FOnline: Ashes of Phoenix
Game improvements => Suggestions => Topic started by: System Error on September 02, 2014, 05:56:16 AM
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Nerf hth its too strong, i see in the future only hth trolls and snakers
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Just wait until the open beta starts, then you can give out opinions about the gameplay :-*
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HtH actually used to be much worse. There are many scenarios wherein you can kill a melee character in a one on one, but those situations involve you catching them off guard, or at a distance.
Also, shotguns. A half-decent shotgun will just keep knocking them back/down, and you do more damage with shotguns the closer you are.
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its not HtH at overall, its just HtH weapons being very strong
if they get close enough to you then yes, they are strong but you should keep in mind that they dont have any range
for now i think its too early to say what is/will be overpowered and what isnt
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I doubt that the sentence "Weapon xy is op" will be heard much a couple of weeks into the season.
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if you think it is so good than play HTH, or do you think it will be too difficult?
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Please buff HtH with Tier 3 Lightsabers (Green, Blue, Red, Purple, Yellow, and Pink Plox), and give them weapon perks.
-deflection: ranged EW attacks have a (AG+LK)x5 chance to be reflected back to the shooter, but cost 15ap each time
-door-opener: can open any lock with the cost of 100ap
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Please buff HtH with Tier 3 Lightsabers (Green, Blue, Red, Purple, Yellow, and Pink Plox), and give them weapon perks.
-deflection: ranged EW attacks have a (AG+LK)x5 chance to be reflected back to the shooter, but cost 15ap each time
-door-opener: can open any lock with the cost of 100ap
+1 LOL