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Messages - Count Matthew

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41
Suggestions / Re: Attachments
« on: November 24, 2016, 08:31:42 PM »
Soz Stalker I see your Youtube videos - it is normally like 6 vs 6 - max.

Sorry not sorry.

What are you talking about.....Piggy stfu before I roast your as like a thanksgiving dinner.

Well basically now we have attachment concept pretty close to what you stated here: a lot of attachments with some minor bonuses each.
In future we might deepen system with more effect/specialization for them, but to start with we are going to use very similar system.

Fix sneaks be4 making more shit, your terrible sneak agenda made the game die.

LMAO IS IT TRUE BUFFOUT GIVES HP NOW? LOOOOL



Show me a large scale fight please - of recent times.

Oh wait...

42
Suggestions / Re: Attachments
« on: November 24, 2016, 12:03:45 PM »
Soz Stalker I see your Youtube videos - it is normally like 6 vs 6 - max.

Sorry not sorry.

43
Resolved bugs / Re: Gun shot sounds not playing
« on: November 20, 2016, 01:43:18 PM »
It worked  8)

44
Resolved bugs / Re: Gun shot sounds not playing
« on: November 18, 2016, 11:59:08 AM »
Ill try this weekend.

Thank you.

45
Resolved bugs / Gun shot sounds not playing
« on: November 17, 2016, 03:19:10 AM »
This was highlighted on IRC yesterday but I then went AFK.

Basically, gunfights feel like a 1920's movie, lots of moving, no sound.

Not sure if that is intentional :p

46
Changelogs / Re: 13-11-2016 Changelog
« on: November 15, 2016, 06:01:53 PM »
Nah, but i know it never matters who posts changelog; all devs had their part in making new shiny stuff alive - and this one isn't an exception :]

Completely agree! :)

47
Changelogs / Re: 13-11-2016 Changelog
« on: November 15, 2016, 10:43:52 AM »
Brought to you by S1man and probably only by him.
Oh man, you have no idea...

You doing some work Wipe? :)

48
General Discussions / Re: PvP
« on: November 10, 2016, 08:22:54 AM »
U r a huge mistake benis

49
Technical Center / Re: Food disappeared? Fast metabolism not working?
« on: October 30, 2016, 08:47:23 PM »
Guys you gotta trust me on this one, I have a good feeling about this.
...back in times when aop community trusted its devs...

^^^^
I like AoP but ever since season 2 launch



Rollback now or die

U funny betch

50
Technical Center / Re: Food disappeared? Fast metabolism not working?
« on: October 30, 2016, 01:11:09 PM »
Guys you gotta trust me on this one, I have a good feeling about this.
...back in times when aop community trusted its devs...

Shady Lady

51
Suggestions / Re: Rollback to late session 1
« on: October 24, 2016, 07:38:39 PM »
I'm playing as Spain you stupid wench.

52
Suggestions / Re: Rollback to late session 1
« on: October 24, 2016, 07:16:59 AM »
Actual fights going on yesterday. Wtf

Piggy you cunt

not everyone is sitting on IRC, waiting to gather people enough for a 4v4 cockfest.."epic PvP" axaxaxax

Actual fights going on yesterday. Wtf

   Rollback... to many weapons and to many unbalanced weapons if you don't see it you are blind (just simply make spam torso SG and you beat buts) and thats smart guy will say "So what then you take it to" no! It pisses me off when people saying that weapon which can kill per one hit but it take so long to fire from it and it can't hit target runing throughout and decays after each shot its OP but non stop spam torso knockout weapon with which AP never ended... its ok.

    About yerstaday... so what? One fight per month, I start play about 2 weaks ago only with 1-3 other member from faction there is no t10 (t3) weapons then when is no enemy on server is nothing to do, dungeons are boring, awards are for joke.

Well said

I like aop atm :)

You're probably retarded

Do you know how to get spies on Civ VI?

53
Suggestions / Re: Rollback to late session 1
« on: October 22, 2016, 04:25:52 AM »
Actual fights going on yesterday. Wtf

54
Suggestions / Re: Rollback to late session 1
« on: October 18, 2016, 11:19:49 AM »
I voted against roll back because "it is the best it has ever been".

I hereby close this thread.

55
Events & Politics / Re: Summer is over, let the games begin!
« on: October 11, 2016, 10:05:16 AM »
Stalker stop posting selfies.

56
General Discussions / Re: AoP current state?
« on: October 07, 2016, 07:11:43 PM »
What you deem as active may not be the same what others define as active, therefore... to determine yourself if the server is active you can use one of simpler methods (not always accurate one, but good enough i think). Go to changelog section and see the release date of the last patch released. Then check the frequency other patches.

If you are too lazy to do that... Last patch was 7th July (3 months ago), the frequency of patch releases was 1 patch every 1 week.

Please excuse the retard who couldn't answer a simple question.

Server is dead with a couple of players that attempt to get PVP going but fail. Server died due to lack of PVE Content, mediocre changelogs that pretty much did nothing, terrible launch, huge list of unneeded weapons and lots of shit was unbalanaced, like sneaking and particle accelerator. 

What are devs doing now? I have no idea, honestly I'd rather have AOP devs just rollback to late session 1 when it was the best time to PvP with a few changes to sneaks, bringing back old range formula, and only 4 factions (6 is just absurd and there were already 2 useless ones with just 4).

benissss.

Meh, it's true that there isn't much of a community anymore. I, and a few others have tried to get some pvp going but it ended up with 4 vs 4. There doesn't seem to be much appetite for the game in its current state.

There are a few issues, as Mal pointed out above that could be resolved that haven't been.

For me, personally, PvP is absolutely fine. I think the majority of the T8/T9 weapons have been balanced now, apart from the electro smg and the AEK, and probs a few others which are a bit OP. Particle and sneak however, are absolutely fine, I don't think the poster above knows what he is talking about.

Biggest issues right now are the lack of PVE content.

What PVE content is available is terrible - the dungeons that were balanced last season are not anymore.

The economy is a little weird with no real direction in terms of crafting etc.

PvP is absolutely fine, no issues there. Just good luck getting the gear to do it.

57
News & Announcements / Re: The Impending Wipe
« on: October 04, 2016, 09:19:57 PM »
When wipe?? ;_;

58
News & Announcements / Re: Ashes of Pripyat
« on: October 04, 2016, 09:15:12 PM »
Can't help. Will play. :D

59
Events & Politics / Re: Summer is over, let the games begin!
« on: October 02, 2016, 03:20:42 PM »
We actually need some organisation.

60
Events & Politics / Re: Summer is over, let the games begin!
« on: October 01, 2016, 08:01:35 AM »
Piggy

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