FOnline: Ashes of Phoenix
Game improvements => Suggestions => Topic started by: Kurwier on March 29, 2016, 11:59:13 PM
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Psychopath playerperk is op with regaining 100ap with each kill and it makes the module for ap regaining if playerkill meaningless ,
i suggest to nerf the playerperk to 50 ap regaining and recalculate the module to:
CH1=0ap ; CH2=10ap ; CH3=15ap ; CH4=20ap ; CH5=25ap ; CH6=30ap ; CH7=35ap ; CH8=40ap ; CH9=45ap ; CH10=50ap
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+1
Gaining all APs back per kill kind of too much.
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50 ap perk
45 ap module with 10 ch leadership
25 ap on armor perks
should be fine
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just remove psychopath from leatherarmors
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just remove psychopath from leatherarmors
done
(http://i.imgur.com/YQSKKcs.jpg)
enjoy ur game ;)
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just remove psychopath from leatherarmors
done
(http://i.imgur.com/YQSKKcs.jpg)
enjoy ur game ;)
nigga u know i mean black leather jerk armors like coat and combat leather jacket etc , how does this armor perk work now anyway ? same as playerperk ?
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i think too gaing 100AP for ranged hero is too much i wold set it 50max for ranged and 100for mele
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change is done, coming next patch
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give details
i hope you dont go overboard on nerfs again
100AP or close to it should be reached with perk and 10ch module
or with perk + coat + 5-6 charisma