update needed" - Updater.
« Last Edit: March 12, 2015, 08:41:02 AM by Stem Sunders »
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anonymousplayer

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Re: 11-03-2015 Changelog
« Reply #10 on: March 12, 2015, 01:31:30 PM »

Keep some content in your backyard for the wipe, don't forget
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naossano

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Re: 11-03-2015 Changelog
« Reply #11 on: March 12, 2015, 03:29:08 PM »

Or keep adding contents and don't wipe.
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John Porno

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Re: 11-03-2015 Changelog
« Reply #12 on: March 12, 2015, 03:42:22 PM »

we dont wipe for content, we wipe for mechanics
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Myakot

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Re: 11-03-2015 Changelog
« Reply #13 on: March 12, 2015, 09:59:33 PM »

That sounds so strange when you don't think about character wipe, but about an actual wiping.

John,  wasn't adding a re-roll mechanism a thing that let you forget about wipes?
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cirn0

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Re: 11-03-2015 Changelog
« Reply #14 on: March 12, 2015, 11:12:12 PM »

Yes, but a wipe is needed eventually when certain features are in place.
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faopcurious

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Re: 11-03-2015 Changelog
« Reply #15 on: March 14, 2015, 02:22:45 PM »

Quote
blue: triple the speed boost of voodoo, shaking screen/players effect

ermagersh! seriously?! XD tripple the speed boost? or speed boost duration?  x3 speed boost would be flying across the screen!  Sonic the hedgehog.
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Stem Sunders

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Re: 11-03-2015 Changelog
« Reply #16 on: March 14, 2015, 07:04:36 PM »

Quote
blue: triple the speed boost of voodoo, shaking screen/players effect

ermagersh! seriously?! XD tripple the speed boost? or speed boost duration?  x3 speed boost would be flying across the screen!  Sonic the hedgehog.

The Blue Blur!
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Smalltime

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Re: 11-03-2015 Changelog
« Reply #17 on: March 14, 2015, 07:53:08 PM »

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MARXMAN

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Re: 11-03-2015 Changelog
« Reply #18 on: March 15, 2015, 04:19:18 PM »




hahahahahaha, made me laugh a good bit
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