Agreed, and there needs to be more things that 1-2 players can do in the core, like mini missions, or trading NPC's in the core. ( aside from the fact that there are only 14 players online)
The goto strategy was get the biggest group together that you can, and go ZC, and if you can't do that, then go loot, there isn't really much else to do in the core, but mini missions/events in the core would change that. And with global announcements announcing this mission it will bring all players to the core, and not just those who are grouped up for ZC.
One thing I noticed about ZC was that factions would simply take turns owning the city, with a small amount of pvp in between, when all the Vtecs were on, Vtecs would own the whole city, when it was peak hours for Lawyers, Lawyers owned the whole city, and they would sit there bored for 20 minutes until they captured a zone, rinse and repeat.
But if there were events / missions that made people travel around, that did not require big groups, it would call more people into the core.
( as apposed to sending the biggest group to one location, and having vtecs win
)
In other words TLDR: these events/missions might not necessarily be zone specific.
Half of the people didn't ZC because they were terrified of getting stomped by the more (currently) populated faction, but this will still bring them to the core to do SOMETHING.