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Explain to me how doing 3x damage at 1hex but at 2 hex it does less is fair and good design.
You actually do more damage at 1hex with a burst weapon than at range already.
Use melee seriously, if guns did serious one hex damage, it would be useless to be melee again, you have to consider the balance. We need to keep the balance in the universe Also I haven't tested it but some guns one bex better than others.What weapon did you test one hexing with?
Use cover and obstacles, attack from behind / flan, aim faster, hide and get from surprise position, use better tactic for your weapon (get in environment it fits better), use grenades, suse mobs, use friends.All this is skill related and implemented much more detailed than on other servers, you don't need usual 1hex mechanic in here
Quote from: paragon on September 09, 2014, 08:14:27 PMUse cover and obstacles, attack from behind / flan, aim faster, hide and get from surprise position, use better tactic for your weapon (get in environment it fits better), use grenades, suse mobs, use friends.All this is skill related and implemented much more detailed than on other servers, you don't need usual 1hex mechanic in hereNO UR STOOPID, me smart.Going 1 hex to that player and 1 shotting him is obviously much more fun you silly.
Running up close and spamming A requires lots of skill I'm sure. Sniper has to actually cripple you, and aim in the corresponding zones. His shots require lots of AP, so each and every of them counts.